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fteqw/engine/client/r_efrag.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_efrag.c
#include "quakedef.h"
#ifdef SWQUAKE
#include "r_local.h"
#endif
extern int r_framecount;
mnode_t *r_pefragtopnode;
//===========================================================================
/*
===============================================================================
ENTITY FRAGMENT FUNCTIONS
===============================================================================
*/
efrag_t **lastlink;
vec3_t r_emins, r_emaxs;
entity_t *r_addent;
/*
================
R_RemoveEfrags
Call when removing an object from the world or moving it to another position
================
*/
void R_RemoveEfrags (entity_t *ent)
{
efrag_t *ef, *old, *walk, **prev;
ef = ent->efrag;
while (ef)
{
prev = &ef->leaf->efrags;
while (1)
{
walk = *prev;
if (!walk)
break;
if (walk == ef)
{ // remove this fragment
*prev = ef->leafnext;
break;
}
else
prev = &walk->leafnext;
}
old = ef;
ef = ef->entnext;
// put it on the free list
old->entnext = cl.free_efrags;
cl.free_efrags = old;
}
ent->efrag = NULL;
}
/*
===================
R_SplitEntityOnNode
===================
*/
void R_Q1Q2BSP_SplitEntityOnNode (mnode_t *node)
{
efrag_t *ef;
mplane_t *splitplane;
mleaf_t *leaf;
int sides;
if (cl.worldmodel->fromgame == fg_quake2 || cl.worldmodel->fromgame == fg_quake3)
{
if (node->contents & Q2CONTENTS_SOLID)
{
return;
}
}
else
{
if (node->contents == Q1CONTENTS_SOLID)
{
return;
}
}
// add an efrag if the node is a leaf
if ( node->contents < 0)
{
if (!r_pefragtopnode)
r_pefragtopnode = node;
leaf = (mleaf_t *)node;
// grab an efrag off the free list
ef = cl.free_efrags;
if (!ef)
{
Con_Printf ("Too many efrags!\n");
return; // no free fragments...
}
cl.free_efrags = cl.free_efrags->entnext;
ef->entity = r_addent;
// add the entity link
*lastlink = ef;
lastlink = &ef->entnext;
ef->entnext = NULL;
// set the leaf links
ef->leaf = leaf;
ef->leafnext = leaf->efrags;
leaf->efrags = ef;
return;
}
// NODE_MIXED
splitplane = node->plane;
sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
if (sides == 3)
{
// split on this plane
// if this is the first splitter of this bmodel, remember it
if (!r_pefragtopnode)
r_pefragtopnode = node;
}
// recurse down the contacted sides
if (sides & 1)
R_Q1Q2BSP_SplitEntityOnNode (node->children[0]);
if (sides & 2)
R_Q1Q2BSP_SplitEntityOnNode (node->children[1]);
}
#ifdef SWQUAKE
/*
===================
R_SplitEntityOnNode2
===================
*/
void R_Q1BSP_SplitEntityOnNode2 (mnode_t *node)
{
mplane_t *splitplane;
int sides;
if (node->visframe != r_visframecount)
return;
if (node->contents < 0)
{
if (node->contents != Q1CONTENTS_SOLID)
r_pefragtopnode = node; // we've reached a non-solid leaf, so it's
// visible and not BSP clipped
return;
}
splitplane = node->plane;
sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
if (sides == 3)
{
// remember first splitter
r_pefragtopnode = node;
return;
}
// not split yet; recurse down the contacted side
if (sides & 1)
R_Q1BSP_SplitEntityOnNode2 (node->children[0]);
else
R_Q1BSP_SplitEntityOnNode2 (node->children[1]);
}
#endif
/*
===========
R_AddEfrags
===========
*/
void R_AddEfrags (entity_t *ent)
{
model_t *entmodel;
int i;
if (!ent->model)
return;
if (ent == &r_worldentity)
return; // never add the world
r_addent = ent;
lastlink = &ent->efrag;
r_pefragtopnode = NULL;
entmodel = ent->model;
for (i=0 ; i<3 ; i++)
{
r_emins[i] = ent->origin[i] + entmodel->mins[i];
r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
}
if (cl.worldmodel->nodes)
R_Q1Q2BSP_SplitEntityOnNode (cl.worldmodel->nodes);
ent->topnode = r_pefragtopnode;
}
/*
================
R_StoreEfrags
// FIXME: a lot of this goes away with edge-based
================
*/
void R_StoreEfrags (efrag_t **ppefrag)
{
entity_t *pent;
model_t *clmodel;
efrag_t *pefrag;
return;
while ((pefrag = *ppefrag) != NULL)
{
pent = pefrag->entity;
clmodel = pent->model;
// switch (clmodel->type)
// {
// case mod_alias:
// case mod_brush:
// case mod_sprite:
// pent = pefrag->entity;
if ((pent->visframe != r_framecount) &&
(cl_numvisedicts < MAX_VISEDICTS))
{
cl_visedicts[cl_numvisedicts++] = *pent;
// mark that we've recorded this entity for this frame
pent->visframe = r_framecount;
}
ppefrag = &pefrag->leafnext;
// break;
// default:
// Sys_Error ("R_StoreEfrags: Bad entity type %d\n", clmodel->type);
// }
}
}