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fteqw/engine/qclib/progslib.h

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/*#define true 1
#define false 0
#define PITCH 0
#define YAW 1
#define ROLL 2
typedef char bool;
//typedef float vec3_t[3];
typedef int progsnum_t;
typedef int func_t;
#ifndef COMPILER
typedef char *string_t;
#endif
//typedef struct globalvars_s globalvars_t;
//typedef struct edict_s edict_t;
#define globalvars_t void
#define edict_t void
*/
#ifdef _MSC_VER
#define VARGS __cdecl
#endif
#ifndef VARGS
#define VARGS
#endif
struct edict_s;
struct entvars_s;
struct globalvars_s;
struct qcthread_s;
typedef struct progfuncs_s progfuncs_t;
typedef void (*builtin_t) (progfuncs_t *prinst, struct globalvars_s *gvars);
//used by progs engine. All nulls is reset.
typedef struct {
char *varname;
struct fdef_s *ofs32;
int spare[2];
} evalc_t;
#define sizeofevalc sizeof(evalc_t)
typedef enum {ev_void, ev_string, ev_float, ev_vector, ev_entity, ev_field, ev_function, ev_pointer, ev_integer, ev_variant, ev_struct, ev_union} etype_t;
//the number of pointers to variables (as opposed to functions - those are fine) in these structures is excessive.
//Many of the functions are also obsolete.
struct progfuncs_s {
int progsversion; //PROGSTRUCT_VERSION
void (*Configure) (progfuncs_t *prinst, int addressablesize, int max_progs); //configure buffers and memory. Used to reset and must be called first. Flushes a running VM.
progsnum_t (*LoadProgs) (progfuncs_t *prinst, char *s, int headercrc, builtin_t *builtins, int numbuiltins); //load a progs
int (*InitEnts) (progfuncs_t *prinst, int max_ents); //returns size of edicts for use with nextedict macro
void (*ExecuteProgram) (progfuncs_t *prinst, func_t fnum); //start execution
pbool (*SwitchProgs) (progfuncs_t *prinst, progsnum_t num); //switch to a different progs - this should be obsolete.
struct globalvars_s *(*globals) (progfuncs_t *prinst, progsnum_t num); //get the globals of a progs
struct entvars_s *(*entvars) (progfuncs_t *prinst, struct edict_s *ent); //return a pointer to the entvars of an ent. can be achieved via the edict_t structure instead, so obsolete.
void (VARGS *RunError) (progfuncs_t *prinst, char *msg, ...); //builtins call this to say there was a problem
void (*PrintEdict) (progfuncs_t *prinst, struct edict_s *ed); //get a listing of all vars on an edict (sent back via 'print')
struct edict_s *(*EntAlloc) (progfuncs_t *prinst);
void (*EntFree) (progfuncs_t *prinst, struct edict_s *ed);
struct edict_s *(*EDICT_NUM) (progfuncs_t *prinst, unsigned int n); //get the nth edict
int (*NUM_FOR_EDICT) (progfuncs_t *prinst, struct edict_s *e); //so you can find out what that 'n' will be
void (*SetGlobalEdict) (progfuncs_t *prinst, struct edict_s *ed, int ofs); //set a global to an edict (partially obsolete)
char *(*VarString) (progfuncs_t *prinst, int first); //returns a string made up of multiple arguments
struct progstate_s **progstate; //internal to the library.
func_t (*FindFunction) (progfuncs_t *prinst, char *funcname, progsnum_t num);
int (*StartCompile) (progfuncs_t *prinst, int argv, char **argc); //1 if can compile, 0 if failed to compile
int (*ContinueCompile) (progfuncs_t *prinst); //2 if finished, 1 if more to go, 0 if failed
char *(*filefromprogs) (progfuncs_t *prinst, progsnum_t prnum, char *fname, int *size, char *buffer); //reveals encoded/added files from already loaded progs
char *(*filefromnewprogs) (progfuncs_t *prinst, char *prname, char *fname, int *size, char *buffer); //reveals encoded/added files from a progs on the disk somewhere
char *(*save_ents) (progfuncs_t *prinst, char *buf, int *size, int mode); //dump the entire progs info into one big self allocated string
int (*load_ents) (progfuncs_t *prinst, char *s, float killonspawnflags); //restore the entire progs state (or just add some more ents) (returns edicts ize)
char *(*saveent) (progfuncs_t *prinst, char *buf, int *size, struct edict_s *ed); //will save just one entities vars
struct edict_s *(*restoreent) (progfuncs_t *prinst, char *buf, int *size, struct edict_s *ed); //will restore the entity that had it's values saved (can use NULL for ed)
union eval_s *(*FindGlobal) (progfuncs_t *prinst, char *name, progsnum_t num); //find a pointer to the globals value
char *(*AddString) (progfuncs_t *prinst, char *val, int minlength); //dump a string into the progs memory (for setting globals and whatnot)
void *(*Tempmem) (progfuncs_t *prinst, int ammount, char *whatfor); //grab some mem for as long as the progs stays loaded
union eval_s *(*GetEdictFieldValue) (progfuncs_t *prinst, struct edict_s *ent, char *name, evalc_t *s); //get an entityvar (cache it) and return the possible values
struct edict_s *(*ProgsToEdict) (progfuncs_t *prinst, int progs); //edicts are stored as ints and need to be adjusted
int (*EdictToProgs) (progfuncs_t *prinst, struct edict_s *ed); //edicts are stored as ints and need to be adjusted
char *(*EvaluateDebugString) (progfuncs_t *prinst, char *key); //evaluate a string and return it's value (according to current progs) (expands edict vars)
int *pr_trace; //start calling the editor for each line executed
void (*StackTrace) (progfuncs_t *prinst);
int (*ToggleBreak) (progfuncs_t *prinst, char *filename, int linenum, int mode);
int numprogs;
struct progexterns_s *parms; //these are the initial parms, they may be changed
pbool (*Decompile) (progfuncs_t *prinst, char *fname);
struct prinst_s *prinst; //internal variables. Leave alone.
int *callargc; //number of args of built-in call
void (*RegisterBuiltin) (progfuncs_t *prinst, char *, builtin_t);
char *stringtable; //qc strings are all relative. add to a qc string. this is required for support of frikqcc progs that strip string immediates.
int fieldadjust; //FrikQCC style arrays can cause problems due to field remapping. This causes us to leave gaps but offsets identical.
struct qcthread_s *(*Fork) (progfuncs_t *prinst); //returns a pointer to a thread which can be resumed via RunThread.
void (*RunThread) (progfuncs_t *prinst, struct qcthread_s *thread);
void (*AbortStack) (progfuncs_t *prinst); //annigilates the current stack, positioning on a return statement. It is expected that this is only used via a builtin!
int lastcalledbuiltinnumber; //useful with non-implemented opcodes.
int (*RegisterFieldVar) (progfuncs_t *prinst, unsigned int type, char *name, int requestedpos, int originalofs);
char *tempstringbase; //for engine's use. Store your base tempstring pointer here.
int tempstringnum; //for engine's use.
};
typedef struct progexterns_s {
int progsversion; //PROGSTRUCT_VERSION
unsigned char *(*ReadFile) (char *fname, void *buffer, int len);
int (*FileSize) (char *fname); //-1 if file does not exist
pbool (*WriteFile) (char *name, void *data, int len);
int (VARGS *printf) (const char *, ...);
void (VARGS *Sys_Error) (const char *, ...);
void (VARGS *Abort) (char *, ...);
int edictsize; //size of edict_t
void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set
pbool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed
void (*stateop) (progfuncs_t *prinst, float var, func_t func); //what to do on qc's state opcode.
void (*cstateop) (progfuncs_t *prinst, float vara, float varb, func_t currentfunc); //a hexen2 opcode.
void (*cwstateop) (progfuncs_t *prinst, float vara, float varb, func_t currentfunc); //a hexen2 opcode.
void (*thinktimeop) (progfuncs_t *prinst, struct edict_s *ent, float varb); //a hexen2 opcode.
//used when loading a game
builtin_t *(*builtinsfor) (int num, int headercrc); //must return a pointer to the builtins that were used before the state was saved.
void (*loadcompleate) (int edictsize); //notification to reset any pointers.
void *(VARGS *memalloc) (int size); //small string allocation malloced and freed randomly by the executor. (use malloc if you want)
void (VARGS *memfree) (void * mem);
builtin_t *globalbuiltins; //these are available to all progs
int numglobalbuiltins;
enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILEEXISTANDCHANGED, PR_COMPILECHANGED, PR_COMPILEALWAYS, PR_COMPILEIGNORE} autocompile;
double *gametime; //used to prevent the vm from reusing an entity faster than 2 secs.
struct edict_s **sv_edicts; //pointer to the engine's reference to world.
unsigned int *sv_num_edicts; //pointer to the engine's edict count.
int (*useeditor) (progfuncs_t *prinst, char *filename, int line, int nump, char **parms); //called on syntax errors or step-by-step debugging.
} progparms_t, progexterns_t;
void QC_AddSharedVar(progfuncs_t *progfuncs, int start, int size);
void QC_AddSharedFieldVar(progfuncs_t *progfuncs, int num, char *relstringtable);
#if defined(QCLIBDLL_EXPORTS)
__declspec(dllexport)
#endif
progfuncs_t * InitProgs(progparms_t *ext);
#if defined(QCLIBDLL_EXPORTS)
__declspec(dllexport)
#endif
void CloseProgs(progfuncs_t *inst);
#ifndef COMPILER
typedef union eval_s
{
string_t string;
float _float;
float _vector[3];
func_t function;
int _int;
int edict;
progsnum_t prog; //so it can easily be changed
} eval_t;
#endif
#define PR_CURRENT -1
#define PR_ANY -2 //not always valid. Use for finding funcs
#define PR_ANYBACK -3
#define PROGSTRUCT_VERSION 2
#ifndef DLL_PROG
#define PR_Configure(pf, memsize, max_progs) (*pf->Configure) (pf, memsize, max_progs)
#define PR_LoadProgs(pf, s, headercrc, builtins, numb) (*pf->LoadProgs) (pf, s, headercrc, builtins, numb)
#define PR_InitEnts(pf, maxents) (*pf->InitEnts) (pf, maxents)
#define PR_ExecuteProgram(pf, fnum) (*pf->ExecuteProgram) (pf, fnum)
#define PR_SwitchProgs(pf, num) (*pf->SwitchProgs) (pf, num);
#define PR_globals(pf, num) (*pf->globals) (pf, num)
#define PR_entvars(pf, ent) (*pf->entvars) (pf, ent)
#define PR_RegisterFieldVar(pf,type,name,reqofs,qcofs) (*pf->RegisterFieldVar) (pf,type,name,reqofs,qcofs)
#define ED_Alloc(pf) (*pf->EntAlloc) (pf)
#define ED_Free(pf, ed) (*pf->EntFree) (pf, ed)
#define PR_LoadEnts(pf, s, kf) (*pf->load_ents) (pf, s, kf)
#define PR_SaveEnts(pf, buf, size, mode) (*pf->save_ents) (pf, buf, size, mode)
#define EDICT_NUM(pf, num) (*pf->EDICT_NUM) (pf, num)
#define NUM_FOR_EDICT(pf, e) (*pf->NUM_FOR_EDICT) (pf, e)
#define SetGlobalEdict(pf, ed, ofs) (*pf->SetGlobalEdict) (pf, ed, ofs)
#define PR_VarString(pf,first) (*pf->VarString) (pf,first)
#define PR_StartCompile(pf,argc,argv) (*pf->StartCompile) (pf,argc,argv)
#define PR_ContinueCompile(pf) (*pf->ContinueCompile) (pf)
#define PR_StackTrace(pf) (*pf->StackTrace) (pf)
#define PR_AbortStack(pf) (*pf->AbortStack) (pf)
#define PR_RunError(pf,str) (*pf->RunError) (pf,str)
#define PR_PrintEdict(pf,ed) (*pf->PrintEdict) (pf, ed)
#define PR_FindFunction(pf, name, num) (*pf->FindFunction) (pf, name, num)
#define PR_FindGlobal(pf, name, progs) (*pf->FindGlobal) (pf, name, progs)
#define PR_AddString(pf, ed, len) (*pf->AddString) (pf, ed, len)
#define PR_Alloc(pf,size) (*pf->Tempmem) (pf, size)
#define PROG_TO_EDICT(pf, ed) (*pf->ProgsToEdict) (pf, ed)
#define EDICT_TO_PROG(pf, ed) (*pf->EdictToProgs) (pf, ed)
#define PR_RegisterBuiltin(pf, name, func) (*pf->RegisterBuiltin) (pf, name, func)
#define NEXT_EDICT(pf,o) EDICT_NUM(pf, NUM_FOR_EDICT(pf, o)+1)
#define RETURN_EDICT(pf, e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(pf, e))
//builtin funcs (which operate on globals)
//To use these outside of builtins, you will likly have to use the 'globals' method.
#define G_FLOAT(o) (((float *)pr_globals)[o])
#define G_FLOAT2(o) (((float *)pr_globals)[OFS_PARM0 + o*3])
#define G_INT(o) (((int *)pr_globals)[o])
#define G_EDICT(pf, o) PROG_TO_EDICT(pf, G_INT(o)) //((edict_t *)((char *) sv.edicts+ *(int *)&((float *)pr_globals)[o]))
#define G_EDICTNUM(pf, o) NUM_FOR_EDICT(pf, G_EDICT(pf, o))
#define G_VECTOR(o) (&((float *)pr_globals)[o])
#define G_FUNCTION(o) (*(func_t *)&((float *)pr_globals)[o])
#define PR_GetString(p,s) (s?s + p->stringtable:"")
#define PR_GetStringOfs(p,o) (G_INT(o)?G_INT(o) + p->stringtable:"")
#define PR_SetStringOfs(p,o,s) (G_INT(o) = s - p->stringtable)
#define PR_SetString(p, s) ((s&&*s)?(s - p->stringtable):0)
#define PR_NewString(p, s, l) (PR_AddString(p, s, l) - p->stringtable)
#define ev_prog ev_integer
#define E_STRING(o) (char *)(((int *)((char *)ed) + progparms.edictsize)[o])
//#define pr_global_struct pr_globals
#endif
#define OFS_NULL 0
#define OFS_RETURN 1
#define OFS_PARM0 4 // leave 3 ofs for each parm to hold vectors
#define OFS_PARM1 7
#define OFS_PARM2 10
#define OFS_PARM3 13
#define OFS_PARM4 16
#define OFS_PARM5 19
#define OFS_PARM6 22
#define OFS_PARM7 25
#define RESERVED_OFS 28
#undef edict_t
#undef globalvars_t