Using mp_timelimit/fraglimit in server configs messes with the alias, which gets executed first apparently.
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8 changed files with 14 additions and 14 deletions
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@ -3,6 +3,6 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 20
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set timelimit 20
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set pausable 0
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map de_dust2
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@ -3,7 +3,7 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 10
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set mp_fraglimit 30
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set timelimit 10
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set fraglimit 30
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set pausable 0
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map dcdm5
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@ -3,7 +3,7 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 10
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set mp_fraglimit 30
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set timelimit 10
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set fraglimit 30
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set pausable 0
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map op4_datacore
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@ -3,7 +3,7 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 10
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set mp_fraglimit 30
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set timelimit 10
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set fraglimit 30
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set pausable 0
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map thdm1
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@ -3,7 +3,7 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 10
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set mp_fraglimit 30
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set timelimit 10
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set fraglimit 30
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set pausable 0
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map highnoon
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@ -3,8 +3,8 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 10
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set mp_fraglimit 30
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set timelimit 10
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set fraglimit 30
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set pausable 0
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set sh_scimax 50
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map 5amsci
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@ -3,6 +3,6 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 30
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set timelimit 30
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set pausable 0
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map 2fort
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@ -3,7 +3,7 @@ set sv_public 2
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set deathmatch 1
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set coop 0
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set maxplayers 16
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set mp_timelimit 10
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set mp_fraglimit 30
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set timelimit 10
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set fraglimit 30
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set pausable 0
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map crossfire
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