mirror of
https://github.com/etlegacy/wolfadmin.git
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72 lines
2.1 KiB
Lua
72 lines
2.1 KiB
Lua
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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2017 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- at your option any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local constants = require "luascripts.wolfadmin.util.constants"
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local util = require "luascripts.wolfadmin.util.util"
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local events = require "luascripts.wolfadmin.util.events"
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local tables = require "luascripts.wolfadmin.util.tables"
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local timers = {}
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local data = {}
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local nextId = 0
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function timers.add(func, interval, rep, ...)
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local args = {...}
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table.insert(data, {
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["id"] = nextId,
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["function"] = func,
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["start"] = et.trap_Milliseconds(),
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["interval"] = interval,
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["iteration"] = 0,
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["repeat"] = rep,
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["args"] = args
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})
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nextId = nextId + 1
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return nextId - 1
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end
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function timers.remove(id)
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for i = 1, #data do
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if data[i]["id"] == id then
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table.remove(data, i)
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return
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end
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end
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end
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function timers.ongameframe(levelTime)
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for id, timer in pairs(data) do
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if (et.trap_Milliseconds() - timer["start"]) > timer["interval"] then
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timer["function"](tables.unpack(timer["args"]))
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timer["iteration"] = timer["iteration"] + 1
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if timer["repeat"] == 0 or timer["iteration"] < timer["repeat"] then
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timer["start"] = et.trap_Milliseconds()
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else
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timers.remove(timer["id"])
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end
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end
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end
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end
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events.handle("onGameFrame", timers.ongameframe)
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return timers
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