wolfadmin/luascripts/admin/admin.lua
2016-09-07 18:52:48 +02:00

108 lines
4.1 KiB
Lua

-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local constants = require "luascripts.wolfadmin.util.constants"
local events = require "luascripts.wolfadmin.util.events"
local settings = require "luascripts.wolfadmin.util.settings"
local files = require "luascripts.wolfadmin.util.files"
local util = require "luascripts.wolfadmin.util.util"
local db = require "luascripts.wolfadmin.db.db"
local players = require "luascripts.wolfadmin.players.players"
local stats = require "luascripts.wolfadmin.players.stats"
local admin = {}
local teamLocks = {
[constants.TEAM_AXIS] = false,
[constants.TEAM_ALLIES] = false,
[constants.TEAM_SPECTATORS] = false,
}
function admin.putPlayer(clientId, teamId)
et.trap_SendConsoleCommand(et.EXEC_APPEND, "forceteam "..clientId.." "..util.getTeamCode(teamId)..";")
end
function admin.lockTeam(teamId)
teamLocks[teamId] = false
end
function admin.unlockTeam(teamId)
teamLocks[teamId] = false
end
function admin.setPlayerLevel(clientId, level, adminId)
local playerid = db.getplayer(players.getGUID(clientId))["id"]
local adminid = db.getplayer(players.getGUID(clientId))["id"]
db.updateplayerlevel(playerid, level)
db.addsetlevel(playerid, level, adminid, os.time())
end
function admin.onconnectattempt(clientId, firstTime, isBot)
if firstTime then
local guid = et.Info_ValueForKey(et.trap_GetUserinfo(clientId), "cl_guid")
if guid == "NO_GUID" or guid == "unknown" then
return "\n\nIt appears you do not have a ^7GUID^9/^7etkey^9. In order to play on this server, enable ^7PunkBuster ^9(use ^7\\pb_cl_enable^9) ^9and/or create an ^7etkey^9.\n\nMore info: ^7www.etkey.org"
end
end
events.trigger("onClientConnect", clientId, firstTime, isBot)
end
events.handle("onClientConnectAttempt", admin.onconnectattempt)
function admin.onconnect(clientId, firstTime, isBot)
-- only increase the counter on first connection (fixes counter increase on
-- clientbegin which is also triggered on warmup/maprestart/etc)
stats.set(clientId, "namechangeStart", os.time())
stats.set(clientId, "namechangePts", 0)
end
events.handle("onClientConnect", admin.onconnect)
function players.oninfochange(clientId)
local clientInfo = et.trap_GetUserinfo(clientId)
local old = players.getCachedName(clientId)
local new = et.Info_ValueForKey(clientInfo, "name")
if new ~= old then
if (os.time() - stats.get(clientId, "namechangeStart")) < settings.get("g_renameInterval") and stats.get(clientId, "namechangePts") >= settings.get("g_renameLimit") and not stats.get(clientId, "namechangeForce") then
stats.set(clientId, "namechangeForce", true)
clientInfo = et.Info_SetValueForKey(clientInfo, "name", old)
et.trap_SetUserinfo(clientId, clientInfo)
et.ClientUserinfoChanged(clientId)
stats.set(clientId, "namechangeForce", false)
et.trap_SendServerCommand(clientId, "cp \"Too many name changes in 1 minute.\";")
else
if (os.time() - stats.get(clientId, "namechangeStart")) > settings.get("g_renameInterval") then
stats.set(clientId, "namechangeStart", os.time())
stats.get(clientId, "namechangePts", 0)
end
stats.add(clientId, "namechangePts", 1)
events.trigger("onClientNameChange", clientId, old, new)
end
end
end
events.handle("onClientInfoChange", players.oninfochange)
return admin