wolfadmin/luascripts/commands/admin/resetsprees.lua

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1.7 KiB
Lua

-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local db = require "luascripts.wolfadmin.db.db"
local commands = require "luascripts.wolfadmin.commands.commands"
local game = require "luascripts.wolfadmin.game.game"
local sprees = require "luascripts.wolfadmin.game.sprees"
function commandResetSprees(clientId, cmdArguments)
if not db.isconnected() then
et.trap_SendConsoleCommand(et.EXEC_APPEND, "csay "..clientId.." \"^dsprees: ^9spree records are disabled.\";")
return true
end
if cmdArguments[1] and cmdArguments[1] == "all" then
sprees.reset(true)
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^dresetsprees: ^9all spree records have been reset.\";")
else
sprees.reset()
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^dresetsprees: ^9spree records have been reset for map '^7"..game.getMap().."^9'.\";")
end
return true
end
commands.addadmin("resetsprees", commandResetSprees, "G", "resets the spree records")