-- WolfAdmin module for Wolfenstein: Enemy Territory servers. -- Copyright (C) 2015 Timo 'Timothy' Smit -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- at your option any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local constants = require "luascripts.wolfadmin.util.constants" local util = require "luascripts.wolfadmin.util.util" local events = require "luascripts.wolfadmin.util.events" local timers = {} local data = {} local nextId = 0 function timers.add(func, interval, rep, ...) local args = {...} table.insert(data, { ["id"] = nextId, ["function"] = func, ["start"] = et.trap_Milliseconds(), ["interval"] = interval, ["iteration"] = 0, ["repeat"] = rep, ["args"] = args }) nextId = nextId + 1 return nextId - 1 end function timers.remove(id) for i = 1, #data do if data[i]["id"] == id then table.remove(data, i) end end end function timers.ongameframe(levelTime) for id, timer in pairs(data) do if (et.trap_Milliseconds() - timer["start"]) > timer["interval"] then timer["function"](unpack(timer["args"])) timer["iteration"] = timer["iteration"] + 1 if timer["repeat"] == 0 or timer["iteration"] < timer["repeat"] then timer["start"] = et.trap_Milliseconds() else timers.remove(timer["id"]) end end end end events.handle("onGameFrame", timers.ongameframe) return timers