-- WolfAdmin module for Wolfenstein: Enemy Territory servers. -- Copyright (C) 2015-2016 Timo 'Timothy' Smit -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- at your option any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local util = require "luascripts.wolfadmin.util.util" local constants = require "luascripts.wolfadmin.util.constants" local commands = require "luascripts.wolfadmin.commands.commands" local admin = require "luascripts.wolfadmin.admin.admin" function commandLock(clientId, cmdArguments) if cmdArguments[1] == nil or (cmdArguments[1] ~= constants.TEAM_AXIS_SC and cmdArguments[1] ~= constants.TEAM_ALLIES_SC and cmdArguments[1] ~= constants.TEAM_SPECTATORS_SC and cmdArguments[1] ~= "all") then return false end if cmdArguments[1] == "all" then admin.lockTeam(constants.TEAM_AXIS) admin.lockTeam(constants.TEAM_ALLIES) admin.lockTeam(constants.TEAM_SPECTATORS) return false end admin.lockTeam(util.getTeamFromCode(cmdArguments[1])) return false end commands.addadmin("lock", commandLock, "K", "lock one or all of the teams from players joining", "^9[^3r|b|s|all#^9]", true)