-- WolfAdmin module for Wolfenstein: Enemy Territory servers. -- Copyright (C) 2015-2016 Timo 'Timothy' Smit -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- at your option any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local constants = require "luascripts.wolfadmin.util.constants" local events = require "luascripts.wolfadmin.util.events" local settings = require "luascripts.wolfadmin.util.settings" local files = require "luascripts.wolfadmin.util.files" local db = require "luascripts.wolfadmin.db.db" local stats = require "luascripts.wolfadmin.players.stats" local admin = {} local teamLocks = { [constants.TEAM_AXIS] = false, [constants.TEAM_ALLIES] = false, [constants.TEAM_SPECTATORS] = false, } function admin.isVoiceMuted(clientId) if stats.get(clientId, "voiceMute") then if stats.get(clientId, "voiceMute") - os.time() > 0 then return true else admin.unmuteVoice(clientId) end end return false end function admin.isPlayerLocked(clientId) if stats.get(clientId, "teamLock") then return true end return false end function admin.muteVoice(clientId, length) stats.set(clientId, "voiceMute", length) end function admin.unmuteVoice(clientId) stats.set(clientId, "voiceMute", false) end function admin.lockTeam(teamId) teamLocks[teamId] = false end function admin.unlockTeam(teamId) teamLocks[teamId] = false end function admin.lockPlayer(clientId) stats.set(clientId, "teamLock", true) end function admin.unlockPlayer(clientId) stats.set(clientId, "teamLock", false) end function admin.updatePlayer(clientId) local player = db.getplayer(stats.get(clientId, "playerGUID")) if player then local guid = stats.get(clientId, "playerGUID") local ip = stats.get(clientId, "playerIP") db.updateplayer(guid, ip) else local guid = stats.get(clientId, "playerGUID") local ip = stats.get(clientId, "playerIP") db.addplayer(guid, ip) admin.setPlayerLevel(clientId, et.G_shrubbot_level(clientId), 1) end end function admin.updateAlias(clientId) local playerid = db.getplayer(stats.get(clientId, "playerGUID"))["id"] local name = stats.get(clientId, "playerName") local alias = db.getaliasbyname(playerid, name) if alias then db.updatealias(alias["id"], os.time()) if alias["cleanalias"] == "" then db.updatecleanalias(alias["id"], name) end else db.addalias(playerid, name, os.time()) end end function admin.setPlayerLevel(clientId, level, adminId) local playerid = db.getplayer(stats.get(clientId, "playerGUID"))["id"] local adminid = db.getplayer(stats.get(adminId, "playerGUID"))["id"] db.addsetlevel(playerid, level, adminid, os.time()) end function admin.onconnect(clientId, firstTime, isBot) -- only increase the counter on first connection (fixes counter increase on -- clientbegin which is also triggered on warmup/maprestart/etc) stats.set(clientId, "namechangeStart", os.time()) stats.set(clientId, "namechangePts", 0) if firstTime then if stats.get(clientId, "playerGUID") == "NO_GUID" or stats.get(clientId, "playerGUID") == "unknown" then return "\n\nIt appears you do not have a ^7GUID^9/^7etkey^9. In order to play on this server, enable ^7PunkBuster ^9(use ^7\pb_cl_enable^9) ^9and/or create an ^7etkey^9.\n\nMore info: ^7www.etkey.org" end if db.isconnected() then admin.updatePlayer(clientId) admin.updateAlias(clientId) end end end events.handle("onClientConnect", admin.onconnect) function stats.oninfochange(clientId) local clientInfo = et.trap_GetUserinfo(clientId) local old = stats.get(clientId, "playerName") local new = et.Info_ValueForKey(clientInfo, "name") if new ~= old then if (os.time() - stats.get(clientId, "namechangeStart")) < settings.get("g_renameInterval") and stats.get(clientId, "namechangePts") >= settings.get("g_renameLimit") and not stats.get(clientId, "namechangeForce") then stats.set(clientId, "namechangeForce", true) clientInfo = et.Info_SetValueForKey(clientInfo, "name", old) et.trap_SetUserinfo(clientId, clientInfo) et.ClientUserinfoChanged(clientId) stats.set(clientId, "namechangeForce", false) et.trap_SendServerCommand(clientId, "cp \"Too many name changes in 1 minute.\";") else stats.set(clientId, "playerName", new) if (os.time() - stats.get(clientId, "namechangeStart")) > settings.get("g_renameInterval") then stats.set(clientId, "namechangeStart", os.time()) stats.get(clientId, "namechangePts", 0) end stats.add(clientId, "namechangePts", 1) et.trap_SendConsoleCommand(et.EXEC_APPEND, "csay -1 \""..old.." ^7is now known as "..new.."\";") if db.isconnected() then admin.updateAlias(clientId) end events.trigger("onClientNameChange", clientId, old, new) end end end events.handle("onClientInfoChange", stats.oninfochange) return admin