-- WolfAdmin module for Wolfenstein: Enemy Territory servers. -- Copyright (C) 2015-2016 Timo 'Timothy' Smit -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- at your option any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local events = require "luascripts.wolfadmin.util.events" local files = require "luascripts.wolfadmin.util.files" local settings = require "luascripts.wolfadmin.util.settings" local rules = {} local data = {} function rules.get(shortcut) if shortcut then return data[shortcut] end return data end function rules.load() local fileName = settings.get("g_fileRules") if fileName == "" then return 0 end local amount, array = files.loadCFG(fileName, "[a-z]+", true) if amount == 0 then return 0 end for id, rule in ipairs(array["rule"]) do data[rule["shortcut"]] = rule["rule"] end return amount end function rules.oninit(levelTime, randomSeed, restartMap) rules.load() end events.handle("onGameInit", rules.oninit) return rules