-- WolfAdmin module for Wolfenstein: Enemy Territory servers. -- Copyright (C) 2015-2016 Timo 'Timothy' Smit -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- at your option any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local constants = require "luascripts.wolfadmin.util.constants" local events = require "luascripts.wolfadmin.util.events" local settings = require "luascripts.wolfadmin.util.settings" local files = require "luascripts.wolfadmin.util.files" local util = require "luascripts.wolfadmin.util.util" local db = require "luascripts.wolfadmin.db.db" local players = require "luascripts.wolfadmin.players.players" local stats = require "luascripts.wolfadmin.players.stats" local admin = {} local teamLocks = { [constants.TEAM_AXIS] = false, [constants.TEAM_ALLIES] = false, [constants.TEAM_SPECTATORS] = false, } function admin.putPlayer(clientId, teamId) et.trap_SendConsoleCommand(et.EXEC_APPEND, "forceteam "..clientId.." "..util.getTeamCode(teamId)..";") end function admin.lockTeam(teamId) teamLocks[teamId] = false end function admin.unlockTeam(teamId) teamLocks[teamId] = false end function admin.setPlayerLevel(clientId, level, adminId) local playerid = db.getplayer(players.getGUID(clientId))["id"] local adminid = db.getplayer(players.getGUID(clientId))["id"] db.updateplayerlevel(playerid, level) db.addsetlevel(playerid, level, adminid, os.time()) end function admin.onconnectattempt(clientId, firstTime, isBot) if firstTime then local guid = et.Info_ValueForKey(et.trap_GetUserinfo(clientId), "cl_guid") if guid == "NO_GUID" or guid == "unknown" then return "\n\nIt appears you do not have a ^7GUID^9/^7etkey^9. In order to play on this server, enable ^7PunkBuster ^9(use ^7\\pb_cl_enable^9) ^9and/or create an ^7etkey^9.\n\nMore info: ^7www.etkey.org" end end events.trigger("onClientConnect", clientId, firstTime, isBot) end events.handle("onClientConnectAttempt", admin.onconnectattempt) function admin.onconnect(clientId, firstTime, isBot) -- only increase the counter on first connection (fixes counter increase on -- clientbegin which is also triggered on warmup/maprestart/etc) --[[ stats.set(clientId, "namechangeStart", os.time()) stats.set(clientId, "namechangePts", 0) ]] end events.handle("onClientConnect", admin.onconnect) function players.oninfochange(clientId) local clientInfo = et.trap_GetUserinfo(clientId) local old = players.getCachedName(clientId) local new = et.Info_ValueForKey(clientInfo, "name") -- TODO fix for Legacy -- prints messages by itself, also when rename is rejected - not desirable --[[ if new ~= old then if (os.time() - stats.get(clientId, "namechangeStart")) < settings.get("g_renameInterval") and stats.get(clientId, "namechangePts") >= settings.get("g_renameLimit") and not players.isNameForced(clientId) then players.setNameForced(clientId, true) clientInfo = et.Info_SetValueForKey(clientInfo, "name", old) et.trap_SetUserinfo(clientId, clientInfo) et.ClientUserinfoChanged(clientId) players.setNameForced(clientId, false) et.trap_SendServerCommand(clientId, "cp \"Too many name changes in 1 minute.\";") else if (os.time() - stats.get(clientId, "namechangeStart")) > settings.get("g_renameInterval") then stats.set(clientId, "namechangeStart", os.time()) stats.get(clientId, "namechangePts", 0) end stats.add(clientId, "namechangePts", 1) events.trigger("onClientNameChange", clientId, old, new) end end ]] end events.handle("onClientInfoChange", players.oninfochange) return admin