Implemented shuffle command

This commit is contained in:
Timo Smit 2016-09-01 17:43:47 +02:00
parent 0d5a4d0adf
commit b8b4abdfb1
1 changed files with 29 additions and 0 deletions

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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local auth = require "luascripts.wolfadmin.auth.auth"
local commands = require "luascripts.wolfadmin.commands.commands"
local settings = require "luascripts.wolfadmin.util.settings"
function commandShuffle(clientId, cmdArguments)
et.trap_SendConsoleCommand(et.EXEC_APPEND, "cchat -1 \"^dshuffle: ^9teams were shuffled.\";")
et.trap_SendConsoleCommand(et.EXEC_APPEND, "shuffle_teams")
return true
end
commands.addadmin("shuffle", commandShuffle, auth.PERM_SHUFFLE, "shuffle the teams to try and even them", nil, (settings.get("g_standalone") == 0))