Fixed trying to play unavailable spree sounds (refs #95)

This commit is contained in:
Timo Smit 2019-02-12 16:53:29 +01:00
parent b4a6bcbb16
commit b2c357b03f

View file

@ -265,7 +265,7 @@ function sprees.onPlayerSpree(clientId, causeId, type)
currentSpree,
spreeNames[type])
if settings.get("g_spreeSounds") > 0 and spreeMessage["sound"] and spreeMessage["sound"] ~= "" then
if settings.get("g_spreeSounds") > 0 and spreeMessage["sound"] and spreeMessage["sound"] ~= "" and files.exists("sound/spree/"..spreeMessage["sound"]) then
if bits.hasbit(settings.get("g_spreeSounds"), sprees.SOUND_PLAY_PUBLIC) then
et.trap_SendConsoleCommand(et.EXEC_APPEND, "playsound \"sound/spree/"..spreeMessage["sound"].."\";")
else
@ -282,7 +282,7 @@ function sprees.onPlayerSpree(clientId, causeId, type)
currentSpree,
spreeNames[type])
if settings.get("g_spreeSounds") > 0 and maxSpreeMessage["sound"] and maxSpreeMessage["sound"] ~= "" then
if settings.get("g_spreeSounds") > 0 and maxSpreeMessage["sound"] and maxSpreeMessage["sound"] ~= "" and files.exists("sound/spree/"..spreeMessage["sound"]) then
if bits.hasbit(settings.get("g_spreeSounds"), sprees.SOUND_PLAY_PUBLIC) then
et.trap_SendConsoleCommand(et.EXEC_APPEND, "playsound \"sound/spree/"..maxSpreeMessage["sound"].."\";")
else