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Removed redundant initialization (fixes #75)
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parent
6c95703678
commit
a72f15b058
7 changed files with 17 additions and 16 deletions
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@ -32,7 +32,7 @@ balancer.BALANCE_LAST_JOINED = 1
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balancer.BALANCE_ONLY_DEAD = 2
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balancer.BALANCE_ONLY_DEAD = 2
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balancer.BALANCE_NOT_OBJECTIVE = 4
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balancer.BALANCE_NOT_OBJECTIVE = 4
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local balancerTimer = nil
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local balancerTimer
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local lastJoined = {[constants.TEAM_AXIS] = {}, [constants.TEAM_ALLIES] = {}, [constants.TEAM_SPECTATORS] = {}}
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local lastJoined = {[constants.TEAM_AXIS] = {}, [constants.TEAM_ALLIES] = {}, [constants.TEAM_SPECTATORS] = {}}
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local evenerCount = 0
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local evenerCount = 0
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@ -201,7 +201,7 @@ function commands.onClientCommand(clientId, command)
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-- client cmds
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-- client cmds
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-- syntax: say or say_*
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-- syntax: say or say_*
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local clientCmd = nil
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local clientCmd
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if (wolfCmd == "say" or wolfCmd == "say_team" or wolfCmd == "say_buddy") and string.find(et.trap_Argv(1), "/") == 1 then
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if (wolfCmd == "say" or wolfCmd == "say_team" or wolfCmd == "say_buddy") and string.find(et.trap_Argv(1), "/") == 1 then
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args = util.split(et.trap_Argv(1), " ")
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args = util.split(et.trap_Argv(1), " ")
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@ -233,7 +233,7 @@ function commands.onClientCommand(clientId, command)
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end
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end
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-- shrub cmds
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-- shrub cmds
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local shrubCmd = nil
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local shrubCmd
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-- syntax: say or say_*
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-- syntax: say or say_*
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if (wolfCmd == "say" or wolfCmd == "say_team" or wolfCmd == "say_buddy") and string.find(et.trap_Argv(1), "!") == 1 then
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if (wolfCmd == "say" or wolfCmd == "say_team" or wolfCmd == "say_buddy") and string.find(et.trap_Argv(1), "!") == 1 then
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@ -26,8 +26,8 @@ local luasql = require "luasql.mysql"
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local mysql = {}
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local mysql = {}
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local env = assert(luasql.mysql())
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local env = assert(luasql.mysql())
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local con = nil
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local con
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local cur = nil
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local cur
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-- players
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-- players
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function mysql.addplayer(guid, ip)
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function mysql.addplayer(guid, ip)
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@ -27,8 +27,8 @@ local luasql = require "luasql.sqlite3"
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local sqlite3 = {}
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local sqlite3 = {}
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local env = assert(luasql.sqlite3())
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local env = assert(luasql.sqlite3())
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local con = nil
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local con
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local cur = nil
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local cur
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-- players
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-- players
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function sqlite3.addplayer(guid, ip)
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function sqlite3.addplayer(guid, ip)
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@ -24,10 +24,11 @@ local players = require (wolfa_getLuaPath()..".players.players")
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local game = {}
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local game = {}
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local killCount = 0
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local killCount = 0
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local lastKillerId = nil
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local lastKillerId
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local currentState = nil
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local currentState
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local currentMaps, currentMap, nextMap = {}, nil, nil
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local currentMaps = {}
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local currentMap, nextMap
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function game.getState()
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function game.getState()
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return currentState
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return currentState
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@ -53,9 +53,9 @@ local util
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local version = "1.2.0-dev"
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local version = "1.2.0-dev"
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local release = "TBD"
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local release = "TBD"
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local basepath = nil
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local basepath
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local homepath = nil
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local homepath
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local luapath = nil
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local luapath
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-- need to do this somewhere else
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-- need to do this somewhere else
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function wolfa_getVersion()
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function wolfa_getVersion()
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@ -87,7 +87,7 @@ function events.trigger(name, ...)
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error("event not added: "..name)
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error("event not added: "..name)
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end
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end
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local returnValue = nil
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local returnValue
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for _, handler in pairs(handlers) do
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for _, handler in pairs(handlers) do
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local handlerReturn = handler(...)
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local handlerReturn = handler(...)
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