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Added tracking of teams in teams module
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5 changed files with 128 additions and 0 deletions
72
luascripts/game/teams.lua
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72
luascripts/game/teams.lua
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@ -0,0 +1,72 @@
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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- at your option any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local constants = require "luascripts.wolfadmin.util.constants"
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local tables = require "luascripts.wolfadmin.util.tables"
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local events = require "luascripts.wolfadmin.util.events"
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local teams = {}
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local data = {
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[constants.TEAM_AXIS] = {},
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[constants.TEAM_ALLIES] = {},
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[constants.TEAM_SPECTATORS] = {}
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}
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function teams.get()
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return data
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end
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function teams.count(team)
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return #data[team]
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end
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function teams.difference()
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return math.abs(teams.count(constants.TEAM_AXIS) - teams.count(constants.TEAM_ALLIES))
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end
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function teams.onconnect(clientId, firstTime, isBot)
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local team = tonumber(et.gentity_get(clientId, "sess.sessionTeam"))
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if not tables.contains(data[team], clientId) then
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table.insert(data[team], clientId)
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end
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end
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events.handle("onClientConnect", teams.onconnect)
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function teams.ondisconnect(clientId)
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local team = tonumber(et.gentity_get(clientId, "sess.sessionTeam"))
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local idx = tables.find(data[team], clientId)
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if idx then
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table.remove(data[team], idx)
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end
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end
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events.handle("onClientDisconnect", teams.ondisconnect)
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function teams.onclientteamchange(clientId, old, new)
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local idx = tables.find(data[old], clientId)
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if idx then
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table.remove(data[old], idx)
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end
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table.insert(data[new], clientId)
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end
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events.handle("onClientTeamChange", teams.onclientteamchange)
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return teams
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@ -35,6 +35,7 @@ local commands = require "luascripts.wolfadmin.commands.commands"
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local game = require "luascripts.wolfadmin.game.game"
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local bots = require "luascripts.wolfadmin.game.bots"
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local sprees = require "luascripts.wolfadmin.game.sprees"
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local teams = require "luascripts.wolfadmin.game.teams"
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local voting = require "luascripts.wolfadmin.game.voting"
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local stats = require "luascripts.wolfadmin.players.stats"
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@ -81,6 +81,7 @@ function stats.onconnect(clientId, firstTime, isBot)
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stats.set(clientId, "playerName", et.Info_ValueForKey(clientInfo, "name"))
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stats.set(clientId, "playerGUID", et.Info_ValueForKey(clientInfo, "cl_guid"))
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stats.set(clientId, "playerIP", string.gsub(et.Info_ValueForKey(clientInfo, "ip"), ":%d*", ""))
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stats.set(clientId, "playerTeam", tonumber(et.gentity_get(clientId, "sess.sessionTeam")))
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stats.set(clientId, "isBot", isBot)
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if firstTime then
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@ -94,4 +95,17 @@ function stats.ondisconnect(clientId)
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end
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events.handle("onClientDisconnect", stats.ondisconnect)
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function stats.onteamchange(clientId)
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local clientInfo = et.trap_GetUserinfo(clientId)
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local old = stats.get(clientId, "playerTeam")
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local new = tonumber(et.gentity_get(clientId, "sess.sessionTeam"))
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if new ~= old then
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stats.set(clientId, "playerTeam", new)
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events.trigger("onClientTeamChange", clientId, old, new)
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end
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end
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events.handle("onClientInfoChange", stats.onteamchange)
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return stats
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@ -110,6 +110,7 @@ events.add("onClientBegin")
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events.add("onClientCommand")
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events.add("onClientInfoChange")
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events.add("onClientNameChange")
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events.add("onClientTeamChange")
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events.add("onGameInit")
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events.add("onGameStateChange")
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40
luascripts/util/tables.lua
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40
luascripts/util/tables.lua
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@ -0,0 +1,40 @@
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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- at your option any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local tables = {}
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function tables.contains(table, needle)
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for key, value in pairs(table) do
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if value == needle then
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return true
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end
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end
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return false
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end
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function tables.find(table, needle)
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for key, value in pairs(table) do
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if value == needle then
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return key
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end
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end
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return nil
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end
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return tables
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