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Fixed death spree always being reset
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1 changed files with 2 additions and 2 deletions
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@ -292,12 +292,12 @@ function sprees.onPlayerSpreeEnd(clientId, causeId, type)
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et.trap_SendConsoleCommand(et.EXEC_APPEND, "cchat -1 \""..msg.."\";")
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end
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end
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playerSprees[clientId][i] = 0
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end
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end
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end
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end
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function sprees.onPlayerDeath(victimId, killerId, mod)
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if killerId == 1022 then -- killed by map
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