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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local auth = require " luascripts.wolfadmin.auth.auth "
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local settings = require " luascripts.wolfadmin.util.settings "
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local db = require " luascripts.wolfadmin.db.db "
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local commands = require " luascripts.wolfadmin.commands.commands "
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local admin = require " luascripts.wolfadmin.admin.admin "
function commandSetLevel ( clientId , cmdArguments )
if # cmdArguments < 2 then
return false
elseif tonumber ( cmdArguments [ 1 ] ) == nil then
cmdClient = et.ClientNumberFromString ( cmdArguments [ 1 ] )
else
cmdClient = tonumber ( cmdArguments [ 1 ] )
end
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if cmdClient == - 1 then
return false
elseif not et.gentity_get ( cmdClient , " pers.netname " ) then
return false
end
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cmdArguments [ 2 ] = tonumber ( cmdArguments [ 2 ] ) or 0
admin.setPlayerLevel ( cmdClient , tonumber ( cmdArguments [ 2 ] ) , clientId )
return false
end
commands.addadmin ( " setlevel " , commandSetLevel , auth.PERM_SETLEVEL , " sets the admin level of a player " , " ^9[^3name|slot#^9] ^9[^3level^9] " , ( settings.get ( " g_standalone " ) == 0 and db.isconnected ( ) ) )
function commandSetLevel ( clientId , cmdArguments )
if cmdArguments [ 1 ] == nil then
et.trap_SendConsoleCommand ( et.EXEC_APPEND , " csay " .. clientId .. " \" ^dsetlevel usage: " .. commands.getadmin ( " setlevel " ) [ " syntax " ] .. " \" ; " )
return true
elseif tonumber ( cmdArguments [ 1 ] ) == nil then
cmdClient = et.ClientNumberFromString ( cmdArguments [ 1 ] )
else
cmdClient = tonumber ( cmdArguments [ 1 ] )
end
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if cmdClient == - 1 then
et.trap_SendConsoleCommand ( et.EXEC_APPEND , " csay " .. clientId .. " \" ^dsetlevel: ^9no or multiple matches for '^7 " .. cmdArguments [ 1 ] .. " ^9'. \" ; " )
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return true
elseif not et.gentity_get ( cmdClient , " pers.netname " ) then
et.trap_SendConsoleCommand ( et.EXEC_APPEND , " csay " .. clientId .. " \" ^dsetlevel: ^9no connected player by that name or slot # \" ; " )
return true
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end
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if auth.getlevel ( cmdClient ) > auth.getlevel ( clientId ) then
et.trap_SendConsoleCommand ( et.EXEC_APPEND , " csay " .. clientId .. " \" ^dsetlevel: ^9sorry, but your intended victim has a higher admin level than you do. \" ; " )
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return true
elseif not db.getlevel ( tonumber ( cmdArguments [ 2 ] ) ) then
et.trap_SendConsoleCommand ( et.EXEC_APPEND , " csay " .. clientId .. " \" ^dsetlevel: ^9this admin level does not exist. \" ; " )
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return true
end
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cmdArguments [ 2 ] = tonumber ( cmdArguments [ 2 ] ) or 0
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admin.setPlayerLevel ( cmdClient , tonumber ( cmdArguments [ 2 ] ) , clientId )
et.trap_SendConsoleCommand ( et.EXEC_APPEND , " csay -1 \" ^dsetlevel: ^7 " .. et.gentity_get ( cmdClient , " pers.netname " ) .. " ^9is now a level ^7 " .. cmdArguments [ 2 ] .. " ^9player. \" ; " )
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return false
end
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commands.addadmin ( " setlevel " , commandSetLevel , auth.PERM_SETLEVEL , " sets the admin level of a player " , " ^9[^3name|slot#^9] ^9[^3level^9] " , ( settings.get ( " g_standalone " ) == 0 and db.isconnected ( ) ) )