wolfadmin/pk3/ui/ingame_vote_wolfadmin.menu

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#include "ui/menudef.h"
// Defines //
#define WINDOW_X 16
#define WINDOW_Y 16
#define WINDOW_WIDTH 296
#define WINDOW_HEIGHT 134
#define GROUP_NAME "grpIngameVoteWolfAdmin"
// Macros //
#include "ui/menumacros.h"
// WolfAdmin Vote Menu //
menuDef {
name "ingame_vote_wolfadmin"
visible 0
fullscreen 0
rect WINDOW_X WINDOW_Y WINDOW_WIDTH WINDOW_HEIGHT
style WINDOW_STYLE_FILLED
onOpen {
}
onEsc {
close ingame_vote_wolfadmin ;
open ingame_vote
}
// Window //
WINDOW( "^1WOLF^7ADMIN", 50)
// Buttons //
BUTTONEXT( 6, 32, WINDOW_WIDTH-12, 14, "ENABLE BOTS", .24, 11, exec "cmd callvote poll enable bots"; uiScript closeingame, voteFlag CV_SVF_POLL )
BUTTONEXT( 6, 50, WINDOW_WIDTH-12, 14, "DISABLE BOTS", .24, 11, exec "cmd callvote poll disable bots"; uiScript closeingame, voteFlag CV_SVF_POLL )
// left side buttons
BUTTONEXT( 6, 68, .5*(WINDOW_WIDTH-18), 14, "PUTBOTS AXIS", .24, 11, exec "cmd callvote poll put bots axis"; uiScript closeingame, voteFlag CV_SVF_POLL )
// right side buttons
BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 68, .5*(WINDOW_WIDTH-18), 14, "PUTBOTS ALLIES", .24, 11, exec "cmd callvote poll put bots allies"; uiScript closeingame, voteFlag CV_SVF_POLL )
MULTILEFT( 8, 86+2, .80*(WINDOW_WIDTH-18), 10, "Bot difficulty:", .2, 8, "ui_poll", cvarStrList { "Epic"; "set bot difficulty epic"; "Hard"; "set bot difficulty hard"; "Normal"; "set bot difficulty normal" } voteflag CV_SVF_POLL, "Select the difficulty to vote on" )
NAMEDBUTTONEXT( "bttnextBotDifficulty", 6+.80*(WINDOW_WIDTH-18)+6, 86, .20*(WINDOW_WIDTH-18), 14, "OK", .24, 11, uiScript votePoll; uiScript closeingame, voteflag CV_SVF_POLL )
BUTTON( 6, WINDOW_HEIGHT-24, WINDOW_WIDTH-12, 18, "BACK", .3, 14, close ingame_vote_wolfadmin ; open ingame_vote )
}