wolfadmin/luascripts/admin/admin.lua

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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local constants = require "luascripts.wolfadmin.util.constants"
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local events = require "luascripts.wolfadmin.util.events"
local settings = require "luascripts.wolfadmin.util.settings"
local files = require "luascripts.wolfadmin.util.files"
local db = require "luascripts.wolfadmin.db.db"
local stats = require "luascripts.wolfadmin.players.stats"
local admin = {}
local teamLocks = {
[constants.TEAM_AXIS] = false,
[constants.TEAM_ALLIES] = false,
[constants.TEAM_SPECTATORS] = false,
}
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function admin.isVoiceMuted(clientId)
if stats.get(clientId, "voiceMute") then
if stats.get(clientId, "voiceMute") - os.time() > 0 then
return true
else
admin.unmuteVoice(clientId)
end
end
return false
end
function admin.isPlayerLocked(clientId)
if stats.get(clientId, "teamLock") then
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return true
end
return false
end
function admin.muteVoice(clientId, length)
stats.set(clientId, "voiceMute", length)
end
function admin.unmuteVoice(clientId)
stats.set(clientId, "voiceMute", false)
end
function admin.lockTeam(teamId)
teamLocks[teamId] = false
end
function admin.unlockTeam(teamId)
teamLocks[teamId] = false
end
function admin.lockPlayer(clientId)
stats.set(clientId, "teamLock", true)
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end
function admin.unlockPlayer(clientId)
stats.set(clientId, "teamLock", false)
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end
function admin.updatePlayer(clientId)
local player = db.getplayer(stats.get(clientId, "playerGUID"))
if player then
local guid = stats.get(clientId, "playerGUID")
local ip = stats.get(clientId, "playerIP")
db.updateplayer(guid, ip)
else
local guid = stats.get(clientId, "playerGUID")
local ip = stats.get(clientId, "playerIP")
db.addplayer(guid, ip)
admin.setPlayerLevel(clientId, et.G_shrubbot_level(clientId), 1)
end
end
function admin.updateAlias(clientId)
local playerid = db.getplayer(stats.get(clientId, "playerGUID"))["id"]
local name = stats.get(clientId, "playerName")
local alias = db.getaliasbyname(playerid, name)
if alias then
db.updatealias(alias["id"], os.time())
if alias["cleanalias"] == "" then
db.updatecleanalias(alias["id"], name)
end
else
db.addalias(playerid, name, os.time())
end
end
function admin.setPlayerLevel(clientId, level, adminId)
local playerid = db.getplayer(stats.get(clientId, "playerGUID"))["id"]
local adminid = db.getplayer(stats.get(adminId, "playerGUID"))["id"]
db.addsetlevel(playerid, level, adminid, os.time())
end
function admin.onconnect(clientId, firstTime, isBot)
-- only increase the counter on first connection (fixes counter increase on
-- clientbegin which is also triggered on warmup/maprestart/etc)
stats.set(clientId, "namechangeStart", os.time())
stats.set(clientId, "namechangePts", 0)
if firstTime then
if stats.get(clientId, "playerGUID") == "NO_GUID" or stats.get(clientId, "playerGUID") == "unknown" then
return "\n\nIt appears you do not have a ^7GUID^9/^7etkey^9. In order to play on this server, enable ^7PunkBuster ^9(use ^7\pb_cl_enable^9) ^9and/or create an ^7etkey^9.\n\nMore info: ^7www.etkey.org"
end
if db.isconnected() then
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admin.updatePlayer(clientId)
admin.updateAlias(clientId)
end
end
end
events.handle("onClientConnect", admin.onconnect)
function stats.oninfochange(clientId)
local clientInfo = et.trap_GetUserinfo(clientId)
local old = stats.get(clientId, "playerName")
local new = et.Info_ValueForKey(clientInfo, "name")
if new ~= old then
if (os.time() - stats.get(clientId, "namechangeStart")) < settings.get("g_renameInterval") and stats.get(clientId, "namechangePts") >= settings.get("g_renameLimit") and not stats.get(clientId, "namechangeForce") then
stats.set(clientId, "namechangeForce", true)
clientInfo = et.Info_SetValueForKey(clientInfo, "name", old)
et.trap_SetUserinfo(clientId, clientInfo)
et.ClientUserinfoChanged(clientId)
stats.set(clientId, "namechangeForce", false)
et.trap_SendServerCommand(clientId, "cp \"Too many name changes in 1 minute.\";")
else
stats.set(clientId, "playerName", new)
if (os.time() - stats.get(clientId, "namechangeStart")) > settings.get("g_renameInterval") then
stats.set(clientId, "namechangeStart", os.time())
stats.get(clientId, "namechangePts", 0)
end
stats.add(clientId, "namechangePts", 1)
et.trap_SendConsoleCommand(et.EXEC_APPEND, "csay -1 \""..old.." ^7is now known as "..new.."\";")
if db.isconnected() then
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admin.updateAlias(clientId)
end
events.trigger("onClientNameChange", clientId, old, new)
end
end
end
events.handle("onClientInfoChange", stats.oninfochange)
return admin