mirror of
https://github.com/etlegacy/lua_apidoc.git
synced 2024-11-24 21:01:23 +00:00
expanded database env connect
This commit is contained in:
parent
0e25f4751f
commit
848c97d279
1 changed files with 13 additions and 11 deletions
24
database.rst
24
database.rst
|
@ -6,17 +6,6 @@ Both the Legacy mod and the ET:Legacy engine are built-in with `SQLite3 <https:/
|
||||||
|
|
||||||
.. tip:: See the `Database <sample.html#database>`__ sample code for an example of basic database usage.
|
.. tip:: See the `Database <sample.html#database>`__ sample code for an example of basic database usage.
|
||||||
|
|
||||||
If desired, Lua scripts can also connect to the engine memory database by the following Lua command::
|
|
||||||
|
|
||||||
--[[
|
|
||||||
Lua Example connecting to engine database
|
|
||||||
--]]
|
|
||||||
con = assert (env:connect( "file::memory:?cache=shared"))
|
|
||||||
|
|
||||||
.. Note:: The database is only active when the `db_mode <https://dev.etlegacy.com/projects/etlegacy/wiki/List_of_Cvars#db_-Additional>`_ cvar is set.
|
|
||||||
|
|
||||||
To save this in memory database to disk use the **saveDB** console command. See also the `db_url <https://dev.etlegacy.com/projects/etlegacy/wiki/List_of_Cvars#db_-Additional>`_ cvar to specify the database path.
|
|
||||||
|
|
||||||
|
|
||||||
Error handling
|
Error handling
|
||||||
==============
|
==============
|
||||||
|
@ -73,8 +62,21 @@ The sourcename may vary according to each driver. SQLite3 uses a simple database
|
||||||
|
|
||||||
.. Some use a simple database name, like PostgreSQL, MySQL and SQLite; the ODBC driver expects the name of the DSN; the Oracle driver expects the service name; See also: PostgreSQL, and MySQL extensions.
|
.. Some use a simple database name, like PostgreSQL, MySQL and SQLite; the ODBC driver expects the name of the DSN; the Oracle driver expects the service name; See also: PostgreSQL, and MySQL extensions.
|
||||||
|
|
||||||
|
-- database path
|
||||||
|
local dbpath = string.gsub(et.trap_Cvar_Get("fs_homepath"), "\\", "/").."/"..et.trap_Cvar_Get("fs_game").."/"
|
||||||
|
-- connection
|
||||||
|
conn = assert(env:connect(dbpath .. "etl.db"))
|
||||||
|
|
||||||
Returns a `connection object <database.html#connection-objects>`__.
|
Returns a `connection object <database.html#connection-objects>`__.
|
||||||
|
|
||||||
|
If desired, Lua scripts can also connect to the engine memory database by the following Lua command::
|
||||||
|
|
||||||
|
conn = assert(env:connect("file::memory:?cache=shared"))
|
||||||
|
|
||||||
|
.. Note:: The database is only active when the `db_mode <https://dev.etlegacy.com/projects/etlegacy/wiki/List_of_Cvars#db_-Additional>`_ cvar is set.
|
||||||
|
|
||||||
|
To save this in memory database to disk use the **saveDB** console command. See also the `db_url <https://dev.etlegacy.com/projects/etlegacy/wiki/List_of_Cvars#db_-Additional>`_ cvar to specify the database path.
|
||||||
|
|
||||||
|
|
||||||
Connection objects
|
Connection objects
|
||||||
==================
|
==================
|
||||||
|
|
Loading…
Reference in a new issue