mirror of
https://github.com/etlegacy/lua_apidoc.git
synced 2024-11-21 19:32:25 +00:00
added GS, TEAM and SK constants tables
This commit is contained in:
parent
48626e4837
commit
5f15932c97
1 changed files with 50 additions and 0 deletions
|
@ -102,6 +102,56 @@ et.MAX_MOTDLINES 6
|
||||||
============================= ==================
|
============================= ==================
|
||||||
|
|
||||||
|
|
||||||
|
GS constants
|
||||||
|
============
|
||||||
|
|
||||||
|
|
||||||
|
========================== ================== =========================================================
|
||||||
|
Name Value Description
|
||||||
|
========================== ================== =========================================================
|
||||||
|
et.GS_INITIALIZE -1 Map changing/loading
|
||||||
|
et.GS_PLAYING 0 Game is running
|
||||||
|
et.GS_WARMUP_COUNTDOWN 1 Warmup countdown is active
|
||||||
|
et.GS_WARMUP 2 Warmup active (waiting for players to ready themselves)
|
||||||
|
et.GS_INTERMISSION 3 Intermission screen is shown to players
|
||||||
|
et.GS_WAITING_FOR_PLAYERS 4 Unused?
|
||||||
|
et.GS_RESET 5 Used to reset match instead of restarting map
|
||||||
|
========================== ================== =========================================================
|
||||||
|
|
||||||
|
|
||||||
|
TEAM constants
|
||||||
|
============
|
||||||
|
|
||||||
|
|
||||||
|
================== ================== =========================================================
|
||||||
|
Name Value Description
|
||||||
|
================== ================== =========================================================
|
||||||
|
et.TEAM_FREE 0 Unassigned
|
||||||
|
et.TEAM_AXIS 1 Axis
|
||||||
|
et.TEAM_ALLIES 2 Allies
|
||||||
|
et.TEAM_SPECTATOR 3 Spectators
|
||||||
|
et.TEAM_NUM_TEAMS 4 Number of teams
|
||||||
|
================== ================== =========================================================
|
||||||
|
|
||||||
|
|
||||||
|
SK constants
|
||||||
|
============
|
||||||
|
|
||||||
|
|
||||||
|
============================================== ================== =========================================================
|
||||||
|
Name Value Description
|
||||||
|
============================================== ================== =========================================================
|
||||||
|
et.SK_BATTLE_SENSE 0 Unassigned
|
||||||
|
et.SK_EXPLOSIVES_AND_CONSTRUCTION 1 Engineering
|
||||||
|
et.SK_FIRST_AID 2 First Aid
|
||||||
|
et.SK_SIGNALS 3 Signals
|
||||||
|
et.SK_LIGHT_WEAPONS 4 Light Weapons
|
||||||
|
et.SK_HEAVY_WEAPONS 1 Heavy Weapons
|
||||||
|
et.SK_MILITARY_INTELLIGENCE_AND_SCOPED_WEAPONS 2 Covert Ops
|
||||||
|
et.SK_NUM_SKILLS 3 Number of skills
|
||||||
|
============================================== ================== =========================================================
|
||||||
|
|
||||||
|
|
||||||
WP constants
|
WP constants
|
||||||
============
|
============
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue