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Fixed extra weapon callback names
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1 changed files with 3 additions and 3 deletions
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@ -195,7 +195,7 @@ Called whenever a weapon is shot.
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* **weapon** is the weapon shot.
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et_WeaponFixedMGFire( clientNum )
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et_FixedMGFire( clientNum )
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---------------------------------
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Called whenever a fixed machine gun is shot.
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@ -203,7 +203,7 @@ Called whenever a fixed machine gun is shot.
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* **clientNum** is the client slot.
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et_WeaponMountedMGFire( clientNum )
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et_MountedMGFire( clientNum )
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-----------------------------------
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Called whenever a mounted machine gun is shot.
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@ -211,7 +211,7 @@ Called whenever a mounted machine gun is shot.
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* **clientNum** is the client slot.
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et_WeaponAAGunFire( clientNum )
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et_AAGunFire( clientNum )
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-------------------------------
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Called whenever an anti-aircraft gun is shot.
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