diff --git a/callbacks.rst b/callbacks.rst index ee31481..19d511c 100644 --- a/callbacks.rst +++ b/callbacks.rst @@ -194,6 +194,8 @@ Called whenever a weapon is shot. * **clientNum** is the client slot. * **weapon** is the weapon shot. +Returns 1 to override (abort) the qagame function, 0 to "passthrough". Callback may do anything it wants during passthrough. + et_FixedMGFire( clientNum ) --------------------------------- @@ -202,6 +204,8 @@ Called whenever a fixed machine gun is shot. * **clientNum** is the client slot. +Returns 1 to override (abort) the qagame function, 0 to "passthrough". Callback may do anything it wants during passthrough. + et_MountedMGFire( clientNum ) ----------------------------------- @@ -210,6 +214,8 @@ Called whenever a mounted machine gun is shot. * **clientNum** is the client slot. +Returns 1 to override (abort) the qagame function, 0 to "passthrough". Callback may do anything it wants during passthrough. + et_AAGunFire( clientNum ) ------------------------------- @@ -218,6 +224,8 @@ Called whenever an anti-aircraft gun is shot. * **clientNum** is the client slot. +Returns 1 to override (abort) the qagame function, 0 to "passthrough". Callback may do anything it wants during passthrough. + et_SpawnEntitiesFromString() ----------------------------