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generic: new ET:L structure for windows installs refs #39 - see FIXME/TODO on top of file
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1 changed files with 40 additions and 22 deletions
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@ -5,6 +5,21 @@
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Name "Wolfenstein ET: Legacy"
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# FIXME/TODO
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#
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# add etlded to windows menu
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# rename this "ET: L" in installer options to ET:Legacy V2.70
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# add +set fs_game legacy to etl and etlded
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# add option to set fs_hompath
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# add options to complete install (missing genuine files)
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# - do a search for installed W:ET and get the files from
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# -- search by key
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# -- search by user input path
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# -- ask to download and install genuine files
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# --- run installer again
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# --- worst case points to http://www.etlegacy.com/projects/etlegacy/wiki/Windows
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# add omnibot files to installer options (default: true)
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RequestExecutionLevel admin #NOTE: You still need to check user rights with UserInfo!
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# General Symbol Definitions
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@ -71,8 +86,8 @@ VIAddVersionKey /LANG=${LANG_ENGLISH} ProductVersion "${VERSION}"
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VIAddVersionKey /LANG=${LANG_ENGLISH} CompanyName "${COMPANY}"
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VIAddVersionKey /LANG=${LANG_ENGLISH} CompanyWebsite "${URL}"
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VIAddVersionKey /LANG=${LANG_ENGLISH} FileVersion "${VERSION}"
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VIAddVersionKey /LANG=${LANG_ENGLISH} FileDescription ""
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VIAddVersionKey /LANG=${LANG_ENGLISH} LegalCopyright ""
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VIAddVersionKey /LANG=${LANG_ENGLISH} FileDescription "Wolfenstein Enemy Territory: Legacy - best multiplayer game ever."
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VIAddVersionKey /LANG=${LANG_ENGLISH} LegalCopyright "GNU GENERAL PUBLIC LICENSE V3"
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InstallDirRegKey HKLM "${REGKEY}" Path
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ShowUninstDetails show
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@ -86,18 +101,21 @@ Section !ET:L MainProgram
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File wolfet.ico
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File libcurl.dll
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File libfreetype-6.dll
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File README-libjpeg-8.txt
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File libjpeg-8.dll
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File README-SDL.txt
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File SDL.dll
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SetOutPath $INSTDIR\etmain
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File etmain\cgame_mp_x86.dll
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File etmain\qagame_mp_x86.dll
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File etmain\ui_mp_x86.dll
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## REMOVE THIS
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File etmain\pak3.pk3
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SetOutPath $INSTDIR\etl
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## File etl\etl_mp_bin.pk3
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## File etl\etl_pak3.pk3
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File etmain\etl_server.cfg
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File etmain\lmscycle.cfg
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File etmain\objectivecycle.cfg
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File etmain\campaigncycle.cfg
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SetOutPath $INSTDIR\legacy
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File legacy\etl_bin.pk3
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File legacy\pak3.pk3
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File legacy\qagame_mp_x86.dll
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SetOutPath $DESKTOP
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WriteRegStr HKLM "${REGKEY}\Components" ET:L 1
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SectionEnd
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@ -138,7 +156,6 @@ Section -post PostInstall
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!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
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SetOutPath $SMPROGRAMS\$StartMenuGroup
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;CreateShortcut "$SMPROGRAMS\$StartMenuGroup\$(^UninstallLink).lnk" $INSTDIR\uninstall.exe
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#FIXME: start Legacy with fs_game etl
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CreateShortcut "$SMPROGRAMS\$StartMenuGroup\ET Legacy.lnk" "$INSTDIR\etl.exe" "" "$INSTDIR\wolfet.ico"
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!insertmacro MUI_STARTMENU_WRITE_END
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WriteRegStr HKLM "SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\$(^Name)" DisplayName "$(^Name)"
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@ -169,21 +186,22 @@ Section /o -un.ET:L UNMainProgram
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Delete /REBOOTOK "$DESKTOP\ET Legacy.lnk"
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#etmain
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Delete /REBOOTOK $INSTDIR\etmain\ui_mp_x86.dll
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Delete /REBOOTOK $INSTDIR\etmain\qagame_mp_x86.dll
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Delete /REBOOTOK $INSTDIR\etmain\cgame_mp_x86.dll
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## REMOVE THIS
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Delete /REBOOTOK $INSTDIR\etmain\pak3.pk3
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Delete /REBOOTOK $INSTDIR\etmain\etl_server.cfg
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Delete /REBOOTOK $INSTDIR\etmain\lmscycle.cfg
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Delete /REBOOTOK $INSTDIR\etmain\objectivecycle.cfg
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Delete /REBOOTOK $INSTDIR\etmain\campaigncycle.cfg
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RmDir /r /REBOOTOK $INSTDIR\etmain ; this deletes EVERYTHING recursively! Maybe a bad idea.
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#etl
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## Delete /REBOOTOK $INSTDIR\etl\etl_pak3.pk3
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## Delete /REBOOTOK $INSTDIR\etl\etl_mp_bin.pk3
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RmDir /r /REBOOTOK $INSTDIR\etl ; this deletes EVERYTHING recursively! Maybe a bad idea.
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#legacy
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Delete /REBOOTOK $INSTDIR\legacy\pak3.pk3
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Delete /REBOOTOK $INSTDIR\legacy\etl_bin.pk3
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Delete /REBOOTOK $INSTDIR\legacy\qagame_mp_x86.dll
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RmDir /r /REBOOTOK $INSTDIR\legacy ; this deletes EVERYTHING recursively! Maybe a bad idea.
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#root
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Delete /REBOOTOK $INSTDIR\SDL.dll
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Delete /REBOOTOK $INSTDIR\README-SDL.txt
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Delete /REBOOTOK $INSTDIR\README-libjpeg-8.txt
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Delete /REBOOTOK $INSTDIR\libjpeg-8.dll
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Delete /REBOOTOK $INSTDIR\libfreetype-6.dll
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Delete /REBOOTOK $INSTDIR\libcurl.dll
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