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Lua scripts for the Legacy mod
announcehp | ||
banners | ||
dynamite | ||
irc | ||
killing-spree | ||
medic-syringe-heal | ||
spawn-invul-fair | ||
TESTS | ||
xpsave | ||
README.md |
Lua scripts
- Lua scripts for the Legacy mod. They might or might not work with other mods.
- Lua API doc: see https://legacy-lua-api.readthedocs.io
banners
Banner managment system for legacy
mod.
Reserves next cvars to configure banners:
g_bannerTime
sets banner change interval (default5000
)g_bannerLocation
sets banner print location (defaulttop
) Possible values:top
top of the screen, banner print spot (bp
)left
popup messages (cpm
)center
center print (cp
)chat
chat print (chat
)
g_bannerN
(where N is a number in range of1
to5
) sets banner messages
All cvars should be filled before lua module gets initialized.
- This script is intended for legacy
2.77+
mod.
dynamite
- Clients can toggle dynatimer with
setu v_dynatimer 1/0
xpsave
- Save XP between play sessions.
- LuaSQL module with sqlite3 driver is required
announcehp
- Killer's HP is displayed to their victims.
medic-syringe-heal
Allows medics to heal nearly dead players using syringe.
If player has less than 25% of the health, medic can use syringe to heal the teammates either to full or half health, depending on medic healing skill level (eg. medic level 3 or more, heals teammate to the full health).
- This script is intended for legacy
2.77+
mod.
spawn-invul-fair
Remove spawn shield protection when firing.
- This script is intended for legacy
2.77+
mod.
Notes
- Please always add modname and version to your lua script
modname="NameofLua"
version="1.0"
function et_InitGame()
et.RegisterModname(modname.." "..version)
end