-- put this file into your noquarter path (fs_homepath) -- never change values here unless you exactly know what you are doing return { -- Table: {1} { MOD_UNKNOWN=0, MOD_MACHINEGUN=1, MOD_BROWNING=2, MOD_MG42=3, MOD_GRENADE=4, MOD_KNIFE=5, MOD_LUGER=6, MOD_COLT=7, MOD_MP40=8, MOD_THOMPSON=9, MOD_STEN=10, MOD_GARAND=11, MOD_SILENCER=12, MOD_FG42=13, MOD_FG42SCOPE=14, MOD_PANZERFAUST=15, MOD_GRENADE_LAUNCHER=16, MOD_FLAMETHROWER=17, MOD_GRENADE_PINEAPPLE=18, MOD_MAPMORTAR=19, MOD_MAPMORTAR_SPLASH=20, MOD_KICKED=21, MOD_DYNAMITE=22, MOD_AIRSTRIKE=23, MOD_SYRINGE=24, MOD_AMMO=25, MOD_ARTY=26, MOD_WATER=27, MOD_SLIME=28, MOD_LAVA=29, MOD_CRUSH=30, MOD_TELEFRAG=31, MOD_FALLING=32, MOD_SUICIDE=33, MOD_TARGET_LASER=34, MOD_TRIGGER_HURT=35, MOD_EXPLOSIVE=36, MOD_CARBINE=37, MOD_KAR98=38, MOD_GPG40=39, MOD_M7=40, MOD_LANDMINE=41, MOD_SATCHEL=42, MOD_SMOKEBOMB=43, MOD_MOBILE_MG42=44, MOD_SILENCED_COLT=45, MOD_GARAND_SCOPE=46, MOD_CRUSH_CONSTRUCTION=47, MOD_CRUSH_CONSTRUCTIONDEATH=48, MOD_CRUSH_CONSTRUCTIONDEATH_NOATTACKER=49, MOD_K43=50, MOD_K43_SCOPE=51, MOD_MORTAR=52, MOD_AKIMBO_COLT=53, MOD_AKIMBO_LUGER=54, MOD_AKIMBO_SILENCEDCOLT=55, MOD_AKIMBO_SILENCEDLUGER=56, MOD_SMOKEGRENADE=57, MOD_SWAP_PLACES=58, MOD_SWITCHTEAM=59, MOD_SHOVE=60, MOD_KNIFE_KABAR=61, MOD_MOBILE_BROWNING=62, MOD_MORTAR2=63, MOD_BAZOOKA=64, MOD_NUM_MODS=65, }, }