-- put this file into your noquarter path (fs_homepath) -- never change values here unless you exactly know what you are doing -- TODO: We can use better names here return { -- Table: {1} { [0]="WP_NONE", "WP_KNIFE", "WP_LUGER", "WP_MP40", "WP_GRENADE_LAUNCHER", "WP_PANZERFAUST", "WP_FLAMETHROWER", "WP_COLT", "WP_THOMPSON", "WP_GRENADE_PINEAPPLE", "WP_STEN", "WP_MEDIC_SYRINGE", "WP_AMMO", "WP_ARTY", "WP_SILENCER", "WP_DYNAMITE", "WP_SMOKETRAIL", "VERYBIGEXPLOSION", "WP_MEDKIT", "WP_BINOCULARS", "WP_PLIERS", "WP_SMOKE_MARKER", "WP_KAR98", "WP_CARBINE", "WP_GARAND", "WP_LANDMINE", "WP_SATCHEL", "WP_SATCHEL_DET", "WP_SMOKE_BOMB", "WP_MOBILE_MG42", "WP_K43", "WP_FG42", "WP_DUMMY_MG42", "WP_MORTAR", "WP_AKIMBO_COLT", "WP_AKIMBO_LUGER", "WP_GPG40", "WP_M7", "WP_SILENCED_COLT", "WP_GARAND_SCOPE", "WP_K43_SCOPE", "WP_FG42SCOPE", "WP_MORTAR_SET", "WP_MEDIC_ADRENALINE", "WP_AKIMBO_SILENCEDCOLT", "WP_AKIMBO_SILENCEDLUGER", "WP_MOBILE_MG42_SET", "WP_SHOTGUN", "WP_KNIFE_KABAR", "WP_MOBILE_BROWNING", "WP_MOBILE_BROWNING_SET", "WP_BAR", "WP_BAR_SET", "WP_STG44", "WP_JOHNSON", "WP_BAZOOKA", "WP_MP34", "WP_MORTAR2", "WP_MORTAR2_SET", "WP_VENOM", "WP_POISON_SYRINGE", "WP_FOOTKICK", "WP_JOHNSON_SCOPE", "WP_NUM_WEAPONS", }, }