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Elouan Martinet 2024-10-21 16:40:41 +02:00 committed by GitHub
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@ -231,3 +231,15 @@ et_SpawnEntitiesFromString()
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Called when an entity definition is parsed to spawn gentities.
intercepted, message = et_Chat( sender, receiver, message )
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Called whenever a player sends a chat message. It is called for each player receiving the message.
* **sender** is the player sending the message.
* **receiver** is the player receiving the message.
* **message** is the chat message.
Returns an integer (intercepted) and a string (message). If intercepted is 1, the chat message will be replaced.