From 54aeec7ac15d029575d0e5cb92ed3dcb7af2ef20 Mon Sep 17 00:00:00 2001 From: Remy Marquis Date: Sat, 18 May 2019 17:05:28 +0200 Subject: [PATCH] Fixed extra weapon callback names --- callbacks.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/callbacks.rst b/callbacks.rst index 2789390..ee31481 100644 --- a/callbacks.rst +++ b/callbacks.rst @@ -195,7 +195,7 @@ Called whenever a weapon is shot. * **weapon** is the weapon shot. -et_WeaponFixedMGFire( clientNum ) +et_FixedMGFire( clientNum ) --------------------------------- Called whenever a fixed machine gun is shot. @@ -203,7 +203,7 @@ Called whenever a fixed machine gun is shot. * **clientNum** is the client slot. -et_WeaponMountedMGFire( clientNum ) +et_MountedMGFire( clientNum ) ----------------------------------- Called whenever a mounted machine gun is shot. @@ -211,7 +211,7 @@ Called whenever a mounted machine gun is shot. * **clientNum** is the client slot. -et_WeaponAAGunFire( clientNum ) +et_AAGunFire( clientNum ) ------------------------------- Called whenever an anti-aircraft gun is shot.