<p>This function takes the data stored in the buffer of the <ahref="ogg_sync_state.html">ogg_sync_state</a> struct and inserts them into an <ahref="ogg_page.html">ogg_page</a>.
<p>In an actual decoding loop, this function should be called first to ensure that the buffer is cleared. The example code below illustrates a clean reading loop which will fill and output pages.
<p><b>Caution:</b>This function should be called before reading into the buffer to ensure that data does not remain in the ogg_sync_state struct. Failing to do so may result in a memory leak. See the example code below for details.
int ogg_sync_pageout(<ahref="ogg_sync_state.html">ogg_sync_state</a> *oy, <ahref="ogg_page.html">ogg_page</a> *og);
</b></pre>
</td>
</tr>
</table>
<h3>Parameters</h3>
<dl>
<dt><i>oy</i></dt>
<dd>Pointer to a previously declared <ahref="ogg_sync_state.html">ogg_sync_state</a> struct. Normally, the internal storage of this struct should be filled with newly read data and verified using <ahref="ogg_sync_wrote.html">ogg_sync_wrote</a>.</dd>
<dt><i>og</i></dt>
<dd>Pointer to page struct filled by this function.
</dl>
<h3>Return Values</h3>
<blockquote>
<li>-1 returned if stream has not yet captured sync (bytes were skipped).</li>
<li>0 returned if more data needed or an internal error occurred.</li>
<li>1 indicated a page was synced and returned.</li>