========= Resources ========= .. _cvar-types: CVAR Types ^^^^^^^^^^ Bitflag ------- Bit Flags are used to store more than one `boolean value `_ in one number. To achieve this the value is read as a binary number. A binary number is represented in the following way: Normal: 128 64 32 16 8 4 2 1 Binary 0 0 0 0 0 0 0 0 A binary number of '11111111' would mean 255. As all the boolean values are true for their respective value. So if you take the number 7 represented in binary it would look like this: '111'. This is because it adds 1 + 2 + 4 = 7. This representation is used to enable or disable selectively multiple features through a single number. List ---- A simple list of values, usually numbers that follow each other like '1,2,3'. Range ----- A range value is a value that can be between two numbers. For example 1 until 100. Depending on the CVAR this can be positive, negative or both positive and negative. See the following example: 1 until 3 - Available values: '1, 2, 3'. -3 until -1 - Available values: '-3, -2, -1'. -1 until 1 - Available values: '-1, 0, 1'. The CVAR value can be a decimal or a integer. Decimal: 1.0 Integer: 1 Boolean ------- A value represented in '0' and '1'. Usually '1' means On/Enabled where '0' is Off/Disabled. String ------ A text value. Colors ^^^^^^ .. _menu-colors: Menu Colors ------------ +---------------+--------------+ | Color | Ingame value | +===============+==============+ | White | white | +---------------+--------------+ | Yellow | yellow | +---------------+--------------+ | Red | red | +---------------+--------------+ | Green | green | +---------------+--------------+ | Blue | blue | +---------------+--------------+ | Magenta | magenta | +---------------+--------------+ | Cyan | cyan | +---------------+--------------+ | Orange | orange | +---------------+--------------+ | Light Blue | 0xa0c0ff | +---------------+--------------+ | Medium Blue | mdblue | +---------------+--------------+ | Light Red | 0xffc0a0 | +---------------+--------------+ | Medium Red | mdred | +---------------+--------------+ | Light Green | 0xa0ffc0 | +---------------+--------------+ | Medium Green | mdgreen | +---------------+--------------+ | Dark Green | dkgreen | +---------------+--------------+ | Medium Cyan | mdcyan | +---------------+--------------+ | Medium Yellow | mdyellow | +---------------+--------------+ | Medium Orange | mdorange | +---------------+--------------+ | Light Grey | ltgrey | +---------------+--------------+ | Medium Grey | mdgrey | +---------------+--------------+ | Dark Grey | 0xa0c0ff | +---------------+--------------+ | Black | black | +---------------+--------------+ .. _crosshairs: Crosshairs ^^^^^^^^^^ - `Crosshair 0 `_ - `Crosshair 1 `_ - `Crosshair 2 `_ - `Crosshair 3 `_ - `Crosshair 4 `_ - `Crosshair 5 `_ - `Crosshair 6 `_ - `Crosshair 7 `_ - `Crosshair 8 `_ - `Crosshair 9 `_ .. _supported_languages: Supported Languages ^^^^^^^^^^^^^^^^^^^ +---------------+--------------+ | Language | Ingame value | +===============+==============+ | Български | bg | +---------------+--------------+ | Čeština | cs | +---------------+--------------+ | Deutsch | de | +---------------+--------------+ | Español | es | +---------------+--------------+ | Suomi | fi | +---------------+--------------+ | Français | fr | +---------------+--------------+ | Magyar | hu | +---------------+--------------+ | Italiano | it | +---------------+--------------+ | Nederlands | nl | +---------------+--------------+ | Norsk | no | +---------------+--------------+ | Polski | pl | +---------------+--------------+ | Português | pt | +---------------+--------------+ | Русский | ru | +---------------+--------------+ | Српски | sr | +---------------+--------------+ | Svenska | sv | +---------------+--------------+ | Türkçe | tr | +---------------+--------------+