From d5961429cc5ecacff7b40a0c86b6dac3b5fecf0a Mon Sep 17 00:00:00 2001 From: Aranud Date: Wed, 27 Mar 2024 14:39:16 +0100 Subject: [PATCH] Update hudeditor.rst --- hudeditor.rst | 47 ++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 42 insertions(+), 5 deletions(-) diff --git a/hudeditor.rst b/hudeditor.rst index dcdaeda..605a2f0 100644 --- a/hudeditor.rst +++ b/hudeditor.rst @@ -35,7 +35,13 @@ The HUD editor is divided in 3 differents frames : Components can be toggle visible / invisible, which allow their usage or not. An invisible component is not rendered at all and the related functionnality aren't called. -HUD 0 (aka ``ETmain``) is the default HUD and can't be modified or deleted. +There are 5 pre-existing HUDs availabl. They can't be modified or deleted : +* ``ETmain`` (HUD 0 the default) +* ``Alternate Hud 1`` +* ``Alternate Hud 2`` +* ``Alternate Hud 3`` +* ``Competitor Hud`` +* ``Shoutcaster`` To start creating / setting a custom HUD, it is required to ``clone`` (copy) an existing HUD or using an existing one but HUD 0. @@ -147,6 +153,29 @@ Usage +------------------------------------+----------------------------------------------------------------------------------------------------------------------+ | f | Toggle the HUD editor in full screen (back to normal resolution and hiding component and settings panel) | +------------------------------------+----------------------------------------------------------------------------------------------------------------------+ +| a | Toggle the force alignment of component position on the grid when displayed | ++------------------------------------+----------------------------------------------------------------------------------------------------------------------+ +| o | Toggle the micro grid visibility | ++------------------------------------+----------------------------------------------------------------------------------------------------------------------+ +| c | Toggle the grid visibility to different level from None / Major / Major + Minor / Major + Minor + Rectangle Centered | ++------------------------------------+----------------------------------------------------------------------------------------------------------------------+ +| d | Toggle the grid scaling to different level of precision .25 / .125 / .1 (see Scale Table below) | ++------------------------------------+----------------------------------------------------------------------------------------------------------------------+ + +Scale Table +""""""""""" + ++-----------+--------------------+---------------------+---------------------+------------------------------------------------------------------------------+ +| Grid | .25 / tick (1:4) | .125 / tick (1:8) | .1 / tick (1:10) | Tickness (px) | ++===========+====================+=====================+=====================+==============================================================================+ +| Major | 25 % | 12.5% | 10% | 0.5px | ++-----------+--------------------+---------------------+---------------------+------------------------------------------------------------------------------+ +| Minor | 12.5% | 6.25% | 5% | 0.25px | ++-----------+--------------------+---------------------+---------------------+------------------------------------------------------------------------------+ +| Rectangle | 25% | 12.5 / 25 / 37.5% | 10 / 20 / 30 / 40% | 1.25px | ++-----------+--------------------+---------------------+---------------------+------------------------------------------------------------------------------+ +| Micro | 6.25% | 1,5625% | 1% | 0.1px | ++-----------+--------------------+---------------------+---------------------+------------------------------------------------------------------------------+ Components List ^^^^^^^^^^^^^^^ @@ -239,7 +268,7 @@ breathtext +-----------------------+----------------------------------------------------------------------------------------------------+--------+ | Style Name | Description | Values | +=======================+====================================================================================================+========+ -| N/A | N/A | N/A | +| Draw Suffix | Draw the % Suffix | 1 | +-----------------------+----------------------------------------------------------------------------------------------------+--------+ centerprint @@ -527,6 +556,12 @@ fireteam +-----------------------+----------------------------------------------------------------------------------------------------+--------+ | No Header | Toggle header visibility (frame with fireteam name) | 2 | +-----------------------+----------------------------------------------------------------------------------------------------+--------+ +| Colorless Name | Color player name color to white or full color | 4 | ++-----------------------+----------------------------------------------------------------------------------------------------+--------+ +| Status Color Name | Color player name depending of status (White: Alive / Yellow: Wounded / Red: Dead) | 8 | ++-----------------------+----------------------------------------------------------------------------------------------------+--------+ +| Status Color Row | Color player row depending of his status (White: Alive / Yellow: Wounded / Red: Dead) | 16 | ++-----------------------+----------------------------------------------------------------------------------------------------+--------+ followtext """""""""" @@ -643,6 +678,8 @@ healthtext +=======================+====================================================================================================+========+ | Dynamic Color | Gradient the text color depending of player HP: White (>100) yellow (>66) orange (> 33) red (>0) | 1 | +-----------------------+----------------------------------------------------------------------------------------------------+--------+ +| Draw Suffix | Draw the HP Suffix | 2 | ++-----------------------+----------------------------------------------------------------------------------------------------+--------+ hudhead """"""" @@ -1244,7 +1281,7 @@ sprinttext +-----------------------+----------------------------------------------------------------------------------------------------+--------+ | Style Name | Description | Values | +=======================+====================================================================================================+========+ -| N/A | N/A | N/A | +| Draw Suffix | Draw the % Suffix | 1 | +-----------------------+----------------------------------------------------------------------------------------------------+--------+ staminabar @@ -1503,7 +1540,7 @@ weaponchargetext +-----------------------+----------------------------------------------------------------------------------------------------+--------+ | Style Name | Description | Values | +=======================+====================================================================================================+========+ -| N/A | N/A | N/A | +| Draw Suffix | Draw the % Suffix | 1 | +-----------------------+----------------------------------------------------------------------------------------------------+--------+ weaponicon @@ -1621,7 +1658,7 @@ xptext +-----------------------+----------------------------------------------------------------------------------------------------+--------+ | Style Name | Description | Values | +=======================+====================================================================================================+========+ -| N/A | N/A | N/A | +| Draw Suffix | Draw the XP Suffix | 1 | +-----------------------+----------------------------------------------------------------------------------------------------+--------+ Annexe