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Update hudeditor.rst
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@ -36,6 +36,7 @@ The HUD editor is divided in 3 differents frames :
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Components can be toggle visible / invisible, which allow their usage or not. An invisible component is not rendered at all and the related functionnality aren't called.
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There are 5 pre-existing HUDs availabl. They can't be modified or deleted :
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* ``ETmain`` (HUD 0 the default)
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* ``Alternate Hud 1``
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* ``Alternate Hud 2``
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