mirror of
https://github.com/etlegacy/Update-Installer.git
synced 2025-02-02 20:31:22 +00:00
d16da069e9
This is a thin wrapper around the Win32 API used in the Win32 Updater Dialog implementation.
193 lines
7 KiB
Text
193 lines
7 KiB
Text
# Microsoft eMbedded Visual Tools Project File - Name="DialogDemo" - Package Owner=<4>
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# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (WCE emulator) Application" 0xa601
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CFG=DialogDemo - Win32 (WCE emulator) Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "DialogDemo.vcn".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "DialogDemo.vcn" CFG="DialogDemo - Win32 (WCE emulator) Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "DialogDemo - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application")
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!MESSAGE "DialogDemo - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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# PROP ATL_Project 2
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "DialogDemo - Win32 (WCE emulator) Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "emulatorRel"
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# PROP BASE Intermediate_Dir "emulatorRel"
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# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
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# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
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# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP Target_Dir ""
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# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
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# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
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# ADD CPP /nologo /W3 /GX /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
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# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
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!ELSEIF "$(CFG)" == "DialogDemo - Win32 (WCE emulator) Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "emulatorDbg"
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# PROP BASE Intermediate_Dir "emulatorDbg"
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# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
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# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "emulatorDbg"
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# PROP Intermediate_Dir "emulatorDbg"
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# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
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# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
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# ADD RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
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# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
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# ADD CPP /nologo /W3 /GX /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
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# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
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!ENDIF
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# Begin Target
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# Name "DialogDemo - Win32 (WCE emulator) Release"
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# Name "DialogDemo - Win32 (WCE emulator) Debug"
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# Begin Source File
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SOURCE=.\DialogApp.cpp
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DEP_CPP_DIALO=\
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"..\..\include\Default_Resource.h"\
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"..\..\include\dialog.h"\
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"..\..\include\WCEstddef.h"\
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"..\..\include\WinCore.h"\
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".\DialogApp.h"\
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".\MyDialog.h"\
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".\resource.h"\
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{$(INCLUDE)}"ceconfig.h"\
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NODEP_CPP_DIALO=\
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"..\..\include\DeviceResolutionAware.h"\
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# End Source File
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# Begin Source File
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SOURCE=.\main.cpp
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DEP_CPP_MAIN_=\
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"..\..\include\Default_Resource.h"\
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"..\..\include\dialog.h"\
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"..\..\include\WCEstddef.h"\
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"..\..\include\WinCore.h"\
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".\DialogApp.h"\
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".\MyDialog.h"\
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".\resource.h"\
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{$(INCLUDE)}"ceconfig.h"\
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NODEP_CPP_MAIN_=\
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"..\..\include\DeviceResolutionAware.h"\
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# End Source File
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# Begin Source File
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SOURCE=.\MyDialog.cpp
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DEP_CPP_MYDIA=\
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"..\..\include\Default_Resource.h"\
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"..\..\include\dialog.h"\
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"..\..\include\WCEstddef.h"\
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"..\..\include\WinCore.h"\
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".\MyDialog.h"\
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".\resource.h"\
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{$(INCLUDE)}"ceconfig.h"\
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NODEP_CPP_MYDIA=\
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"..\..\include\DeviceResolutionAware.h"\
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# End Source File
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SOURCE=.\DialogApp.h
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# End Source File
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# Begin Source File
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SOURCE=.\MyDialog.h
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# End Source File
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# Begin Source File
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SOURCE=.\resource.h
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# Begin Source File
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SOURCE=.\Resource.rc
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SOURCE=.\res\star.ico
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE="..\..\include\DialogDemo.h"
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# End Source File
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# Begin Source File
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SOURCE="..\..\include\WinCore.h"
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# End Source File
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# End Target
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# End Project
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