/////////////////////////////////////////////////////////////////////// // targetver.h is used to define the Windows API macros that target the // version of the Windows operating system you wish to support. // For Windows 95 //#define WINVER 0x0400 //#define _WIN32_WINDOWS 0x0400 //#define _WIN32_IE 0x0300 // For Windows 98 #define WINVER 0x0410 #define _WIN32_WINDOWS 0x0410 #define _WIN32_IE 0x0401 // For Windows NT4 //#define WINVER 0x0400 //#define _WIN32_WINNT 0x0400 //#define _WIN32_IE 0x0200 //#define NTDDI_VERSION 0x05000000 // For Windows ME //#define WINVER 0x0500 //#define _WIN32_WINNT 0x0500 //#define _WIN32_IE 0x0500 // For Windows 2000 //#define WINVER 0x0500 //#define _WIN32_WINNT 0x0500 //#define _WIN32_IE 0x0500 //#define NTDDI_VERSION 0x05000000 // For Windows XP //#define WINVER 0x0501 //#define _WIN32_WINNT 0x0501 //#define _WIN32_IE 0x0501 //#define NTDDI_VERSION 0x05010000 // For Windows Vista //#define WINVER 0x0600 //#define _WIN32_WINNT 0x0600 //#define _WIN32_IE 0x0600 //#define NTDDI_VERSION 0x06000000 // For Windows 7 //#define WINVER 0x0601 //#define _WIN32_WINNT 0x0601 //#define _WIN32_IE 0x0601 //#define NTDDI_VERSION 0x06010000 // Users of Visual Studio 10 can do this instead // #include "SDKDDKver.h"