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54 lines
1.4 KiB
C
54 lines
1.4 KiB
C
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///////////////////////////////////////////////////////////////////////
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// targetver.h is used to define the Windows API macros that target the
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// version of the Windows operating system you wish to support.
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// For Windows 95
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//#define WINVER 0x0400
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//#define _WIN32_WINDOWS 0x0400
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//#define _WIN32_IE 0x0300
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// For Windows 98
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#define WINVER 0x0410
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#define _WIN32_WINDOWS 0x0410
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#define _WIN32_IE 0x0401
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// For Windows NT4
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//#define WINVER 0x0400
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//#define _WIN32_WINNT 0x0400
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//#define _WIN32_IE 0x0200
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//#define NTDDI_VERSION 0x05000000
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// For Windows ME
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//#define WINVER 0x0500
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//#define _WIN32_WINNT 0x0500
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//#define _WIN32_IE 0x0500
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// For Windows 2000
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//#define WINVER 0x0500
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//#define _WIN32_WINNT 0x0500
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//#define _WIN32_IE 0x0500
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//#define NTDDI_VERSION 0x05000000
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// For Windows XP
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//#define WINVER 0x0501
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//#define _WIN32_WINNT 0x0501
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//#define _WIN32_IE 0x0501
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//#define NTDDI_VERSION 0x05010000
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// For Windows Vista
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//#define WINVER 0x0600
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//#define _WIN32_WINNT 0x0600
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//#define _WIN32_IE 0x0600
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//#define NTDDI_VERSION 0x06000000
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// For Windows 7
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//#define WINVER 0x0601
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//#define _WIN32_WINNT 0x0601
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//#define _WIN32_IE 0x0601
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//#define NTDDI_VERSION 0x06010000
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// Users of Visual Studio 10 can do this instead
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// #include "SDKDDKver.h"
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