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754 lines
21 KiB
C++
754 lines
21 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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//
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// Produce a tiled version of an OpenEXR image.
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//
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//----------------------------------------------------------------------------
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#include "makeTiled.h"
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#include "Image.h"
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#include "ImfTiledInputPart.h"
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#include "ImfTiledOutputPart.h"
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#include "ImfInputPart.h"
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#include "ImfOutputPart.h"
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#include "ImfDeepScanLineInputPart.h"
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#include "ImfDeepScanLineOutputPart.h"
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#include "ImfDeepTiledInputPart.h"
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#include "ImfDeepTiledOutputPart.h"
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#include "ImfChannelList.h"
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#include "ImfChannelList.h"
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#include "ImfFrameBuffer.h"
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#include "ImfStandardAttributes.h"
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#include "ImathFun.h"
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#include "Iex.h"
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#include "ImfMisc.h"
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#include <map>
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#include <algorithm>
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#include <iostream>
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#include <vector>
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#include "namespaceAlias.h"
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using namespace CustomImf;
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using namespace IMATH_NAMESPACE;
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using namespace std;
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namespace {
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string
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extToString (Extrapolation ext)
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{
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string str;
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switch (ext)
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{
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case BLACK:
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str = "black";
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break;
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case CLAMP:
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str = "clamp";
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break;
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case PERIODIC:
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str = "periodic";
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break;
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case MIRROR:
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str = "mirror";
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break;
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}
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return str;
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}
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int
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mirror (int x, int w)
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{
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int d = divp (x, w);
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int m = modp (x, w);
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return (d & 1)? w - 1 - m: m;
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}
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template <class T>
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double
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sampleX (const TypedImageChannel<T> &channel,
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int w,
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double x,
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int y,
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Extrapolation ext)
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{
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//
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// Sample an image channel at location (x, y), where
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// x is a floating point number, and y is an integer.
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//
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int xs = IMATH_NAMESPACE::floor (x);
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int xt = xs + 1;
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double s = xt - x;
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double t = 1 - s;
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double vs=0.0;
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double vt=0.0;
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switch (ext)
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{
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case BLACK:
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vs = (xs >= 0 && xs < w)? double (channel (xs, y)): 0.0;
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vt = (xt >= 0 && xt < w)? double (channel (xt, y)): 0.0;
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break;
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case CLAMP:
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xs = clamp (xs, 0, w - 1);
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xt = clamp (xt, 0, w - 1);
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vs = channel (xs, y);
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vt = channel (xt, y);
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break;
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case PERIODIC:
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xs = modp (xs, w);
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xt = modp (xt, w);
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vs = channel (xs, y);
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vt = channel (xt, y);
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break;
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case MIRROR:
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xs = mirror (xs, w);
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xt = mirror (xt, w);
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vs = channel (xs, y);
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vt = channel (xt, y);
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break;
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}
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return s * vs + t * vt;
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}
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template <class T>
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double
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sampleY (const TypedImageChannel<T> &channel,
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int h,
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int x,
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double y,
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Extrapolation ext)
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{
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//
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// Sample an image channel at location (x, y), where
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// x is an integer, and y is a floating point number.
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//
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int ys = IMATH_NAMESPACE::floor (y);
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int yt = ys + 1;
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double s = yt - y;
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double t = 1 - s;
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double vs=0.0;
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double vt=0.0;
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switch (ext)
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{
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case BLACK:
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vs = (ys >= 0 && ys < h)? double (channel (x, ys)): 0.0;
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vt = (yt >= 0 && yt < h)? double (channel (x, yt)): 0.0;
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break;
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case CLAMP:
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ys = clamp (ys, 0, h - 1);
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yt = clamp (yt, 0, h - 1);
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vs = channel (x, ys);
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vt = channel (x, yt);
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break;
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case PERIODIC:
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ys = modp (ys, h);
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yt = modp (yt, h);
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vs = channel (x, ys);
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vt = channel (x, yt);
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break;
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case MIRROR:
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ys = mirror (ys, h);
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yt = mirror (yt, h);
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vs = channel (x, ys);
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vt = channel (x, yt);
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break;
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}
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return s * vs + t * vt;
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}
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template <class T>
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T
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filterX (const TypedImageChannel<T> &channel,
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int w,
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double x,
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int y,
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Extrapolation ext)
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{
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//
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// Horizontal four-tap filter, centered on pixel (x + 0.5, y)
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//
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return T (0.125 * sampleX (channel, w, x - 1, y, ext) +
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0.375 * sampleX (channel, w, x, y, ext) +
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0.375 * sampleX (channel, w, x + 1, y, ext) +
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0.125 * sampleX (channel, w, x + 2, y, ext));
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}
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template <class T>
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T
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filterY (const TypedImageChannel<T> &channel,
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int h,
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int x,
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double y,
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Extrapolation ext)
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{
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//
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// Vertical four-tap filter, centered on pixel (x, y + 0.5)
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//
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return T (0.125 * sampleY (channel, h, x, y - 1, ext) +
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0.375 * sampleY (channel, h, x, y, ext) +
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0.375 * sampleY (channel, h, x, y + 1, ext) +
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0.125 * sampleY (channel, h, x, y + 2, ext));
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}
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template <class T>
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void
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reduceX (const TypedImageChannel<T> &channel0,
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TypedImageChannel<T> &channel1,
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bool filter,
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Extrapolation &ext,
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bool odd)
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{
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//
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// Shrink an image channel, channel0, horizontally
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// by a factor of 2, and store the result in channel1.
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//
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int w0 = channel0.image().width();
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int w1 = channel1.image().width();
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int h1 = channel1.image().height();
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if (filter)
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{
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//
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// Low-pass filter and resample.
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// For pixels (0, y) and (w1 - 1, y) in channel 1,
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// the low-pass filter in channel0 is centered on
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// pixels (0.5, y) and (w0 - 1.5, y) respectively.
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//
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double f = (w1 > 1)? double (w0 - 2) / (w1 - 1): 1;
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for (int y = 0; y < h1; ++y)
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for (int x = 0; x < w1; ++x)
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channel1 (x, y) = filterX (channel0, w0, x * f, y, ext);
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}
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else
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{
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//
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// Resample, skipping every other pixel, without
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// low-pass filtering. In order to keep the image
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// from sliding to the right if the channel is
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// resampled repeatedly, we skip the rightmost
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// pixel of every row on even passes, and the
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// leftmost pixel on odd passes.
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//
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int offset = odd? ((w0 - 1) - 2 * (w1 - 1)): 0;
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for (int y = 0; y < h1; ++y)
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for (int x = 0; x < w1; ++x)
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channel1 (x, y) = channel0 (2 * x + offset, y);
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}
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}
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template <class T>
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void
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reduceY (const TypedImageChannel<T> &channel0,
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TypedImageChannel<T> &channel1,
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bool filter,
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Extrapolation ext,
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bool odd)
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{
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//
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// Shrink an image channel, channel0, vertically
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// by a factor of 2, and store the result in channel1.
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//
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int w1 = channel1.image().width();
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int h0 = channel0.image().height();
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int h1 = channel1.image().height();
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if (filter)
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{
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//
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// Low-pass filter and resample.
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// For pixels (x, 0) and (x, h1 - 1) in channel 1,
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// the low-pass filter in channel0 is centered on
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// pixels (x, 0.5) and (x, h0 - 1.5) respectively.
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//
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double f = (h1 > 1)? double (h0 - 2) / (h1 - 1): 1;
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for (int y = 0; y < h1; ++y)
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for (int x = 0; x < w1; ++x)
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channel1 (x, y) = filterY (channel0, h0, x, y * f, ext);
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}
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else
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{
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//
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// Resample, skipping every other pixel, without
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// low-pass filtering. In order to keep the image
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// from sliding towards the top if the channel is
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// resampled repeatedly, we skip the top pixel of
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// every column on even passes, and the bottom pixel
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// on odd passes.
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//
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int offset = odd? ((h0 - 1) - 2 * (h1 - 1)): 0;
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for (int y = 0; y < h1; ++y)
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for (int x = 0; x < w1; ++x)
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channel1 (x, y) = channel0 (x, 2 * y + offset);
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}
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}
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void
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reduceX (const ChannelList &channels,
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const set<string> &doNotFilter,
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Extrapolation ext,
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bool odd,
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const Image &image0,
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Image &image1)
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{
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//
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// Shrink image image0 horizontally by a factor of 2,
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// and store the result in image image1.
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//
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for (ChannelList::ConstIterator i = channels.begin();
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i != channels.end();
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++i)
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{
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const char *name = i.name();
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const Channel &channel = i.channel();
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bool filter = (doNotFilter.find (name) == doNotFilter.end());
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switch (channel.type)
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{
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case HALF:
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reduceX (image0.typedChannel<half> (name),
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image1.typedChannel<half> (name),
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filter, ext, odd);
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break;
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case FLOAT:
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reduceX (image0.typedChannel<float> (name),
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image1.typedChannel<float> (name),
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filter, ext, odd);
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break;
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case UINT:
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reduceX (image0.typedChannel<unsigned int> (name),
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image1.typedChannel<unsigned int> (name),
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filter, ext, odd);
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break;
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default :
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break;
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}
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}
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}
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void
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reduceY (const ChannelList &channels,
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const set<string> &doNotFilter,
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Extrapolation ext,
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bool odd,
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const Image &image0,
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Image &image1)
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{
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//
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// Shrink image image0 vertically by a factor of 2,
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// and store the result in image image1.
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//
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for (ChannelList::ConstIterator i = channels.begin();
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i != channels.end();
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++i)
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{
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const char *name = i.name();
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const Channel &channel = i.channel();
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bool filter = (doNotFilter.find (name) == doNotFilter.end());
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switch (channel.type)
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{
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case HALF:
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reduceY (image0.typedChannel<half> (name),
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image1.typedChannel<half> (name),
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filter, ext, odd);
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break;
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case FLOAT:
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reduceY (image0.typedChannel<float> (name),
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image1.typedChannel<float> (name),
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filter, ext, odd);
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break;
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case UINT:
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reduceY (image0.typedChannel<unsigned int> (name),
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image1.typedChannel<unsigned int> (name),
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filter, ext, odd);
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break;
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default :
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break;
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}
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}
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}
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void
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storeLevel (TiledOutputPart &out,
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const ChannelList &channels,
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int lx,
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int ly,
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const Image &image)
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{
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//
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// Store the pixels for level (lx, ly) in output file out.
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//
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FrameBuffer fb;
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for (ChannelList::ConstIterator i = channels.begin();
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i != channels.end();
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++i)
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{
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const char *name = i.name();
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fb.insert (name, image.channel(name).slice());
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}
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out.setFrameBuffer (fb);
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for (int y = 0; y < out.numYTiles (ly); ++y)
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for (int x = 0; x < out.numXTiles (lx); ++x)
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out.writeTile (x, y, lx, ly);
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}
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} // namespace
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void
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makeTiled (const char inFileName[],
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const char outFileName[],
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int partnum,
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LevelMode mode,
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LevelRoundingMode roundingMode,
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Compression compression,
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int tileSizeX,
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int tileSizeY,
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const set<string> &doNotFilter,
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Extrapolation extX,
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Extrapolation extY,
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bool verbose)
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{
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Image image0;
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Image image1;
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Image image2;
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Header header;
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FrameBuffer fb;
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vector<Header> headers;
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//
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// Load the input image
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//
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MultiPartInputFile input (inFileName);
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int parts = input.parts();
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for (int p = 0 ; p < parts; p++)
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{
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if (verbose)
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cout << "reading file " << inFileName << endl;
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if(p == partnum)
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{
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InputPart in (input, p);
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header = in.header();
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if (hasEnvmap (header) && mode != ONE_LEVEL)
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{
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//
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// Proper low-pass filtering and subsampling
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// of environment maps is not implemented in
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// this program.
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//
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throw IEX_NAMESPACE::NoImplExc ("This program cannot generate "
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"multiresolution environment maps. "
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"Use exrenvmap instead.");
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}
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image0.resize (header.dataWindow());
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for (ChannelList::ConstIterator i = header.channels().begin();
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i != header.channels().end();
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++i)
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{
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const char *name = i.name();
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const Channel &channel = i.channel();
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if (channel.xSampling != 1 || channel.ySampling != 1)
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{
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throw IEX_NAMESPACE::InputExc ("Sub-sampled image channels are "
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"not supported in tiled files.");
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}
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image0.addChannel (name, channel.type);
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image1.addChannel (name, channel.type);
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image2.addChannel (name, channel.type);
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fb.insert (name, image0.channel(name).slice());
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}
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in.setFrameBuffer (fb);
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in.readPixels (header.dataWindow().min.y, header.dataWindow().max.y);
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//
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// Generate the header for the output file by modifying
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// the input file's header
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//
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header.setTileDescription (TileDescription (tileSizeX, tileSizeY,
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mode, roundingMode));
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header.compression() = compression;
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header.lineOrder() = INCREASING_Y;
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if (mode != ONE_LEVEL)
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addWrapmodes (header, extToString (extX) + "," + extToString (extY));
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//
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// set tileDescription, type, and chunckcount for multipart
|
|
//
|
|
header.setType(TILEDIMAGE);
|
|
int chunkcount = getChunkOffsetTableSize(header, true);
|
|
header.setChunkCount(chunkcount);
|
|
|
|
headers.push_back(header);
|
|
}
|
|
else
|
|
{
|
|
Header h = input.header(p);
|
|
headers.push_back(h);
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Store the highest-resolution level of the image in the output file
|
|
//
|
|
|
|
MultiPartOutputFile output (outFileName, &headers[0], headers.size());
|
|
|
|
for(int p = 0 ; p < parts; p++)
|
|
{
|
|
if (p == partnum)
|
|
{
|
|
try
|
|
{
|
|
TiledOutputPart out (output, partnum);
|
|
// TiledOutputFile out (outFileName, header);
|
|
|
|
|
|
out.setFrameBuffer (fb);
|
|
|
|
if (verbose)
|
|
cout << "writing file " << outFileName << "\n"
|
|
"level (0, 0)" << endl;
|
|
|
|
for (int y = 0; y < out.numYTiles (0); ++y)
|
|
for (int x = 0; x < out.numXTiles (0); ++x)
|
|
out.writeTile (x, y, 0);
|
|
|
|
//
|
|
// If necessary, generate the lower-resolution mipmap
|
|
// or ripmap levels, and store them in the output file.
|
|
//
|
|
|
|
if (mode == MIPMAP_LEVELS)
|
|
{
|
|
for (int l = 1; l < out.numLevels(); ++l)
|
|
{
|
|
image1.resize (out.dataWindowForLevel (l, l - 1));
|
|
|
|
reduceX (header.channels(),
|
|
doNotFilter,
|
|
extX,
|
|
l & 1,
|
|
image0,
|
|
image1);
|
|
|
|
image0.resize (out.dataWindowForLevel (l, l));
|
|
|
|
reduceY (header.channels(),
|
|
doNotFilter,
|
|
extY,
|
|
l & 1,
|
|
image1,
|
|
image0);
|
|
|
|
if (verbose)
|
|
cout << "level (" << l << ", " << l << ")" << endl;
|
|
|
|
storeLevel (out, header.channels(), l, l, image0);
|
|
}
|
|
}
|
|
|
|
if (mode == RIPMAP_LEVELS)
|
|
{
|
|
Image *iptr0 = &image0;
|
|
Image *iptr1 = &image1;
|
|
Image *iptr2 = &image2;
|
|
|
|
for (int ly = 0; ly < out.numYLevels(); ++ly)
|
|
{
|
|
if (ly < out.numYLevels() - 1)
|
|
{
|
|
iptr2->resize (out.dataWindowForLevel (0, ly + 1));
|
|
|
|
reduceY (header.channels(),
|
|
doNotFilter,
|
|
extY,
|
|
ly & 1,
|
|
*iptr0,
|
|
*iptr2);
|
|
}
|
|
|
|
for (int lx = 0; lx < out.numXLevels(); ++lx)
|
|
{
|
|
if (lx != 0 || ly != 0)
|
|
{
|
|
if (verbose)
|
|
cout << "level (" << lx << ", " << ly << ")" << endl;
|
|
|
|
storeLevel (out, header.channels(), lx, ly, *iptr0);
|
|
}
|
|
|
|
if (lx < out.numXLevels() - 1)
|
|
{
|
|
iptr1->resize (out.dataWindowForLevel (lx + 1, ly));
|
|
|
|
reduceX (header.channels(),
|
|
doNotFilter,
|
|
extX,
|
|
lx & 1,
|
|
*iptr0,
|
|
*iptr1);
|
|
|
|
swap (iptr0, iptr1);
|
|
}
|
|
}
|
|
|
|
swap (iptr2, iptr0);
|
|
}
|
|
}
|
|
}
|
|
catch (const exception &e)
|
|
{
|
|
cerr << e.what() << endl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Header header = headers[p];
|
|
std::string type = header.type();
|
|
if (type == TILEDIMAGE)
|
|
{
|
|
TiledInputPart in (input, p);
|
|
TiledOutputPart out (output, p);
|
|
out.copyPixels (in);
|
|
}
|
|
else if (type == SCANLINEIMAGE)
|
|
{
|
|
using std::max; InputPart in (input, p);
|
|
OutputPart out (output, p);
|
|
out.copyPixels (in);
|
|
}
|
|
else if (type == DEEPSCANLINE)
|
|
{
|
|
DeepScanLineInputPart in (input,p);
|
|
DeepScanLineOutputPart out (output,p);
|
|
out.copyPixels (in);
|
|
}
|
|
else if (type == DEEPTILE)
|
|
{
|
|
DeepTiledInputPart in (input,p);
|
|
DeepTiledOutputPart out (output,p);
|
|
out.copyPixels (in);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (verbose)
|
|
cout << "done." << endl;
|
|
}
|
|
|