mirror of
https://github.com/etlegacy/EasyGen.git
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549 lines
16 KiB
C++
549 lines
16 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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// Utility program to print an image file's header
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//
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//-----------------------------------------------------------------------------
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#include "ImfNamespace.h"
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#include <ImfMultiPartInputFile.h>
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#include <ImfBoxAttribute.h>
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#include <ImfChannelListAttribute.h>
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#include <ImfChromaticitiesAttribute.h>
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#include <ImfCompressionAttribute.h>
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#include <ImfDoubleAttribute.h>
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#include <ImfEnvmapAttribute.h>
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#include <ImfFloatAttribute.h>
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#include <ImfIntAttribute.h>
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#include <ImfKeyCodeAttribute.h>
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#include <ImfLineOrderAttribute.h>
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#include <ImfMatrixAttribute.h>
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#include <ImfPreviewImageAttribute.h>
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#include <ImfRationalAttribute.h>
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#include <ImfStringAttribute.h>
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#include <ImfStringVectorAttribute.h>
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#include <ImfTileDescriptionAttribute.h>
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#include <ImfTimeCodeAttribute.h>
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#include <ImfVecAttribute.h>
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#include <ImfVersion.h>
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#include <ImfHeader.h>
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#include <iostream>
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#include <iomanip>
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#include <OpenEXRConfig.h>
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using namespace OPENEXR_IMF_NAMESPACE;
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using namespace std;
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void
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printCompression (Compression c)
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{
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switch (c)
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{
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case NO_COMPRESSION:
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cout << "none";
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break;
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case RLE_COMPRESSION:
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cout << "run-length encoding";
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break;
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case ZIPS_COMPRESSION:
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cout << "zip, individual scanlines";
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break;
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case ZIP_COMPRESSION:
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cout << "zip, multi-scanline blocks";
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break;
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case PIZ_COMPRESSION:
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cout << "piz";
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break;
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case PXR24_COMPRESSION:
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cout << "pxr24";
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break;
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case B44_COMPRESSION:
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cout << "b44";
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break;
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case B44A_COMPRESSION:
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cout << "b44a";
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break;
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default:
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cout << int (c);
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break;
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}
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}
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void
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printLineOrder (LineOrder lo)
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{
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switch (lo)
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{
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case INCREASING_Y:
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cout << "increasing y";
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break;
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case DECREASING_Y:
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cout << "decreasing y";
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break;
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case RANDOM_Y:
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cout << "random y";
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break;
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default:
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cout << int (lo);
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break;
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}
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}
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void
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printPixelType (PixelType pt)
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{
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switch (pt)
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{
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case UINT:
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cout << "32-bit unsigned integer";
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break;
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case HALF:
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cout << "16-bit floating-point";
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break;
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case FLOAT:
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cout << "32-bit floating-point";
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break;
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default:
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cout << "type " << int (pt);
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break;
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}
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}
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void
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printLevelMode (LevelMode lm)
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{
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switch (lm)
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{
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case ONE_LEVEL:
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cout << "single level";
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break;
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case MIPMAP_LEVELS:
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cout << "mip-map";
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break;
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case RIPMAP_LEVELS:
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cout << "rip-map";
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break;
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default:
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cout << "level mode " << int (lm);
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break;
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}
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}
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void
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printLevelRoundingMode (LevelRoundingMode lm)
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{
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switch (lm)
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{
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case ROUND_DOWN:
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cout << "down";
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break;
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case ROUND_UP:
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cout << "up";
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break;
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default:
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cout << "mode " << int (lm);
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break;
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}
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}
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void
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printTimeCode (TimeCode tc)
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{
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cout << " "
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"time " <<
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setfill ('0') <<
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#ifndef HAVE_COMPLETE_IOMANIP
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setw (2) << tc.hours() << ":" <<
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setw (2) << tc.minutes() << ":" <<
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setw (2) << tc.seconds() << ":" <<
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setw (2) << tc.frame() << "\n" <<
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#else
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setw (2) << right << tc.hours() << ":" <<
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setw (2) << right << tc.minutes() << ":" <<
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setw (2) << right << tc.seconds() << ":" <<
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setw (2) << right << tc.frame() << "\n" <<
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#endif
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setfill (' ') <<
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" "
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"drop frame " << tc.dropFrame() << ", "
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"color frame " << tc.colorFrame() << ", "
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"field/phase " << tc.fieldPhase() << "\n"
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" "
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"bgf0 " << tc.bgf0() << ", "
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"bgf1 " << tc.bgf1() << ", "
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"bgf2 " << tc.bgf2() << "\n"
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" "
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"user data 0x" << hex << tc.userData() << dec;
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}
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void
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printEnvmap (Envmap e)
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{
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switch (e)
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{
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case ENVMAP_LATLONG:
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cout << "latitude-longitude map";
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break;
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case ENVMAP_CUBE:
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cout << "cube-face map";
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break;
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default:
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cout << "map type " << int (e);
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break;
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}
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}
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void
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printChannelList (const ChannelList &cl)
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{
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for (ChannelList::ConstIterator i = cl.begin(); i != cl.end(); ++i)
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{
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cout << "\n " << i.name() << ", ";
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printPixelType (i.channel().type);
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cout << ", sampling " <<
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i.channel().xSampling << " " <<
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i.channel().ySampling;
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if (i.channel().pLinear)
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cout << ", plinear";
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}
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}
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void
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printInfo (const char fileName[])
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{
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MultiPartInputFile in (fileName);
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int parts = in.parts();
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//
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// check to see if any parts are incomplete
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//
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bool is_complete=true;
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for (int i = 0; i < parts && is_complete; ++i)
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{
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is_complete &= in.partComplete(i);
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}
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cout << "\n" << fileName <<
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(is_complete ? "": " (incomplete file)") <<
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":\n\n";
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cout << "file format version: " <<
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getVersion (in.version()) << ", "
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"flags 0x" <<
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setbase (16) << getFlags (in.version()) << setbase (10) << "\n";
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for (int p = 0; p < parts ; ++p)
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{
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const Header & h = in.header(p);
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if( parts != 1 )
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{
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cout << "\n\n part " << p <<
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( in.partComplete(p) ? "": " (incomplete)") <<
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":\n";
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}
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for (Header::ConstIterator i = h.begin(); i != h.end(); ++i)
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{
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const Attribute *a = &i.attribute();
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cout << i.name() << " (type " << a->typeName() << ")";
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if (const Box2iAttribute *ta =
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dynamic_cast <const Box2iAttribute *> (a))
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{
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cout << ": " << ta->value().min << " - " << ta->value().max;
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}
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else if (const Box2fAttribute *ta =
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dynamic_cast <const Box2fAttribute *> (a))
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{
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cout << ": " << ta->value().min << " - " << ta->value().max;
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}
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else if (const ChannelListAttribute *ta =
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dynamic_cast <const ChannelListAttribute *> (a))
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{
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cout << ":";
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printChannelList (ta->value());
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}
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else if (const ChromaticitiesAttribute *ta =
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dynamic_cast <const ChromaticitiesAttribute *> (a))
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{
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cout << ":\n"
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" red " << ta->value().red << "\n"
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" green " << ta->value().green << "\n"
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" blue " << ta->value().blue << "\n"
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" white " << ta->value().white;
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}
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else if (const CompressionAttribute *ta =
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dynamic_cast <const CompressionAttribute *> (a))
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{
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cout << ": ";
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printCompression (ta->value());
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}
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else if (const DoubleAttribute *ta =
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dynamic_cast <const DoubleAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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else if (const EnvmapAttribute *ta =
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dynamic_cast <const EnvmapAttribute *> (a))
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{
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cout << ": ";
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printEnvmap (ta->value());
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}
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else if (const FloatAttribute *ta =
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dynamic_cast <const FloatAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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else if (const IntAttribute *ta =
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dynamic_cast <const IntAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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else if (const KeyCodeAttribute *ta =
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dynamic_cast <const KeyCodeAttribute *> (a))
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{
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cout << ":\n"
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" film manufacturer code " <<
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ta->value().filmMfcCode() << "\n"
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" film type code " <<
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ta->value().filmType() << "\n"
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" prefix " <<
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ta->value().prefix() << "\n"
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" count " <<
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ta->value().count() << "\n"
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" perf offset " <<
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ta->value().perfOffset() << "\n"
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" perfs per frame " <<
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ta->value().perfsPerFrame() << "\n"
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" perfs per count " <<
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ta->value().perfsPerCount();
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}
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else if (const LineOrderAttribute *ta =
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dynamic_cast <const LineOrderAttribute *> (a))
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{
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cout << ": ";
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printLineOrder (ta->value());
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}
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else if (const M33fAttribute *ta =
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dynamic_cast <const M33fAttribute *> (a))
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{
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cout << ":\n"
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" (" <<
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ta->value()[0][0] << " " <<
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ta->value()[0][1] << " " <<
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ta->value()[0][2] << "\n " <<
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ta->value()[1][0] << " " <<
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ta->value()[1][1] << " " <<
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ta->value()[1][2] << "\n " <<
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ta->value()[2][0] << " " <<
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ta->value()[2][1] << " " <<
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ta->value()[2][2] << ")";
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}
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else if (const M44fAttribute *ta =
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dynamic_cast <const M44fAttribute *> (a))
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{
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cout << ":\n"
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" (" <<
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ta->value()[0][0] << " " <<
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ta->value()[0][1] << " " <<
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ta->value()[0][2] << " " <<
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ta->value()[0][3] << "\n " <<
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ta->value()[1][0] << " " <<
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ta->value()[1][1] << " " <<
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ta->value()[1][2] << " " <<
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ta->value()[1][3] << "\n " <<
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ta->value()[2][0] << " " <<
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ta->value()[2][1] << " " <<
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ta->value()[2][2] << " " <<
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ta->value()[2][3] << "\n " <<
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ta->value()[3][0] << " " <<
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ta->value()[3][1] << " " <<
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ta->value()[3][2] << " " <<
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ta->value()[3][3] << ")";
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}
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else if (const PreviewImageAttribute *ta =
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dynamic_cast <const PreviewImageAttribute *> (a))
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{
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cout << ": " <<
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ta->value().width() << " by " <<
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ta->value().height() << " pixels";
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}
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else if (const StringAttribute *ta =
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dynamic_cast <const StringAttribute *> (a))
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{
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cout << ": \"" << ta->value() << "\"";
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}
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else if (const StringVectorAttribute * ta =
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dynamic_cast<const StringVectorAttribute *>(a))
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{
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cout << ":";
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for (StringVector::const_iterator i = ta->value().begin();
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i != ta->value().end();
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++i)
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{
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cout << "\n \"" << *i << "\"";
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}
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}
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else if (const RationalAttribute *ta =
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dynamic_cast <const RationalAttribute *> (a))
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{
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cout << ": " << ta->value().n << "/" << ta->value().d <<
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" (" << double (ta->value()) << ")";
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}
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else if (const TileDescriptionAttribute *ta =
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dynamic_cast <const TileDescriptionAttribute *> (a))
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{
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cout << ":\n ";
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printLevelMode (ta->value().mode);
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cout << "\n tile size " <<
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ta->value().xSize << " by " <<
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ta->value().ySize << " pixels";
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if (ta->value().mode != ONE_LEVEL)
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{
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cout << "\n level sizes rounded ";
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printLevelRoundingMode (ta->value().roundingMode);
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}
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}
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else if (const TimeCodeAttribute *ta =
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dynamic_cast <const TimeCodeAttribute *> (a))
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{
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cout << ":\n";
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printTimeCode (ta->value());
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}
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else if (const V2iAttribute *ta =
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dynamic_cast <const V2iAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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else if (const V2fAttribute *ta =
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dynamic_cast <const V2fAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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else if (const V3iAttribute *ta =
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dynamic_cast <const V3iAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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else if (const V3fAttribute *ta =
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dynamic_cast <const V3fAttribute *> (a))
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{
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cout << ": " << ta->value();
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}
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cout << '\n';
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}
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}
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cout << endl;
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}
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int
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main(int argc, char **argv)
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{
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if (argc < 2)
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{
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std::cerr << "usage: " << argv[0] << " imagefile [imagefile ...]\n";
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return 1;
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}
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for (int i = 1; i < argc; ++i)
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{
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if (!strcmp (argv[i], "-h"))
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{
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std::cerr << "usage: " << argv[0] << " imagefile [imagefile ...]\n";
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return 1;
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}
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}
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try
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{
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for (int i = 1; i < argc; ++i)
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printInfo (argv[i]);
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return 0;
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}
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catch (const std::exception &e)
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{
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std::cerr << e.what() << std::endl;
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return 1;
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}
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}
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