EasyGen/libs/openexr-2.0.0/IlmImfTest/testWav.cpp
2014-01-14 00:49:01 +02:00

289 lines
6.6 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include <ImfWav.h>
#include "ImathRandom.h"
#include <ImfArray.h>
#include <iostream>
#include <exception>
#include <stdlib.h>
#include <assert.h>
using namespace OPENEXR_IMF_NAMESPACE;
using namespace std;
namespace {
void
fill1_14bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny,
IMATH_NAMESPACE::Rand48 & rand48)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = rand48.nexti() & 0x3fff;
}
void
fill1_16bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny,
IMATH_NAMESPACE::Rand48 & rand48)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = rand48.nexti() & 0xffff;
}
void
fill2 (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny,
unsigned short v)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = v;
}
void
fill3_14bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = (x & 1)? 0: 0x3fff;
}
void
fill3_16bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = (x & 1)? 0: 0xffff;
}
void
fill4_14bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = (y & 1)? 0: 0x3fff;
}
void
fill4_16bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = (y & 1)? 0: 0xffff;
}
void
fill5_14bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = ((x + y) & 1)? 0: 0x3fff;
}
void
fill5_16bit (Array2D <unsigned short> &a,
Array2D <unsigned short> &b,
int nx,
int ny)
{
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
a[y][x] = b[y][x] = ((x + y) & 1)? 0: 0xffff;
}
unsigned short
maxValue (const Array2D <unsigned short> &a, int nx, int ny)
{
unsigned short mx = 0;
for (int y = 0; y < ny; ++y)
for (int x = 0; x < nx; ++x)
if (mx < a[y][x])
mx = a[y][x];
// cout << "max value = " << mx << endl;
return mx;
}
void
wavEncodeDecode (Array2D <unsigned short> &a,
const Array2D <unsigned short> &b,
int nx,
int ny)
{
unsigned short mx = maxValue (a, nx, ny);
//cout << "encoding " << flush;
wav2Encode (&a[0][0], nx, 1, ny, nx, mx);
//cout << "decoding " << flush;
wav2Decode (&a[0][0], nx, 1, ny, nx, mx);
//cout << "comparing" << endl;
for (int y = 0; y < ny; ++y)
{
for (int x = 0; x < nx; ++x)
{
//cout << x << ' ' << y << ' ' << a[y][x] << ' ' << b[y][x] << endl;
assert (a[y][x] == b[y][x]);
}
}
}
void
test (int nx, int ny)
{
cout << nx << " x " << ny << endl;
Array2D<unsigned short> a (ny, nx);
Array2D<unsigned short> b (ny, nx);
IMATH_NAMESPACE::Rand48 rand48 (0);
fill1_14bit (a, b, nx, ny, rand48);
wavEncodeDecode (a, b, nx, ny);
fill1_16bit (a, b, nx, ny, rand48);
wavEncodeDecode (a, b, nx, ny);
fill2 (a, b, nx, ny, 0);
wavEncodeDecode (a, b, nx, ny);
fill2 (a, b, nx, ny, 1);
wavEncodeDecode (a, b, nx, ny);
fill2 (a, b, nx, ny, 0x3ffe);
wavEncodeDecode (a, b, nx, ny);
fill2 (a, b, nx, ny, 0x3fff);
wavEncodeDecode (a, b, nx, ny);
fill2 (a, b, nx, ny, 0xfffe);
wavEncodeDecode (a, b, nx, ny);
fill2 (a, b, nx, ny, 0xffff);
wavEncodeDecode (a, b, nx, ny);
fill3_14bit (a, b, nx, ny);
wavEncodeDecode (a, b, nx, ny);
fill3_16bit (a, b, nx, ny);
wavEncodeDecode (a, b, nx, ny);
fill4_14bit (a, b, nx, ny);
wavEncodeDecode (a, b, nx, ny);
fill4_16bit (a, b, nx, ny);
wavEncodeDecode (a, b, nx, ny);
fill5_14bit (a, b, nx, ny);
wavEncodeDecode (a, b, nx, ny);
fill5_16bit (a, b, nx, ny);
wavEncodeDecode (a, b, nx, ny);
}
} // namespace
void
testWav ()
{
try
{
cout << "Testing Wavelet encoder" << endl;
test (1, 1);
test (2, 2);
test (32, 32);
test (1024, 16);
test (16, 1024);
test (997, 37);
test (37, 997);
test (1024, 1024);
test (997, 997);
cout << "ok\n" << endl;
}
catch (const std::exception &e)
{
cerr << "ERROR -- caught exception: " << e.what() << endl;
assert (false);
}
}