/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include "tmpDir.h" using namespace OPENEXR_IMF_NAMESPACE; using namespace std; using namespace IMATH_NAMESPACE; namespace { void fillPixels (Array2D &ph, int width, int height) { for (int y = 0; y < height; ++y) for (int x = 0; x < width; ++x) ph[y][x] = sin (double (x)) + sin (y * 0.5); } void writeCopyRead (const Array2D &ph1, const char fileName1[], const char fileName2[], int width, int height, int xOffset, int yOffset, Compression comp) { // // Write the pixel data in ph1 to an image file using the // specified compression type and subsampling rates. // Then copy the image file using OutputFile::copyPixels() // Read the pixel data back from the copied file verify // that the data are the same as those in ph1. // cout << "compression " << comp << ":" << flush; Header hdr ((Box2i (V2i (0, 0), // display window V2i (width - 1, height -1))), (Box2i (V2i (xOffset, yOffset), // data window V2i (xOffset + width - 1, yOffset + height - 1)))); hdr.compression() = comp; hdr.channels().insert ("H", Channel (HALF, 1, 1)); { FrameBuffer fb; fb.insert ("H", // name Slice (HALF, // type (char *) &ph1[-yOffset][-xOffset], // base sizeof (ph1[0][0]), // xStride sizeof (ph1[0][0]) * width, // yStride 1, // xSampling 1) // ySampling ); cout << " writing" << flush; remove (fileName1); OutputFile out (fileName1, hdr); out.setFrameBuffer (fb); out.writePixels (height); } { cout << " copying" << flush; remove (fileName2); InputFile in (fileName1); OutputFile out (fileName2, in.header()); out.copyPixels (in); } { cout << " reading" << flush; InputFile in1 (fileName1); InputFile in2 (fileName2); const Box2i &dw = in2.header().dataWindow(); int w = dw.max.x - dw.min.x + 1; int h = dw.max.y - dw.min.y + 1; int dx = dw.min.x; int dy = dw.min.y; Array2D ph1 (h, w); Array2D ph2 (h, w); FrameBuffer fb1; FrameBuffer fb2; fb1.insert ("H", // name Slice (HALF, // type (char *) &ph1[-dy][-dx], // base sizeof (ph1[0][0]), // xStride sizeof (ph1[0][0]) * w, // yStride 1, // xSampling 1) // ySampling ); fb2.insert ("H", // name Slice (HALF, // type (char *) &ph2[-dy][-dx], // base sizeof (ph2[0][0]), // xStride sizeof (ph2[0][0]) * w, // yStride 1, // xSampling 1) // ySampling ); in1.setFrameBuffer (fb1); in1.readPixels (dw.min.y, dw.max.y); in2.setFrameBuffer (fb2); in2.readPixels (dw.min.y, dw.max.y); cout << " comparing" << flush; assert (in2.header().displayWindow() == hdr.displayWindow()); assert (in2.header().dataWindow() == hdr.dataWindow()); assert (in2.header().pixelAspectRatio() == hdr.pixelAspectRatio()); assert (in2.header().screenWindowCenter() == hdr.screenWindowCenter()); assert (in2.header().screenWindowWidth() == hdr.screenWindowWidth()); assert (in2.header().lineOrder() == hdr.lineOrder()); assert (in2.header().compression() == hdr.compression()); assert (in2.header().channels() == hdr.channels()); for (int y = 0; y < h; ++y) for (int x = 0; x < w; ++x) assert (ph1[y][x] == ph2[y][x]); } remove (fileName1); remove (fileName2); cout << endl; } void writeCopyRead (const Array2D &ph, int w, int h, int dx, int dy) { const char *filename1 = IMF_TMP_DIR "imf_test_copy1.exr"; const char *filename2 = IMF_TMP_DIR "imf_test_copy2.exr"; for (int comp = 0; comp < NUM_COMPRESSION_METHODS; ++comp) { writeCopyRead (ph, filename1, filename2, w, h, dx, dy, Compression (comp)); } } } // namespace void testCopyPixels () { try { cout << "Testing fast pixel copying" << endl; const int W = 371; const int H = 559; const int DX = 17; const int DY = 29; Array2D ph (H, W); fillPixels (ph, W, H); writeCopyRead (ph, W, H, 0, 0); writeCopyRead (ph, W, H, 0, DY); writeCopyRead (ph, W, H, DX, 0); writeCopyRead (ph, W, H, DX, DY); cout << "ok\n" << endl; } catch (const std::exception &e) { cerr << "ERROR -- caught exception: " << e.what() << endl; assert (false); } }