/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2003, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // Optional Standard Attributes // //----------------------------------------------------------------------------- #include #define IMF_STRING(name) #name #define IMF_STD_ATTRIBUTE_IMP(name,suffix,type) \ \ void \ add##suffix (Header &header, const type &value) \ { \ header.insert (IMF_STRING (name), TypedAttribute (value)); \ } \ \ bool \ has##suffix (const Header &header) \ { \ return header.findTypedAttribute > \ (IMF_STRING (name)) != 0; \ } \ \ const TypedAttribute & \ name##Attribute (const Header &header) \ { \ return header.typedAttribute > \ (IMF_STRING (name)); \ } \ \ TypedAttribute & \ name##Attribute (Header &header) \ { \ return header.typedAttribute > \ (IMF_STRING (name)); \ } \ \ const type & \ name (const Header &header) \ { \ return name##Attribute(header).value(); \ } \ \ type & \ name (Header &header) \ { \ return name##Attribute(header).value(); \ } #include "ImfNamespace.h" OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER IMF_STD_ATTRIBUTE_IMP (chromaticities, Chromaticities, Chromaticities) IMF_STD_ATTRIBUTE_IMP (whiteLuminance, WhiteLuminance, float) IMF_STD_ATTRIBUTE_IMP (adoptedNeutral, AdoptedNeutral, IMATH_NAMESPACE::V2f) IMF_STD_ATTRIBUTE_IMP (renderingTransform, RenderingTransform, std::string) IMF_STD_ATTRIBUTE_IMP (lookModTransform, LookModTransform, std::string) IMF_STD_ATTRIBUTE_IMP (xDensity, XDensity, float) IMF_STD_ATTRIBUTE_IMP (owner, Owner, std::string) IMF_STD_ATTRIBUTE_IMP (comments, Comments, std::string) IMF_STD_ATTRIBUTE_IMP (capDate, CapDate, std::string) IMF_STD_ATTRIBUTE_IMP (utcOffset, UtcOffset, float) IMF_STD_ATTRIBUTE_IMP (longitude, Longitude, float) IMF_STD_ATTRIBUTE_IMP (latitude, Latitude, float) IMF_STD_ATTRIBUTE_IMP (altitude, Altitude, float) IMF_STD_ATTRIBUTE_IMP (focus, Focus, float) IMF_STD_ATTRIBUTE_IMP (expTime, ExpTime, float) IMF_STD_ATTRIBUTE_IMP (aperture, Aperture, float) IMF_STD_ATTRIBUTE_IMP (isoSpeed, IsoSpeed, float) IMF_STD_ATTRIBUTE_IMP (envmap, Envmap, Envmap) IMF_STD_ATTRIBUTE_IMP (keyCode, KeyCode, KeyCode) IMF_STD_ATTRIBUTE_IMP (timeCode, TimeCode, TimeCode) IMF_STD_ATTRIBUTE_IMP (wrapmodes, Wrapmodes, std::string) IMF_STD_ATTRIBUTE_IMP (framesPerSecond, FramesPerSecond, Rational) IMF_STD_ATTRIBUTE_IMP (multiView, MultiView, StringVector) IMF_STD_ATTRIBUTE_IMP (worldToCamera, WorldToCamera, IMATH_NAMESPACE::M44f) IMF_STD_ATTRIBUTE_IMP (worldToNDC, WorldToNDC, IMATH_NAMESPACE::M44f) OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT