EasyGen/libs/openexr-2.0.0/IlmImfFuzzTest/fuzzFile.cpp

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2014-01-13 22:49:01 +00:00
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include <fuzzFile.h>
#include <ImfRgbaFile.h>
#include <ImfArray.h>
#include <Iex.h>
#include <half.h>
#include <iostream>
#include <fstream>
// Handle the case when the custom namespace is not exposed
#include <OpenEXRConfig.h>
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
using namespace std;
using namespace IMATH_NAMESPACE;
namespace {
Int64
lengthOfFile (const char fileName[])
{
ifstream ifs (fileName, ios_base::binary);
if (!ifs)
return 0;
ifs.seekg (0, ios_base::end);
return ifs.tellg();
}
void
fuzzFile (const char goodFile[],
const char brokenFile[],
Int64 offset,
Int64 windowSize,
Rand48 &random,
double fuzzAmount)
{
//
// Read the input file.
//
ifstream ifs (goodFile, ios_base::binary);
if (!ifs)
THROW_ERRNO ("Cannot open file " << goodFile << " (%T).");
ifs.seekg (0, ios_base::end);
Int64 fileLength = ifs.tellg();
ifs.seekg (0, ios_base::beg);
Array<char> data (fileLength);
ifs.read (data, fileLength);
if (!ifs)
THROW_ERRNO ("Cannot read file " << goodFile << " (%T)." << endl);
//
// Damage the contents of the file by overwriting some of the bytes
// in a window of size windowSize, starting at the specified offset.
//
for (Int64 i = offset; i < offset + windowSize; ++i)
{
if (random.nextf() < fuzzAmount)
data[i] = char (random.nexti());
}
//
// Save the damaged file contents in the output file.
//
ofstream ofs (brokenFile, ios_base::binary);
if (!ofs)
THROW_ERRNO ("Cannot open file " << brokenFile << " (%T)." << endl);
ofs.write (data, fileLength);
if (!ofs)
THROW_ERRNO ("Cannot write file " << brokenFile << " (%T)." << endl);
}
} // namespace
void
fuzzFile (const char goodFile[],
const char brokenFile[],
void (*readFile) (const char[]),
int nSlidingWindow,
int nFixedWindow,
Rand48 &random)
{
//
// We want to test how resilient the IlmImf library is with respect
// to malformed OpenEXR input files. In order to do this we damage
// a good input file by overwriting parts of it with random data.
// We then call function readFile() to try and read the damaged file.
// Provided the IlmImf library works as advertised, a try/catch(...)
// block in readFile() should be able to handle all errors that could
// possibly result from reading a broken OpenEXR file. We repeat
// this damage/read cycle many times, overwriting different parts
// of the file:
//
// First we slide a window along the file. The size of the window
// is fileSize*2/nSlidingWindow bytes. In each damage/read cycle
// we overwrite up to 10% of the bytes the window, try to read the
// file, and advance the window by fileSize/nSlidingWindow bytes.
//
// Next we overwrite up to 10% of the file's first 2048 bytes and
// try to read the file. We repeat this nFixedWindow times.
//
{
Int64 fileSize = lengthOfFile (goodFile);
Int64 windowSize = fileSize * 2 / nSlidingWindow;
Int64 lastWindowOffset = fileSize - windowSize;
cout << "sliding " << windowSize << "-byte window" << endl;
for (int i = 0; i < nSlidingWindow; ++i)
{
if (i % 100 == 0)
cout << i << "\r" << flush;
Int64 offset = lastWindowOffset * i / (nSlidingWindow - 1);
double fuzzAmount = random.nextf (0.0, 0.1);
fuzzFile (goodFile, brokenFile,
offset, windowSize,
random, fuzzAmount);
readFile (brokenFile);
}
cout << nSlidingWindow << endl;
}
{
Int64 windowSize = 2048;
cout << windowSize << "-byte window at start of file" << endl;
for (int i = 0; i < nFixedWindow; ++i)
{
if (i % 100 == 0)
cout << i << "\r" << flush;
double fuzzAmount = random.nextf (0.0, 0.1);
fuzzFile (goodFile, brokenFile,
0, windowSize,
random, fuzzAmount);
readFile (brokenFile);
}
cout << nFixedWindow << endl;
}
}