ensl_hlds/Dockerfile
Ari Timonen 45fb006215 Initial verison
Dockerfile to build
Makefile to help
Add some files to fix HLDS issues + SHA sums
2018-04-18 20:14:52 +00:00

48 lines
1.7 KiB
Docker

FROM ubuntu
RUN dpkg --add-architecture i386 && \
apt-get update && \
apt-get -y install wget lib32gcc1 lib32stdc++6 libcurl3 unzip
RUN printf "\n2\n"|apt-get install -y steamcmd
RUN useradd -m steam
USER steam
WORKDIR /home/steam
RUN mkdir -p /home/steam/hlds/steamapps/
# Run app validate several times workaround HLDS bug
RUN /usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate +app_update 90 +quit
# HLDS bug workaround. Whee.
COPY --chown=steam files/*.acf /home/steam/hlds/steamapps/
# HLDS bug workaround. Geez.
RUN printf "quit\nquit\n"|/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate || echo
RUN printf "quit\nquit\n"|/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate || echo
RUN printf "quit\nquit\nquit\nquit\nquit\n" |/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate || echo
# HLDS bug workaround. Yay.
RUN mkdir -p ~/.steam/sdk32 && ln -s ~/.steam/steamcmd/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
WORKDIR /home/steam/hlds
RUN wget 'https://www.ensl.org/files/server/ns_dedicated_server_v32.zip'
COPY --chown=steam files/ns.sha /home/steam/hlds
# RUN sha256sum -c ns.sha
RUN unzip ns_dedicated_server_v32.zip
# NS workaround
RUN echo 70 > ns/steam_appid.txt
RUN mv ns/dlls/ns_i386.so ns/dlls/ns.so
# VAC, HLDS, RCON, HLTV
EXPOSE 26900
EXPOSE 27015/udp
EXPOSE 27015
EXPOSE 27020
ENTRYPOINT ["./hlds_run", "-game ns", "+maxplayers 32", "+log on"]