mirror of
https://github.com/ENSL/ensl_hlds.git
synced 2024-12-13 14:01:25 +00:00
Merge pull request #1 from brcaswell/docker-desktop-2.2.0.3-patch
PR docker-desktop-2.2.0.3-patch to master
This commit is contained in:
commit
9545566528
4 changed files with 76 additions and 51 deletions
79
Dockerfile
79
Dockerfile
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@ -1,17 +1,27 @@
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FROM ubuntu
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FROM ubuntu AS Ubuntu_SteamCMD
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# Get Package Dependencies, Accept ToS with Steam Dependency, clear appt cache
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RUN dpkg --add-architecture i386 && \
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apt-get update && \
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apt-get -y install wget lib32gcc1 lib32stdc++6 libcurl3:i386 unzip liblz4-tool gcc-multilib g++-multilib
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# Accept ToS
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RUN printf "\n2\n"|apt-get install -y steamcmd
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apt-get -y install wget \
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lib32gcc1 \
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lib32stdc++6 \
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libstdc++6:i386 \
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libcurl3:i386 \
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unzip \
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liblz4-tool \
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gcc-multilib \
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g++-multilib && \
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printf "\n2\n"|apt-get install -y steamcmd && \
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rm -rf /var/lib/apt/lists/*
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RUN useradd -m steam
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USER steam
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WORKDIR /home/steam
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FROM Ubuntu_SteamCMD AS SteamCMD_HLDS
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RUN mkdir -p /home/steam/hlds/steamapps/
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# Run app validate several times workaround HLDS bug
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@ -21,55 +31,54 @@ RUN /usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +ap
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COPY --chown=steam files/*.acf /home/steam/hlds/steamapps/
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# HLDS bug workaround. Geez.
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RUN printf "quit\nquit\n"|/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate ||true
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RUN printf "quit\nquit\n"|/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate ||true
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RUN printf "quit\nquit\nquit\nquit\nquit\n" |/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate ||true
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RUN printf "quit\nquit\n"|/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate ||true && \
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printf "quit\nquit\n"|/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate ||true && \
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printf "quit\nquit\nquit\nquit\nquit\n" |/usr/games/steamcmd +login anonymous +force_install_dir /home/steam/hlds +app_set_config 90 mod valve +app_update 90 validate ||true
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# HLDS bug workaround. Yay.
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RUN mkdir -p ~/.steam/sdk32 && ln -s ~/.steam/steamcmd/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
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COPY scripts/*.sh /home/steam/hlds/
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FROM SteamCMD_HLDS AS HLDS_NS
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WORKDIR /home/steam/hlds
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COPY --chown=steam files/ns.sha /home/steam/hlds
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# NS bug workaround. Since NS links to a GCC which is not included in the steam-provided libstdc++:i386
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RUN mv libstdc++* /home/steam/
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RUN mv /home/steam/hlds/libstdc++* /home/steam/ && \
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# Install NS
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wget 'https://github.com/ENSL/NS/releases/download/v3.2.2/ns_v322_full.zip' && \
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unzip ns_v322_full.zip && \
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cp /home/steam/hlds/ns/liblist.gam /home/steam/hlds/ns/liblist.bak
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# Install NS
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RUN wget 'https://github.com/ENSL/NS/releases/download/v3.2.2/ns_v322_full.zip'
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COPY --chown=steam files/ns.sha /home/steam/hlds
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# RUN sha256sum -c ns.sha
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RUN unzip ns_v322_full.zip
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FROM HLDS_NS AS HLDS_ENSL
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WORKDIR /home/steam/hlds/ns
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# NS workarounds
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RUN echo 70 > steam_appid.txt
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# RUN mv dlls/ns_i386.so dlls/ns.so || echo
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# ENSL package
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RUN cp liblist.gam liblist.bak
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# RUN wget https://github.com/ENSL/ensl-plugin/releases/download/v1.4/ensl_srvpkg-v1.4.zip -O srv.zip
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RUN wget https://github.com/ENSL/ensl-plugin/releases/download/1.4-extra/ENSL_SrvPkg-1.4-extra.zip -O srv.zip
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RUN unzip -o srv.zip
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# Use seperate server.cfg because autoexec.cfg is unreliable
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RUN touch /home/steam/hlds/ns/server.cfg
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RUN wget https://github.com/ENSL/ensl-plugin/releases/download/1.4-extra/ENSL_SrvPkg-1.4-extra.zip -O srv.zip && \
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unzip -o srv.zip && \
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# Use seperate server.cfg because autoexec.cfg is unreliable
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touch /home/steam/hlds/ns/server.cfg
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# Copy own configs including bans
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ADD overlay /home/steam/hlds/ns/
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COPY scripts/*.sh /home/steam/hlds/
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USER root
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RUN chown -R steam /home/steam/hlds
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RUN apt-get install -y libstdc++6:i386
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USER steam
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#USER root
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#RUN chown -R steam /home/steam/hlds
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#USER steam
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WORKDIR /home/steam/hlds
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# VAC, HLDS, RCON, HLTV
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EXPOSE 26900
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EXPOSE 27016/udp
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EXPOSE 27016
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EXPOSE 27020
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# VAC Service
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EXPOSE 26900 \
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# HLDS
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27016 \
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# HLDS RCON
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27016/udp \
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# HLTV
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27020
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# ENTRYPOINT ["/bin/bash"]
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ENTRYPOINT ["/home/steam/hlds/entry.sh"]
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@ -1,25 +1,39 @@
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version: "2"
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version: "3.0"
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services:
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hlds:
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image: ensl/ensl_hlds:latest
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volumes:
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- "./logs:/home/steam/hlds/ns/logs"
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network_mode: "host"
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- "./logs:/home/steam/hlds/ns/logs"
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network_mode: "ensl_hlds_default"
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ports:
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- 26900:26900
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- 27016:27016/udp
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- 27016:27016
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environment:
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- HLDS=1
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- HLDS=1
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hltv:
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image: ensl/ensl_hlds:latest
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volumes:
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- "./demos:/home/steam/hlds/ns/demos"
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network_mode: "host"
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- "./demos:/home/steam/hlds/ns/demos"
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network_mode: "ensl_hlds_default"
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depends_on:
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- hlds
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ports:
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- 27020:27020
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environment:
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- HLTV=1
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- HLTV=1
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cleaner:
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image: ensl/ensl_hlds:latest
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volumes:
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- "./demos:/home/steam/hlds/ns/demos"
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- "./logs:/home/steam/hlds/ns/logs"
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- "./demos:/home/steam/hlds/ns/demos"
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- "./logs:/home/steam/hlds/ns/logs"
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network_mode: "ensl_hlds_default"
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depends_on:
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- hlds
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- hltv
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environment:
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- HLDS_ROTATE=1
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- HLTV_ROTATE=1
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- HLDS_ROTATE=1
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- HLTV_ROTATE=1
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@ -1 +1 @@
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e1f58f3c671b4c4a6735f4a36cb65da88e6bfc5337a3cb837bfa400d73733896 ns_dedicated_server_v32.zip
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75561CBE594E5006A8D662DC4C97BB54DA5811FF692692DC6AA1B8EE1212D3E0 ns_v322_full.zip
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@ -17,13 +17,15 @@ if [[ "$HLTV_ROTATE" = "1" ]]; then
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fi
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if [[ "$HLTV" = "1" ]]; then
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echo "Starting HLTV"
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echo "Starting HLTV localhost:27016"
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export LD_LIBRARY_PATH=.
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./hltv +serverpassword europe +connect localhost:27015 +record demos/gathers >> /home/steam/hlds/ns/demos/hltv-`date +%F-%h:%m`.log
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./hltv +serverpassword europe +connect localhost:27016 +record demos/gathers >> /home/steam/hlds/ns/demos/hltv-`date +%F-%h:%m`.log
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echo "Started"
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elif [[ "$HLDS" = "1" ]]; then
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echo "Starting HLDS"
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echo "Starting HLDS -port 27016"
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export LD_LIBRARY_PATH=.
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./hlds_run -game ns +maxplayers 32 +log on +map ns_veil +exec ns/server.cfg -pingboost 3 +sys_ticrate 1000
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./hlds_run -game ns +maxplayers 32 +log on +map ns_veil +exec ns/server.cfg -port 27016 -pingboost 3 +sys_ticrate 1000
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echo "Started"
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fi
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bash
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