mirror of
https://github.com/ENSL/ensl_hlds.git
synced 2024-11-10 07:11:38 +00:00
Update Dockerfile
Update Dockerfile to work again. Add updated FPS script. Add overlay placeholde directory.
This commit is contained in:
parent
655e7fbcd6
commit
4dfd8a3a44
7 changed files with 101 additions and 35 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -1,2 +1,4 @@
|
|||
cfg/*.*
|
||||
overlay/*
|
||||
!overlay/.placeholder
|
||||
logs
|
||||
scripts/data*
|
||||
|
|
28
Dockerfile
28
Dockerfile
|
@ -2,8 +2,9 @@ FROM ubuntu
|
|||
|
||||
RUN dpkg --add-architecture i386 && \
|
||||
apt-get update && \
|
||||
apt-get -y install wget lib32gcc1 lib32stdc++6 libcurl3 unzip liblz4-tool
|
||||
apt-get -y install wget lib32gcc1 lib32stdc++6 libcurl3 unzip liblz4-tool libcurl3:i386 gcc-multilib g++-multilib
|
||||
|
||||
# Accept ToS
|
||||
RUN printf "\n2\n"|apt-get install -y steamcmd
|
||||
|
||||
RUN useradd -m steam
|
||||
|
@ -29,31 +30,32 @@ RUN mkdir -p ~/.steam/sdk32 && ln -s ~/.steam/steamcmd/linux32/steamclient.so ~/
|
|||
|
||||
WORKDIR /home/steam/hlds
|
||||
|
||||
# Install NS
|
||||
RUN wget 'https://www.ensl.org/files/server/ns_dedicated_server_v32.zip'
|
||||
COPY --chown=steam files/ns.sha /home/steam/hlds
|
||||
# RUN sha256sum -c ns.sha
|
||||
|
||||
RUN unzip ns_dedicated_server_v32.zip
|
||||
|
||||
# NS workaround
|
||||
RUN echo 70 > ns/steam_appid.txt
|
||||
RUN mv ns/dlls/ns_i386.so ns/dlls/ns.so
|
||||
WORKDIR /home/steam/hlds/ns
|
||||
|
||||
# Copy own configs including bans
|
||||
ADD --chown=steam cfg/ /home/steam/hlds/ns/
|
||||
# NS workarounds
|
||||
RUN echo 70 > steam_appid.txt
|
||||
RUN mv dlls/ns_i386.so dlls/ns.so
|
||||
|
||||
# ENSL package
|
||||
RUN cp liblist.gam liblist.bak
|
||||
RUN wget https://github.com/ENSL/ensl-plugin/releases/download/v1.4/ensl_srvpkg-v1.4.zip -O srv.zip
|
||||
RUN unzip -o srv.zip
|
||||
|
||||
# Use seperate server.cfg because autoexec.cfg is unreliable
|
||||
RUN touch /home/steam/hlds/ns/server.cfg
|
||||
|
||||
# Copy own configs including bans
|
||||
ADD overlay /home/steam/hlds/ns/
|
||||
COPY entry.sh /home/steam/hlds
|
||||
|
||||
USER root
|
||||
RUN apt-get update && apt-get install -y libcurl3 libcurl3:i386 gcc-multilib g++-multilib
|
||||
USER steam
|
||||
RUN chown -R steam:steam /home/steam
|
||||
|
||||
WORKDIR /home/steam/hlds
|
||||
RUN wget https://github.com/ENSL/ensl-plugin/releases/download/v1.3/ensl_srvpkg-v1.3.zip -O srv.zip
|
||||
RUN unzip srv.zip
|
||||
|
||||
# VAC, HLDS, RCON, HLTV
|
||||
EXPOSE 26900
|
||||
|
|
15
README.md
15
README.md
|
@ -1 +1,14 @@
|
|||
# ensl_hlds
|
||||
# ENSL HLDS Dockerfile.
|
||||
|
||||
How to use:
|
||||
* `make build` to build Docker image
|
||||
* `make run` to start NS1 server at default port on localhost
|
||||
* `make stop` to stop the NS1 server
|
||||
* `make clean` to clean containers and images
|
||||
|
||||
Add any custom configs you want to to overlay directory.
|
||||
|
||||
Features:
|
||||
* Basically installs HLDS + NS1 server + ENSL Plugin.
|
||||
* Also adds log compression with LZ4.
|
||||
* Optional argument to enable HLTV.
|
||||
|
|
1
entry.sh
1
entry.sh
|
@ -15,3 +15,4 @@ if [ -z $ROTATE_LOGS ]; then
|
|||
fi
|
||||
|
||||
./hlds_run -game ns +maxplayers 32 +log on +map ns_veil +exec ns/server.cfg
|
||||
bash
|
||||
|
|
0
overlay/.placeholder
Normal file
0
overlay/.placeholder
Normal file
68
scripts/fps.py
Executable file
68
scripts/fps.py
Executable file
|
@ -0,0 +1,68 @@
|
|||
#!/usr/bin/env python3
|
||||
import rHLDS, yaml, re, time, os, argparse
|
||||
from bokeh.plotting import figure, output_file, show
|
||||
from datetime import datetime
|
||||
|
||||
def write_data(filename):
|
||||
# Default port 27015
|
||||
srv = rHLDS.Console(host=os.environ['RCON_HOST'], port=os.environ['RCON_PORT'], password=os.environ['RCON_PASSWORD'])
|
||||
srv.connect()
|
||||
|
||||
timestamp = time.time()
|
||||
file1 = open(filename, "a+")
|
||||
|
||||
try:
|
||||
while True:
|
||||
data = srv.execute("stats")
|
||||
fps = re.search('(\d+.?\d*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)', data).group(7)
|
||||
if fps:
|
||||
file1.write("%d,%s\n" % (time.time(), fps))
|
||||
print(fps + " ", end='')
|
||||
time.sleep(5)
|
||||
except:
|
||||
pass
|
||||
|
||||
file1.close()
|
||||
srv.disconnect()
|
||||
|
||||
# Read data
|
||||
def read_data(filename):
|
||||
file1 = open(filename, "r")
|
||||
fps_time = []
|
||||
fps_data = []
|
||||
|
||||
while True:
|
||||
line = file1.readline()
|
||||
if not line: break
|
||||
time = re.search('(\d+),(\d+).(\d*)', line).group(1)
|
||||
fps = re.search('(\d+),(\d+)', line).group(2)
|
||||
if fps and time:
|
||||
print('time: ' + time)
|
||||
print('fps: ' + fps)
|
||||
fps_time.append(datetime.fromtimestamp(int(time)/1000))
|
||||
fps_data.append(fps)
|
||||
|
||||
# output to static HTML file
|
||||
output_file("%s.html" % filename)
|
||||
|
||||
# create a new plot with a title and axis labels
|
||||
p = figure(title="hlds_linux stats", x_axis_label='time', y_axis_label='FPS')
|
||||
|
||||
# add a line renderer with legend and line thickness
|
||||
p.line(fps_time, fps_data, legend="FPS", line_width=2)
|
||||
|
||||
# show the results
|
||||
show(p)
|
||||
|
||||
filename = "data.%d" % time.time()
|
||||
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("--file", help="Use the given file")
|
||||
args = parser.parse_args()
|
||||
|
||||
if not args.file:
|
||||
write_data(filename)
|
||||
else:
|
||||
filename = args.file
|
||||
|
||||
read_data(filename)
|
|
@ -1,20 +0,0 @@
|
|||
import rHLDS, yaml, re, time, os
|
||||
|
||||
# Default port 27015
|
||||
srv = rHLDS.Console(host=os.environ['RCON_HOST'], port=os.environ['RCON_PORT'], password=os.environ['RCON_PASSWORD'])
|
||||
|
||||
# Connect to server
|
||||
srv.connect()
|
||||
|
||||
file1 = open("data.txt", "a+")
|
||||
|
||||
while True:
|
||||
data = srv.execute("stats")
|
||||
fps = re.search('(\d+.?\d*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)(\d+.?\d*\s*)', data).group(7)
|
||||
if fps:
|
||||
file1.write("%d,%s\n" % (time.time(), fps))
|
||||
time.sleep(10)
|
||||
|
||||
file1.close()
|
||||
srv.disconnect()
|
||||
|
Loading…
Reference in a new issue