"use strict";
var SelectPlayerButton = React.createClass({
selectPlayer(e) {
e.preventDefault();
socket.emit("gather:select", {
player: parseInt(e.target.value, 10)
})
},
render() {
let button;
if (this.props.gatherer.leader) {
button = Leader ;
} else if (this.props.gatherer.team !== "lobby") {
button = {_.capitalize(this.props.gatherer.team)}
;
} else {
button = Select
;
}
return button;
}
});
var GathererList = React.createClass({
memberList() {
var self = this;
return this.props.gather.gatherers
.filter(gatherer => gatherer.team === self.props.team)
.sort(gatherer => { return gatherer.leader ? 1 : -1 });
},
render() {
var extractGatherer = gatherer => {
let image;
if (gatherer.leader) {
image = ;
}
return (
{image}{gatherer.user.username}
);
}
var members = this.memberList()
.map(extractGatherer);
return (
);
}
});
var GatherTeams = React.createClass({
render() {
return (
);
}
});
var ElectionProgressBar = React.createClass({
componentDidMount() {
var self = this;
this.timer = setInterval(() => {
self.forceUpdate();
}, 900);
},
progress() {
var interval = this.props.gather.election.interval;
var startTime = (new Date(this.props.gather.election.startTime)).getTime();
var msTranspired = Math.floor((new Date()).getTime() - startTime);
return {
num: msTranspired,
den: interval,
barMessage: Math.floor((interval - msTranspired) / 1000) + "s remaining"
}
},
componentWillUnmount() {
clearInterval(this.timer);
},
render() {
return ( );
}
});
var ProgressBar = React.createClass({
render() {
var style = {
width: Math.round((this.props.progress.num / this.props.progress.den * 100)) + "%"
};
var barMessage = this.props.progress.barMessage || "";
return (
);
}
});
var GatherProgress = React.createClass({
stateDescription() {
switch(this.props.gather.state) {
case "gathering":
return "Waiting for more gatherers.";
case "election":
return "Currently voting for team leaders.";
case "selection":
return "Waiting for leaders to pick teams.";
case "done":
return "Gather completed.";
default:
return "Initialising gather.";
}
},
gatheringProgress() {
var num = this.props.gather.gatherers.length;
var den = 12;
var remaining = den - num;
var message = (remaining === 1) ? "Waiting for last player" : "Waiting for " + remaining + " more players";
return {
num: num,
den: den,
message: message
};
},
electionProgress() {
var num = this.props.gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.leaderVote) acc++;
return acc;
}, 0);
var den = 12;
return {
num: num,
den: den,
message: den - num + " more votes required"
};
},
selectionProgress() {
var num = this.props.gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.team !== "lobby") acc++;
return acc;
}, 0);
var den = 12;
return {
num: num,
den: den,
message: `${num} out of ${den} players assigned. Waiting
on ${_.capitalize(this.props.gather.pickingTurn)}s to pick next...`
};
},
render() {
var progress, progressBar;
var gatherState = this.props.gather.state;
if (gatherState === 'gathering' && this.props.gather.gatherers.length) {
progress = this.gatheringProgress();
progressBar = ( );
} else if (gatherState === 'election') {
progress = this.electionProgress();
progressBar = ( );
} else if (gatherState === 'selection') {
progress = this.selectionProgress();
progressBar = ( );
}
if (!progress) return false;
return (
{this.stateDescription()} {progress.message}
{progressBar}
);
}
});
var TeamSpeakButton = React.createClass({
getDefaultProps() {
let password = "ns2gather";
return {
url: "ts3server://ensl.org/",
password: password,
alien: {
channel: "NS2 Gather/Gather #1/Alien (Team Y)",
password: password
},
marine: {
channel: "NS2 Gather/Gather #1/Marine (Team X)",
password: password
}
};
},
marineUrl() {
return this.teamSpeakUrl(this.props.marine);
},
alienUrl() {
return this.teamSpeakUrl(this.props.alien);
},
teamSpeakUrl(conn) {
let params = `channel=${encodeURIComponent(conn.channel)}&channelpassword=${encodeURIComponent(conn.password)}`;
return (`${this.props.url}?${params}`);
},
render() {
return (
Teamspeak
×
Teamspeak Server Information
Server
{this.props.url}
Password
{this.props.password}
Marine Channel
{this.props.marine.channel}
Alien Channel
{this.props.alien.channel}
);
}
});
var GatherActions = React.createClass({
joinGather(e) {
e.preventDefault();
socket.emit("gather:join");
},
leaveGather(e) {
e.preventDefault();
socket.emit("gather:leave");
},
voteRegather(e) {
e.preventDefault(e);
socket.emit("gather:vote", {
regather: (e.target.value === "true")
});
},
regatherVotes() {
if (!this.props.gather) return 0;
return this.props.gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.regatherVote) acc++;
return acc;
}, 0);
},
render() {
var joinButton;
var currentGatherer = this.props.currentGatherer;
if (currentGatherer) {
joinButton = (Leave Gather );
} else if (this.props.gather.state === 'gathering') {
joinButton = (
Join Gather
);
}
var regatherButton;
if (currentGatherer) {
let regatherVotes = this.regatherVotes();
if (currentGatherer.regatherVote) {
regatherButton = (
{`Voted Regather (${regatherVotes}/8)`} );
} else {
regatherButton = (
{`Vote Regather (${regatherVotes}/8)`} );
}
}
return (
{regatherButton}
{joinButton}
);
}
});
var VoteButton = React.createClass({
cancelVote(e) {
socket.emit("gather:vote", {
leader: {
candidate: null
}
});
},
vote(e) {
e.preventDefault();
socket.emit("gather:vote", {
leader: {
candidate: parseInt(e.target.value, 10)
}
});
},
render() {
if (this.props.currentGatherer === null) {
return false;
}
if (this.props.currentGatherer.leaderVote === this.props.candidate.id) {
return (
Voted
);
} else {
return (
Vote
);
}
}
});
var ServerVoting = React.createClass({
voteHandler(serverId) {
return function (e) {
e.preventDefault();
socket.emit("gather:vote", {
server: {
id: serverId
}
});
}
},
votesForServer(server) {
return this.props.gather.gatherers.reduce((acc, gatherer) => {
if (server.id === gatherer.serverVote) acc++;
return acc;
}, 0);
},
render() {
var self = this;
let servers = self.props.servers
.sort((a, b) => {
var aVotes = self.votesForServer(a);
var bVotes = self.votesForServer(b);
return bVotes - aVotes;
})
.map(server => {
let votes = self.votesForServer(server);
if (self.props.currentGatherer.serverVote === server.id) {
return (
e.preventDefault() }
key={server.id}>
{votes}
{server.name || server.description || server.dns}
);
} else {
return (
{votes}
{server.name || server.description || server.dns}
);
}
});
let voted = self.props.currentGatherer.serverVote !== null;
return (
{voted ? "Server Votes" : "Please Vote for a Server" }
{servers}
);
}
})
var MapVoting = React.createClass({
voteHandler(mapId) {
return function (e) {
e.preventDefault();
socket.emit("gather:vote", {
map: {
id: mapId
}
});
}
},
votesForMap(map) {
return this.props.gather.gatherers.reduce((acc, gatherer) => {
if (map.id === gatherer.mapVote) acc++;
return acc;
}, 0);
},
render() {
var self = this;
let maps = self.props.maps
.sort((a, b) => {
var aVotes = self.votesForMap(a);
var bVotes = self.votesForMap(b);
return bVotes - aVotes;
})
.map(map => {
let votes = self.votesForMap(map);
if (self.props.currentGatherer.mapVote === map.id) {
return (
e.preventDefault() }
className="list-group-item list-group-item-success">
{votes}
{map.name}
);
} else {
return (
{votes}
{map.name}
);
}
});
let voted = (self.props.currentGatherer.mapVote !== null);
return (
{ voted ? "Map Votes" : "Please Vote for a Map" }
{maps}
);
}
})
var Gather = React.createClass({
getDefaultProps() {
return {
gather: {
gatherers: []
}
}
},
checkForStateChange: function (data) {
let previousState = this.props.gather.state;
let newState = data.gather.state;
if (newState === previousState) return;
// Callbacks for new states
if (newState === "election"
&& previousState === "gathering"
&& data.currentGatherer) {
soundController.playGatherMusic();
}
},
componentDidMount() {
var self = this;
socket.on("users:update", data => self.setProps({user: data.currentUser}));
socket.on("gather:refresh", (data) => {
self.checkForStateChange(data);
self.setProps(data)
});
},
render() {
if (this.props.gather.state === 'done') {
return ( );
}
var voting;
if (this.props.currentGatherer) {
let state = this.props.gather.state;
if (state === 'gathering' || state === 'election') {
voting = (
);
} else {
voting = ;
}
}
var gatherTeams;
if (this.props.gather.state === 'selection') {
gatherTeams =
}
var previousGather;
if (this.props.previousGather) {
previousGather = ( );
}
return (
{gatherTeams}
{voting}
{previousGather}
);
}
});
var LifeformIcons = React.createClass({
availableLifeforms() {
return ["skulk", "gorge", "lerk", "fade", "onos", "commander"];
},
gathererLifeforms() {
let lifeforms = [];
let gatherer = this.props.gatherer;
for (let attr in gatherer.user.profile.abilities) {
if (gatherer.user.profile.abilities[attr]) lifeforms.push(_.capitalize(attr));
}
return lifeforms;
},
render() {
let lifeforms = this.gathererLifeforms();
let availableLifeforms = this.availableLifeforms();
let icons = availableLifeforms.map(lifeform => {
let containsAbility = lifeforms.some(gathererLifeform => {
return gathererLifeform.toLowerCase() === lifeform.toLowerCase()
});
if (containsAbility) {
return
} else {
return
}
});
return {icons}
}
});
var Gatherers = React.createClass({
joinGather(e) {
e.preventDefault();
socket.emit("gather:join");
},
bootGatherer(e) {
e.preventDefault();
socket.emit("gather:leave", {
gatherer: parseInt(e.target.value, 10) || null
});
},
render() {
var self = this;
var user = this.props.user;
var admin = (user && user.admin);
var gatherers = this.props.gather.gatherers
.sort((a, b) => {
return (b.user.hive.skill || 1000) - (a.user.hive.skill || 1000);
})
.map(gatherer => {
if (gatherer.user.country) {
var country = ( );
};
let skill = gatherer.user.profile.skill || "Not Available";
let hiveStats = [];
if (gatherer.user.hive.skill) hiveStats.push(`${gatherer.user.hive.skill} ELO`);
if (gatherer.user.hive.playTime) {
hiveStats.push(`${Math.floor(gatherer.user.hive.playTime / 3600)} Hours`);
}
let hive = (hiveStats.length) ? hiveStats.join(", ") : "Not Available";
let team = (gatherer.user.team) ? gatherer.user.team.name : "None";
let action;
if (self.props.gather.state === "election") {
var votes = self.props.gather.gatherers.reduce((acc, voter) => {
if (voter.leaderVote === gatherer.id) acc++;
return acc;
}, 0)
action = (
{votes + " votes"}
);
}
if (self.props.gather.state === 'selection') {
if (self.props.currentGatherer &&
self.props.currentGatherer.leader &&
self.props.currentGatherer.team === self.props.gather.pickingTurn) {
action = (
);
} else {
if (gatherer.leader) {
action = (Leader );
} else if (gatherer.team !== "lobby") {
action = ({_.capitalize(gatherer.team)} );
} else {
action = (Lobby );
}
}
}
var adminOptions;
if (admin) {
adminOptions = [
Admin ,
Boot from Gather
]
}
return (
{country} {gatherer.user.username}
Info
{action}
Skill Level
{skill}
Team
{team}
Hive Stats
{hive}
{adminOptions}
);
})
if (this.props.gather.gatherers.length) {
return (
{gatherers}
);
} else {
return (
);
}
}
});
var CompletedGather = React.createClass({
completionDate() {
let d = new Date(this.props.gather.done.time);
return d.toLocaleTimeString();
},
render() {
return (
Previous Gather ({this.completionDate()})
);
}
});
var GatherVotingResults = React.createClass({
countVotes(voteType) {
return this.props.gather.gatherers.reduce((acc, gatherer) => {
if (gatherer[voteType] !== null) acc.push(gatherer[voteType]);
return acc;
}, []);
},
selectedMaps() {
return rankVotes(this.countVotes('mapVote'), this.props.maps).slice(0, 2)
},
selectedServer() {
return rankVotes(this.countVotes('serverVote'), this.props.servers).slice(0, 1);
},
render() {
let maps = this.selectedMaps();
let server = this.selectedServer().pop();
let password;
if (server.password) {
password = [
Password ,
{server.password}
];
}
return (
Server
Maps
{maps.map(map => map.name).join(" & ")}
Server
{server.name}
Address
{server.ip}:{server.port}
{password}
Join Server
);
}
});