import {AssumeUserIdButton} from "javascripts/components/user";
const React = require("react");
const helper = require("javascripts/helper");
const enslUrl = helper.enslUrl;
const rankVotes = helper.rankVotes;
const hiveUrl = helper.hiveUrl;
const SelectPlayerButton = React.createClass({
propTypes: {
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired,
gatherer: React.PropTypes.object.isRequired
},
selectPlayer(e) {
e.preventDefault();
this.props.socket.emit("gather:select", {
type: this.props.gather.type,
player: parseInt(e.target.value, 10)
});
},
render() {
let button;
if (this.props.gatherer.leader) {
button = ;
} else if (this.props.gatherer.team !== "lobby") {
button = ;
} else {
button = ;
}
return button;
}
});
const GathererList = React.createClass({
memberList() {
const self = this;
return this.props.gather.gatherers
.filter(gatherer => gatherer.team === self.props.team)
.sort(gatherer => { return gatherer.leader ? 1 : -1 });
},
render() {
const extractGatherer = gatherer => {
let image;
if (gatherer.leader) {
image = ;
}
return (
{image}{gatherer.user.username}
|
);
};
const members = this.memberList()
.map(extractGatherer);
return (
);
}
});
const GatherTeams = React.createClass({
render() {
return (
);
}
});
const ElectionProgressBar = React.createClass({
componentDidMount() {
const self = this;
this.timer = setInterval(() => {
self.forceUpdate();
}, 900);
},
progress() {
const interval = this.props.gather.election.interval;
const startTime = (new Date(this.props.gather.election.startTime)).getTime();
const msTranspired = Math.floor((new Date()).getTime() - startTime);
return {
num: msTranspired,
den: interval,
barMessage: Math.floor((interval - msTranspired) / 1000) + "s remaining"
}
},
componentWillUnmount() {
clearInterval(this.timer);
},
render() {
return ();
}
});
const ProgressBar = React.createClass({
render() {
const progress = this.props.progress;
const style = {
width: Math.round((progress.num / progress.den * 100)) + "%"
};
const barMessage = progress.barMessage || "";
return (
);
}
});
const GatherProgress = React.createClass({
stateDescription() {
switch(this.props.gather.state) {
case "gathering":
return "Waiting for more gatherers.";
case "election":
return "Currently voting for team leaders.";
case "selection":
return "Waiting for leaders to pick teams.";
case "done":
return "Gather completed.";
default:
return "Initialising gather.";
}
},
gatheringProgress() {
const gather = this.props.gather;
const num = gather.gatherers.length;
const den = gather.teamSize * 2;
const remaining = den - num;
const message = (remaining === 1) ?
"Waiting for last player" : `Waiting for ${remaining} more players`;
return {
num: num,
den: den,
message: message
};
},
electionProgress() {
const gather = this.props.gather;
const num = gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.leaderVote) acc++;
return acc;
}, 0);
const den = gather.teamSize * 2;
return {
num: num,
den: den,
message: den - num + " more votes required"
};
},
selectionProgress() {
const gather = this.props.gather;
const num = gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.team !== "lobby") acc++;
return acc;
}, 0);
const den = gather.teamSize * 2;
return {
num: num,
den: den,
message: `${num} out of ${den} players assigned. Waiting
on ${_.capitalize(gather.pickingTurn)}s to pick next...`
};
},
render() {
let progress, progressBar;
const gatherState = this.props.gather.state;
if (gatherState === 'gathering' && this.props.gather.gatherers.length) {
progress = this.gatheringProgress();
progressBar = ();
} else if (gatherState === 'election') {
progress = this.electionProgress();
progressBar = ();
} else if (gatherState === 'selection') {
progress = this.selectionProgress();
progressBar = ();
}
if (!progress) return false;
return (
{this.stateDescription()} {progress.message}
{progressBar}
);
}
});
const JoinGatherButton = React.createClass({
propTypes: {
thisGatherer: React.PropTypes.object,
user: React.PropTypes.object.isRequired,
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired
},
componentDidMount() {
const self = this;
this.timer = setInterval(() => {
self.forceUpdate();
}, 30000);
},
componentWillUnmount() {
clearInterval(this.timer);
},
joinGather(e) {
e.preventDefault();
this.props.socket.emit("gather:join", {
type: this.props.gather.type
});
},
leaveGather(e) {
e.preventDefault();
this.props.socket.emit("gather:leave", {
type: this.props.gather.type
});
},
cooldownTime() {
let user = this.props.user;
if (!user) return false;
let cooloffTime = this.props.gather.cooldown[user.id];
if (!cooloffTime) return false;
let timeRemaining = new Date(cooloffTime) - new Date();
return timeRemaining > 0 ? timeRemaining : false;
},
render() {
let gather = this.props.gather;
let thisGatherer = this.props.thisGatherer;
if (thisGatherer) {
return ;
}
if (gather.state === 'gathering') {
let cooldownTime = this.cooldownTime();
if (cooldownTime) {
return ;
} else {
return ;
}
}
return false;
}
});
const CooloffButton = React.createClass({
propTypes: {
timeRemaining: React.PropTypes.number.isRequired
},
timeRemaining() {
return `${Math.floor(this.props.timeRemaining / 60000) + 1} minutes remaining`;
},
render() {
return
}
})
const GatherActions = React.createClass({
propTypes: {
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired,
thisGatherer: React.PropTypes.object
},
voteRegather(e) {
e.preventDefault(e);
this.props.socket.emit("gather:vote", {
type: this.props.gather.type,
regather: (e.target.value === "true")
});
},
regatherVotes() {
let gather = this.props.gather;
if (!gather) return 0;
return gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.regatherVote) acc++;
return acc;
}, 0);
},
render() {
let regatherButton;
const user = this.props.user;
const gather = this.props.gather;
const socket = this.props.socket;
const thisGatherer = this.props.thisGatherer;
if (thisGatherer) {
let regatherVotes = this.regatherVotes();
if (thisGatherer.regatherVote) {
regatherButton = ;
} else {
regatherButton = ;
}
}
return (
);
}
});
const VoteButton = React.createClass({
propTypes: {
socket: React.PropTypes.object.isRequired,
candidate: React.PropTypes.object.isRequired,
thisGatherer: React.PropTypes.object,
gather: React.PropTypes.object.isRequired
},
cancelVote(e) {
this.props.socket.emit("gather:vote", {
type: this.props.gather.type,
leader: {
candidate: null
}
});
},
vote(e) {
e.preventDefault();
this.props.socket.emit("gather:vote", {
type: this.props.gather.type,
leader: {
candidate: parseInt(e.target.value, 10)
}
});
},
stopGatherMusic() {
soundController.stop();
},
render() {
let candidate = this.props.candidate;
let thisGatherer = this.props.thisGatherer;
if (thisGatherer === null) {
return false;
}
if (thisGatherer.leaderVote === candidate.id) {
return (
);
} else {
return (
);
}
}
});
const ServerVoting = React.createClass({
propTypes: {
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired,
thisGatherer: React.PropTypes.object,
servers: React.PropTypes.array.isRequired,
},
voteHandler(serverId) {
return e => {
e.preventDefault();
this.props.socket.emit("gather:vote", {
type: this.props.gather.type,
server: {
id: serverId
}
});
}
},
votesForServer(server) {
return this.props.gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.serverVote.some(voteId => voteId === server.id)) acc++;
return acc;
}, 0);
},
render() {
let self = this;
let thisGatherer = self.props.thisGatherer;
let servers = self.props.servers.sort((a, b) => {
const aVotes = self.votesForServer(a);
const bVotes = self.votesForServer(b);
return bVotes - aVotes;
}).map(server => {
let votes = self.votesForServer(server);
let style = thisGatherer.serverVote.some(voteId => voteId === server.id) ?
"list-group-item list-group-item-success" : "list-group-item";
return (
{votes}
{server.name || server.description}
);
});
let votes = thisGatherer.serverVote.length;
return (
{votes === 2 ? "Server Votes" :
`Please Vote for a Server. ${2 - votes} votes remaining` }
{servers}
);
}
})
const MapVoting = React.createClass({
propTypes: {
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired,
thisGatherer: React.PropTypes.object,
maps: React.PropTypes.array.isRequired,
},
voteHandler(mapId) {
return e => {
e.preventDefault();
this.props.socket.emit("gather:vote", {
type: this.props.gather.type,
map: {
id: mapId
}
});
}
},
votesForMap(map) {
return this.props.gather.gatherers.reduce((acc, gatherer) => {
if (gatherer.mapVote.some(voteId => voteId === map.id)) acc++;
return acc;
}, 0);
},
render() {
const self = this;
let thisGatherer = self.props.thisGatherer
let maps = self.props.maps.sort((a, b) => {
const aVotes = self.votesForMap(a);
const bVotes = self.votesForMap(b);
return bVotes - aVotes;
}).map(map => {
let votes = self.votesForMap(map);
let style = thisGatherer.mapVote.some(voteId => voteId === map.id) ?
"list-group-item list-group-item-success" : "list-group-item";
return (
{votes}
{map.name}
);
});
let votes = thisGatherer.mapVote.length;
return (
{votes === 2 ? "Map Votes" :
`Please Vote for a Map. ${2 - votes} votes remaining` }
{maps}
);
}
})
const Gather = exports.Gather = React.createClass({
propTypes: {
thisGatherer: React.PropTypes.object,
maps: React.PropTypes.array.isRequired,
servers: React.PropTypes.array.isRequired,
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired
},
render() {
const socket = this.props.socket;
const gather = this.props.gather;
const thisGatherer = this.props.thisGatherer;
const soundController = this.props.soundController;
const servers = this.props.servers;
const maps = this.props.maps;
const user = this.props.user;
if (gather === null) return ;
let voting;
if (thisGatherer) {
let state = gather.state;
if (state === 'gathering' || state === 'election') {
voting = (
);
} else {
voting = ;
}
}
let gatherTeams;
if (gather.state === 'selection') {
gatherTeams = ;
}
if (gather.gatherers.length > 0) {
return (
{gather.name} ({gather.description})
{gatherTeams}
{voting}
);
} else {
return (
{gather.name} ({gather.description})
);
}
}
});
const LifeformIcons = exports.LifeformIcons = React.createClass({
availableLifeforms() {
return ["skulk", "gorge", "lerk", "fade", "onos", "commander"];
},
gathererLifeforms() {
let lifeforms = [];
let gatherer = this.props.gatherer;
let abilities = gatherer.user.profile.abilities;
for (let attr in abilities) {
if (abilities[attr]) lifeforms.push(_.capitalize(attr));
}
return lifeforms;
},
render() {
let lifeforms = this.gathererLifeforms();
let availableLifeforms = this.availableLifeforms();
let icons = availableLifeforms.map(lifeform => {
let containsAbility = lifeforms.some(gathererLifeform => {
return gathererLifeform.toLowerCase() === lifeform.toLowerCase()
});
if (containsAbility) {
return
} else {
return
}
});
return {icons}
}
});
const GatherMenu = exports.GatherMenu = React.createClass({
propTypes: {
gatherPool: React.PropTypes.object.isRequired,
currentGather: React.PropTypes.string.isRequired,
gatherSelectedCallback: React.PropTypes.func.isRequired
},
onClick(gather) {
return () => {
this.props.gatherSelectedCallback(gather.type);
}
},
itemClass(gather) {
let className = ["treeview"];
if (gather.type === this.props.currentGather) {
className.push("active");
}
return className.join(" ");
},
gatherPoolArray() {
const gatherArray = [];
const gatherPool = this.props.gatherPool;
for (let attr in gatherPool) {
if (gatherPool.hasOwnProperty(attr)) {
gatherArray.push(gatherPool[attr]);
}
}
return gatherArray.sort((a, b) => a.name - b.name);
},
render() {
return (
);
}
});
const GathererListItem = React.createClass({
propTypes: {
user: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired,
socket: React.PropTypes.object.isRequired,
gatherer: React.PropTypes.object.isRequired,
thisGatherer: React.PropTypes.object,
soundController: React.PropTypes.object.isRequired
},
bootGatherer(e) {
e.preventDefault();
this.props.socket.emit("gather:leave", {
type: this.props.gather.type,
gatherer: parseInt(e.target.value, 10) || null
});
},
getInitialState() {
return {
collapse: true
};
},
toggleCollapse(e) {
e.preventDefault();
this.setState({ collapse: !this.state.collapse });
},
caret() {
if (this.state.collapse) {
return ;
} else {
return ;
}
},
collapseState() {
return `panel-collapse out collapse ${this.state.collapse ? "" : "in"}`;
},
render() {
const user = this.props.user;
const gather = this.props.gather;
const socket = this.props.socket;
const gatherer = this.props.gatherer;
const thisGatherer = this.props.thisGatherer;
const soundController = this.props.soundController;
let country;
if (gatherer.user.country) {
country = (
);
};
const skill = gatherer.user.profile.skill || "Not Available";
const hiveStats = [];
if (gatherer.user.hive.skill) hiveStats.push(`${gatherer.user.hive.skill} ELO`);
if (gatherer.user.hive.playTime) {
hiveStats.push(`${Math.floor(gatherer.user.hive.playTime / 3600)} Hours`);
}
const hive = (hiveStats.length) ? hiveStats.join(", ") : "Not Available";
const team = (gatherer.user.team) ? gatherer.user.team.name : "None";
let action;
if (gather.state === "election") {
let votes = gather.gatherers.reduce((acc, voter) => {
if (voter.leaderVote === gatherer.id) acc++;
return acc;
}, 0)
action = (
{votes + " votes"}
);
}
if (gather.state === 'selection') {
if (thisGatherer &&
thisGatherer.leader &&
thisGatherer.team === gather.pickingTurn) {
action = (
);
} else {
if (gatherer.leader) {
action = (Leader);
} else if (gatherer.team !== "lobby") {
action = ({_.capitalize(gatherer.team)});
} else {
action = (
Lobby);
}
}
}
let adminOptions;
if ((user && user.admin) || (user && user.moderator)) {
adminOptions = [
,
Admin,
]
}
let tabColor = gatherer.team !== "lobby" ? `panel-${gatherer.team}` : "panel-info";
return (
);
}
});
const Gatherers = React.createClass({
propTypes: {
user: React.PropTypes.object,
thisGatherer: React.PropTypes.object,
socket: React.PropTypes.object.isRequired,
gather: React.PropTypes.object.isRequired,
soundController: React.PropTypes.object.isRequired
},
joinGather(e) {
e.preventDefault();
this.props.socket.emit("gather:join", {
type: this.props.gather.type
});
},
render() {
const self = this;
const user = this.props.user;
const socket = this.props.socket;
const gather = this.props.gather;
const thisGatherer = this.props.thisGatherer;
const gatherers = gather.gatherers
.sort((a, b) => {
return (b.user.hive.skill || 1000) - (a.user.hive.skill || 1000);
})
.map(gatherer => {
return
});
if (gather.gatherers.length) {
return (
{gatherers}
);
} else {
return (
);
}
}
});
const CompletedGather = exports.CompletedGather = React.createClass({
completionDate() {
let d = new Date(this.props.gather.done.time);
if (d) {
return d.toLocaleString();
} else {
return "Completed Gather"
}
},
getInitialState() {
return {
show: !!this.props.show
};
},
toggleGatherInfo() {
let newState = !this.state.show;
this.setState({
show: newState
});
},
render() {
let gatherInfo = [];
let gather = this.props.gather;
let maps = this.props.maps;
let servers = this.props.servers;
let gatherName = gather.name || "Classic Gather";
if (this.state.show) {
gatherInfo.push();
gatherInfo.push();
}
return (
{gatherName} - {this.completionDate()}
{gatherInfo}
);
}
});
const GatherVotingResults = React.createClass({
// Returns an array of ids voted for e.g. [1,2,5,1,1,3,2]
countVotes(voteType) {
return this.props.gather.gatherers.reduce((acc, gatherer) => {
let votes = gatherer[voteType];
// Temporary fix because some mapvotes are ints and not arrays
if (!Array.isArray(votes)) votes = [votes];
if (votes.length > 0) votes.forEach(vote => acc.push(vote));
return acc;
}, []);
},
selectedMaps() {
return rankVotes(this.countVotes('mapVote'), this.props.maps).slice(0, 2)
},
selectedServers() {
return rankVotes(this.countVotes('serverVote'), this.props.servers).slice(0, 2);
},
serverTable(server, primary) {
let password = server.password ? server.password : "N/A";
let className = primary ? "btn btn-primary max-width" : "btn btn-primary pull-right";
let label = primary ? `Join ${server.name}` : "Join Fallback"
return (
- Server Name
- {server.name}
- Address
- {server.ip}:{server.port}
- Password
- {password}
{label}
);
},
render() {
let maps = this.selectedMaps();
let servers = this.selectedServers();
let mainServer = servers[0];
let altServer = servers[1];
return (
Game Information
Map Selection
- Maps
- {maps[0].name}
(Alternate: {maps[1].name})
Primary Server
{this.serverTable(mainServer, true)}
Fallback Server
{this.serverTable(altServer)}
);
}
});