"use strict"; var helper = require("./helpers/index.js"); var User = helper.User; var Gather = helper.Gather; var Gatherer = helper.Gatherer; var assert = require("chai").assert; describe("Gather Model:", function () { var user, gather, gatherers; beforeEach(function () { user = helper.createUser(); gatherers = []; for (var i = 0; i < 12; i++) gatherers.push(helper.createUser()); gather = Gather(); }); describe("Internal State", function () { describe("Gathering", function () { it ("has initial state of 'gathering'", function () { assert.equal(gather.current, 'gathering'); }); describe("#addGatherer", function () { it ("adds users to the gather", function () { gather.addGatherer(user); assert.equal(gather.current, 'gathering'); assert.equal(gather.gatherers.length, 1); }); it ("retains 'gathering' state until number of players is 12", function () { assert.equal(gather.gatherers.length, 0); gatherers.forEach(function (user, index, array) { gather.addGatherer(user); if (index === 11) { assert.equal(gather.current, 'election'); } else { assert.equal(gather.current, 'gathering'); } }); }); }); }); describe("Election", function () { beforeEach(function () { gatherers.forEach(function (gatherer) { gather.addGatherer(gatherer); }); }); describe("selectLeader", function () { it ("adds vote for a leader", function () { var voter = gather.gatherers[helper.random(12)]; var candidate = gather.gatherers[helper.random(12)]; gather.selectLeader(voter, candidate); assert.equal(gather.current, "election"); assert.equal(gather.leaderVotes().length, 1); assert.equal(gather.leaderVotes()[0], candidate.id); }); it ("retains state of 'election' until all votes cast", function () { var candidate = gatherers[0]; gatherers.forEach(function (voter, index) { gather.selectLeader(voter, candidate); if (index !== 11) { assert.equal(gather.current, 'election'); } else { assert.equal(gather.current, 'selection'); } }); }); it ("produces leaders based on votes on transition", function () { var candidateA = gatherers[0]; var candidateB = gatherers[1]; assert.isUndefined(gather.alienLeader()); assert.isUndefined(gather.marineLeader()); gatherers.forEach(function (voter, index) { if (index % 2 === 0) { gather.selectLeader(voter, candidateA); } else { gather.selectLeader(voter, candidateB); } }); assert.equal(gather.current, 'selection'); assert.isTrue(gather.alienLeader().id === candidateA.id || gather.alienLeader().id === candidateB.id); assert.isTrue(gather.marineLeader().id === candidateA.id || gather.marineLeader().id === candidateB.id); }); it ("returns to 'gathering' state if player leaves", function () { assert.equal(gather.current, 'election'); var voter = gather.gatherers[helper.random(12)]; var candidate = gather.gatherers[helper.random(12)]; gather.selectLeader(voter, candidate); gather.removeGatherer(voter); assert.equal(gather.current, 'gathering'); }); }); }); describe("Selection", function () { var leaderA, leaderB; beforeEach(function () { gatherers.forEach(function (gatherer) { gather.addGatherer(gatherer); }); leaderA = gatherers[0]; leaderB = gatherers[1]; gatherers.forEach(function (voter, index) { if (index % 2 === 0) { gather.selectLeader(voter, leaderA); } else { gather.selectLeader(voter, leaderB); } }); gatherers.forEach(function (gatherer, index) { if (gatherer.leader) return; if (index % 2 === 0) { gather.moveToAlien(gatherer); } else { gather.moveToMarine(gatherer); } }); }); it ("transitions to 'done' when players selected and leaders confirm", function () { assert.equal(gather.current, "selection"); gather.confirmSelection(leaderA); assert.equal(gather.current, "selection"); gather.confirmSelection(leaderB); assert.equal(gather.current, "done"); }); it ("does not transition to 'done' unless all players selected", function () { var lobbyPlayer = gather.gatherers[11]; gather.moveToLobby(lobbyPlayer); assert.equal(gather.current, "selection"); gather.confirmSelection(leaderA); assert.equal(gather.current, "selection"); gather.confirmSelection(leaderB); assert.equal(gather.current, "selection"); }); it ("transitions to picking if a player leaves", function () { var leaver = gather.gatherers[11]; assert.equal(gather.current, "selection"); gather.removeGatherer(leaver); assert.equal(gather.current, "gathering"); }); }); }); describe("addUser", function () { it ("adds gatherer to lobby", function () { gather.addUser(user); assert.equal(gather.gatherers.length, 1); assert.equal(gather.gatherers[0].id, user.id); }); it ("does not add duplicate users", function () { gather.addUser(user); gather.addUser(user); assert.equal(gather.gatherers.length, 1); }); }); describe("removeUser", function () { it ("removes gatherer altogether", function () { gather.addUser(user); assert.equal(gather.gatherers.length, 1); assert.equal(gather.gatherers[0].id, user.id); gather.removeUser(user); assert.equal(gather.gatherers.length, 0); }); }); describe("moveToMarine", function () { it ("moves a player to marine", function () { gather.addUser(user); gather.moveToMarine(user); assert.equal(gather.marines().length, 1); assert.equal(gather.marines()[0].id, user.id); }); it ("will not move player if team is full", function () { gatherers.forEach(function (gatherer, index) { gather.addUser(gatherer); gather.moveToMarine(gatherer); assert.isTrue(gather.marines().length <= gather.TEAM_SIZE); }); }); }); describe("moveToAlien", function () { it ("moves a player to alien", function () { gather.addUser(user); gather.moveToAlien(user); assert.equal(gather.aliens().length, 1); assert.equal(gather.aliens()[0].id, user.id); }); it ("will not move player if team is full", function () { gatherers.forEach(function (gatherer, index) { gather.addUser(gatherer); gather.moveToAlien(gatherer); assert.isTrue(gather.aliens().length <= gather.TEAM_SIZE); }); }); }); describe("moveToLobby", function () { it ("moves a player to lobby", function () { gather.addUser(user); gather.moveToAlien(user); assert.equal(gather.aliens().length, 1); gather.moveToLobby(user); assert.equal(gather.lobby().length, 1); assert.equal(gather.lobby()[0].id, user.id); }); }); describe("aliens", function () { it ("returns all gatherers in aliens", function () { gather.addUser(user); gather.moveToAlien(user); assert.equal(gather.aliens().length, 1); }); }); describe("marines", function () { it ("returns all gatherers in marines", function () { gather.addUser(user); gather.moveToMarine(user); assert.equal(gather.marines().length, 1); }); }); describe("lobby", function () { it ("returns all gatherers in lobby", function () { gather.addUser(user); assert.equal(gather.lobby().length, 1); }); }); describe("toJson", function () { it ("returns a json representation of the gather instance", function () { var output = gather.toJson(); assert.isArray(output.lobby); assert.isArray(output.marines); assert.isArray(output.aliens); }); }); describe("leaderVotes", function () { beforeEach(function () { gatherers.forEach(function (user) { gather.addUser(user); }); }); it ("initialises with an empty array", function () { assert.isArray(gather.leaderVotes()); assert.equal(gather.leaderVotes(), 0); }); it ("returns an array of user ids", function () { var candidate = gatherers[0]; var voter = gatherers[1]; gather.voteForLeader(voter, candidate); assert.isArray(gather.leaderVotes()); assert.equal(gather.leaderVotes().length, 1); assert.equal(gather.leaderVotes()[0], candidate.id); }); it ("ignores candidates who have left the gather", function () { var candidate = gatherers[0]; var voter = gatherers[1]; gather.voteForLeader(voter, candidate); gather.removeUser(candidate); assert.equal(gather.leaderVotes().length, 0); }); }); describe("voteForLeader", function () { beforeEach(function () { gatherers.forEach(function (user) { gather.addUser(user); }); }); it ("assigns vote for a leader", function () { var candidate = gatherers[0]; var voter = gatherers[1]; gather.voteForLeader(voter, candidate); var votes = gather.leaderVotes(); assert.equal(votes.length, 1); assert.equal(votes[0], candidate.id); }); it ("reassigns vote if already voted", function () { var candidate = gatherers[0]; var secondCandidate = gatherers[2]; var voter = gatherers[1]; gather.voteForLeader(voter, candidate); var votes = gather.leaderVotes(); assert.equal(votes.length, 1); assert.equal(votes[0], candidate.id); gather.voteForLeader(voter, secondCandidate); votes = gather.leaderVotes(); assert.equal(votes.length, 1); assert.equal(votes[0], secondCandidate.id); }); }); describe("alienLeader", function () { beforeEach(function () { gatherers.forEach(function (gatherer) { gather.addGatherer(gatherer); }); }); it ("returns alien leader", function () { gather.gatherers[0].team = "alien"; gather.gatherers[0].leader = true; assert.equal(gather.alienLeader().id, gather.gatherers[0].id); }); it ("returns undefined if no alien leader", function () { assert.isUndefined(gather.alienLeader()); }); }); describe("marineLeader", function () { beforeEach(function () { gatherers.forEach(function (gatherer) { gather.addGatherer(gatherer); }); }); it ("returns marine leader", function () { gather.gatherers[0].team = "marine"; gather.gatherers[0].leader = true; assert.equal(gather.marineLeader().id, gather.gatherers[0].id); }); it ("returns undefined if no marine leader", function () { assert.isUndefined(gather.marineLeader()); }); }); describe("assignMarineLeader", function () { it ("assigns a marine leader", function () { gather.addUser(user); gather.assignMarineLeader(user.id); var leader = gather.marineLeader(); assert.equal(leader.id, user.id); }); }); describe("assignAlienLeader", function () { it ("assigns an alien leader", function () { gather.addUser(user); gather.assignAlienLeader(user.id); var leader = gather.alienLeader(); assert.equal(leader.id, user.id); }); }); describe("confirmTeam", function () { var leader; beforeEach(function () { gatherers.forEach(function (gatherer) { gather.addGatherer(gatherer); }); leader = gather.gatherers[0]; gather.assignMarineLeader(leader.id); }); it ("marks leader as confirmed", function () { gather.confirmTeam(leader); gather.gatherers.forEach(function (gatherer) { if (gatherer.leader) { assert.isTrue(gatherer.confirm); } else { assert.isFalse(gatherer.confirm); } }); }); it ("does nothing if user is not leader", function () { var player = gather.gatherers[1]; assert.isFalse(player.leader); gather.confirmTeam(player); gather.gatherers.forEach(function (gatherer) { assert.isFalse(gatherer.confirm); }); }); }); });