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Add cooldown notice
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parent
489d9e7892
commit
9d8547234d
1 changed files with 73 additions and 23 deletions
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@ -288,7 +288,18 @@ var TeamSpeakButton = React.createClass({
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}
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});
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var GatherActions = React.createClass({
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var JoinGatherButton = React.createClass({
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componentDidMount() {
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var self = this;
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this.timer = setInterval(() => {
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self.forceUpdate();
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}, 30000);
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},
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componentWillUnmount() {
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clearInterval(this.timer);
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},
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joinGather(e) {
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e.preventDefault();
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socket.emit("gather:join");
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@ -299,6 +310,51 @@ var GatherActions = React.createClass({
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socket.emit("gather:leave");
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},
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cooldownTime() {
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let user = this.props.user;
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if (!user) return false;
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let cooloffTime = this.props.gather.cooldown[user.id];
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if (!cooloffTime) return false;
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let timeRemaining = new Date(cooloffTime) - new Date();
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return timeRemaining > 0 ? timeRemaining : false;
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},
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render() {
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let currentGatherer = this.props.currentGatherer;
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if (currentGatherer) {
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return <button
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onClick={this.leaveGather}
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className="btn btn-danger">Leave Gather</button>;
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}
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if (this.props.gather.state === 'gathering') {
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let cooldownTime = this.cooldownTime();
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if (cooldownTime) {
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return <CooloffButton timeRemaining={cooldownTime} />;
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} else {
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return <button
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onClick={this.joinGather}
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className="btn btn-success">Join Gather</button>;
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}
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}
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return false;
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}
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});
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var CooloffButton = React.createClass({
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timeRemaining() {
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return `${Math.floor(this.props.timeRemaining / 60000) + 1} minutes remaining`;
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},
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render() {
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return <button
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disabled="true"
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className="btn btn-success">
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Leaver Cooloff ({this.timeRemaining()})
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</button>
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}
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})
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var GatherActions = React.createClass({
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voteRegather(e) {
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e.preventDefault(e);
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socket.emit("gather:vote", {
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@ -315,35 +371,22 @@ var GatherActions = React.createClass({
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},
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render() {
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var joinButton;
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var currentGatherer = this.props.currentGatherer;
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if (currentGatherer) {
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joinButton = (<li><button
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onClick={this.leaveGather}
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className="btn btn-danger">Leave Gather</button></li>);
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} else if (this.props.gather.state === 'gathering') {
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joinButton = (
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<button
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onClick={this.joinGather}
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className="btn btn-success">Join Gather</button>
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);
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}
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var regatherButton;
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let regatherButton;
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let currentGatherer = this.props.currentGatherer;
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if (currentGatherer) {
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let regatherVotes = this.regatherVotes();
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if (currentGatherer.regatherVote) {
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regatherButton = (
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<li><button
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<button
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value="false"
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onClick={this.voteRegather}
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className="btn btn-danger">{`Voted Regather (${regatherVotes}/8)`}</button></li>);
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className="btn btn-danger">{`Voted Regather (${regatherVotes}/8)`}</button>);
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} else {
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regatherButton = (
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<li><button
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<button
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value="true"
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onClick={this.voteRegather}
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className="btn btn-danger">{`Vote Regather (${regatherVotes}/8)`}</button></li>);
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className="btn btn-danger">{`Vote Regather (${regatherVotes}/8)`}</button>);
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}
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}
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@ -352,9 +395,16 @@ var GatherActions = React.createClass({
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<div className="panel-body">
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<div className="text-right">
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<ul className="list-inline no-bottom">
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<TeamSpeakButton />
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{regatherButton}
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{joinButton}
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<TeamSpeakButton />
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<li>
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{regatherButton}
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</li>
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<li>
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<JoinGatherButton
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gather={this.props.gather}
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currentGatherer={this.props.currentGatherer}
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user={this.props.user} />
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</li>
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</ul>
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</div>
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</div>
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