ensl.org/app/models/gatherer.rb
jamal ebd60d19eb Change Gather style to volunteer captains
This will change the gather format to allow for players to volunteer to be captain / commander. The gather will not change from the running state until 2 commanders have volunteered. Once commanders have volunteered the gather will switch to the picking state. The voting state is no longer used.

Also, added a new sound alert that will be played when the gather is full but doesn't have 2 captains. This alert will loop every 10 seconds unless you're the commander. And changed the music to play once the gather switches to the picking state and only if the player doesn't have the gather page on focus.
2014-10-11 15:50:06 -04:00

176 lines
5.9 KiB
Ruby

# == Schema Information
#
# Table name: gatherers
#
# id :integer not null, primary key
# user_id :integer
# gather_id :integer
# team :integer
# created_at :datetime
# updated_at :datetime
# votes :integer default(0), not null
#
class Gatherer < ActiveRecord::Base
IDLE_TIME = 600
EJECT_VOTES = 4
STATE_ACTIVE = 0
STATE_AWAY = 1
STATE_LEAVING = 2
include Extra
attr_protected :id
attr_accessor :confirm, :username
cattr_accessor :skip_callbacks
scope :team,
lambda { |team| {:conditions => {:team => team}} }
scope :of_user,
lambda { |user| {:conditions => {:user_id => user.id}} }
scope :lobby, :conditions => "team IS NULL"
scope :best,
lambda { |gather| {
:select => "u.id, u.username, (COUNT(*) / (SELECT COUNT(*) FROM gatherers g3 WHERE g3.user_id = u.id)) AS skill, g4.id",
:from => "gathers g1",
:joins => "LEFT JOIN gatherers g2 ON g1.captain1_id = g2.id OR g1.captain2_id = g2.id
LEFT JOIN users u ON g2.user_id = u.id
LEFT JOIN gatherers g4 ON u.id = g4.user_id AND g4.gather_id = #{gather.id}",
:group => "u.id",
:having => "g4.id IS NOT NULL",
:order => "skill DESC",
:limit => 15 } }
scope :with_kpd,
:select => "gatherers.*, SUM(kills)/SUM(deaths) as kpd, COUNT(rounders.id) as rounds",
:joins => "LEFT JOIN rounders ON rounders.user_id = gatherers.user_id",
:group => "rounders.user_id",
:order => "kpd DESC"
scope :lobby_team,
lambda { |team| {
:conditions => ["gatherers.team IS NULL OR gatherers.team = ?", team],
:order => "gatherers.team"} }
scope :most_voted, :order => "votes DESC, created_at DESC"
scope :not_user,
lambda { |user| {:conditions => ["user_id != ?", user.id]} }
scope :eject_order, :order => "votes ASC"
scope :ordered,
:joins => "LEFT JOIN gathers ON captain1_id = gatherers.id OR captain2_id = gatherers.id",
:order => "captain1_id, captain2_id, gatherers.id"
scope :idle,
:joins => "LEFT JOIN users ON users.id = gatherers.user_id",
:conditions => ["lastvisit < ?", 30.minutes.ago.utc]
belongs_to :user
belongs_to :gather
has_many :real_votes, :class_name => "Vote", :as => :votable, :dependent => :destroy
validates_uniqueness_of :user_id, :scope => :gather_id
validates_inclusion_of :team, :in => 1..2, :allow_nil => true
validates :confirm, :acceptance => true, :unless => Proc.new {|gatherer| gatherer.user.gatherers.count >= 5}
validate :validate_username
after_create :start_gather, :if => Proc.new {|gatherer| gatherer.gather.is_ready?}
after_create :notify_gatherers, :if => Proc.new {|gatherer| gatherer.gather.gatherers.count == Gather::NOTIFY}
after_update :change_turn, :unless => Proc.new {|gatherer| gatherer.skip_callbacks == true}
after_destroy :cleanup_votes
def to_s
user.to_s
end
def validate_username
if username
if u = User.first(:conditions => {:username => username})
self.user = u
else
errors.add(:username, t(:gatherer_wrong_username))
end
end
end
def start_gather
gather.update_attribute :status, Gather::STATE_VOTING
end
def notify_gatherers
Profile.all(:include => :user, :conditions => "notify_gather = 1").each do |p|
Notifications.gather p.user, gather if p.user
end
end
def change_turn
if team_changed? and team != nil
new_turn = (team == 1 ? 2 : 1)
if team == 2 and [2, 4].include?(gather.gatherers.team(2).count.to_i)
new_turn = 2
elsif team == 1 and [3, 5].include?(gather.gatherers.team(1).count.to_i)
new_turn = 1
end
gather.update_attribute :turn, new_turn
if gather.gatherers.lobby.count == 1
gather.gatherers.lobby.first.update_attribute :team, (self.team == 1 ? 2 : 1)
end
if gather.gatherers.lobby.count == 0
gather.update_attribute :status, Gather::STATE_FINISHED
end
end
end
def cleanup_votes
if gather.captain1_id == id
gather.update_attribute :captain1, nil
elsif gather.captain2_id == id
gather.update_attribute :captain2, nil
end
gather.map_votes.all(:conditions => {:user_id => user_id}).each { |g| g.destroy }
gather.server_votes.all(:conditions => {:user_id => user_id}).each { |g| g.destroy }
gather.gatherer_votes.all(:conditions => {:user_id => user_id}).each { |g| g.destroy }
end
def votes_needed?
return 5
end
def captain?
gather.captain1 == self or gather.captain2 == self
end
def turn?
(gather.captain1 == self and gather.turn == 1) or (gather.captain2 == self and gather.turn == 2)
end
def can_create? cuser, params = {}
# and check_params(params, [:user_id, :gather_id])
cuser \
and user == cuser \
and !cuser.banned?(Ban::TYPE_GATHER) \
and gather.status == Gather::STATE_RUNNING \
and gather.gatherers.count < Gather::FULL \
and !gather.gatherers.of_user(cuser).first
end
def can_update? cuser, params = {}
return false unless cuser
if params.keys.include? "username"
if cuser.admin?
return true
else
return false
end
end
return false unless team.nil? \
and ((gather.captain1.user == cuser and gather.turn == 1) or (gather.captain2.user == cuser and gather.turn == 2))
return false if gather.turn == 1 and gather.gatherers.team(1).count == 2 and gather.gatherers.team(2).count < 3
return false if gather.turn == 2 and gather.gatherers.team(1).count < 4 and gather.gatherers.team(2).count == 3
return false if gather.turn == 1 and gather.gatherers.team(1).count == 4 and gather.gatherers.team(2).count < 5
return false if gather.turn == 2 and gather.gatherers.team(1).count < 6 and gather.gatherers.team(2).count == 5
return false if gather.turn == 1 and gather.gatherers.team(1).count == 6
true
end
def can_destroy? cuser
cuser and ((user == cuser or cuser.admin?) and gather.status == Gather::STATE_RUNNING)
end
end